Dalzer (world)

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Dalzer/Phoenix (Theta Borealis 1820)
Classic Era (1116)
E693765-5
StarportE Frontier - no facilities
Size6 Medium (9,600 km, 0.60g - 0.81g)
Atmosphere9 Dense (tainted)
Hydrographics3 Wet World 30%
Population7 Moderate (40 million)
Government6 Captive Government/Colony
Law5 Moderate Law (no concealable weapons)
Tech Level5 Industrial (mass production)
See also UWP
System Details
Primary F3 V
Planetoid Belts 1
Gas Giants 3

Dalzer is a preindustrial world.

  • As a preindustrial world, this planet cannot yet manufacture enough high-technology resources to support a modern, star-faring society. Having to import most manufactured and high tech goods drives the price up for these items at this world.
  • This world hopes to one day be one of the subsector's industrial powerhouses, but hasn't yet realized that dream. The leaders of this world are regularly embarking on trade missions to attract more investment capital, worker-immigrants, and other necessary stepping stones to achieve this goal.
  • It is a Non-Aligned world dominated by human sophonts located in the Phoenix Subsector of Theta Borealis Sector.

Description (Astrography & Planetology)[edit]

Stellar Data[edit]

Dalzer has a solitary primary star.

  • It is a white main sequence.
Dalzer has a solitary primary star.
Dalzer
Solitary F Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
F3 V Main Sequence (Dwarf) 1.44 6670 - 6750 3.58318
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0147 0.157 1.7 - 2.94 1.47 14.7
Orbit #  * 0 5 4 7
Remarks None

System Data[edit]

The worlds of the system have been surveyed. They consist of:

Mainworld Data[edit]

The mainworld orbits within the star's Habitable Zone.

  • It lies within the zone's colder outer H- region.
  • It receives lower levels of stellar energy.

Chart H- Region Mw.png

Mainworld Size (S)[edit]

Dalzer is a Meso World between 8,800km and 10,400km in diameter. The world has a standard gravity between 0.6G and 0.8G. The horizon will appear about 4.4km away.

Mainworld Atmosphere (A)[edit]

Dalzer has a pressure of 1.50 to 2.49 atmospheres. While a Dense Atmosphere requires no survival gear this atmosphere also contains an unusual taint such as disease, a hazardous gas mix, pollutants, or sulfur compounds which requires the use of a Filter Mask. Some taints may require more protective equipment. TL–3 or more advanced survival gear is required to settle this world.

Mainworld Hydrosphere (H)[edit]

Dalzer has 25-35% of its surface covered by liquid water. It has a few small seas. Wilderness refueling is possible. Water for the inhabitants will be recycled.

Satellites:[edit]

No information yet available.

Mainworld Geography and Topography[edit]

No centrally held map of the world exists within AAB Library Data records.

  • Locally, detailed maps may be available.
  • Verified updated charts are constantly sought.
  • Detailed survey data commands premium prices.

Blank World Map Arid.png
(Placeholder chart, predominantly dry world.)

Native Lifeforms[edit]

Extensive native life. Its metabolic functions drive the process of atmospheric renewal.

History & Background (Dossier)[edit]

No information yet available.

World Starport (St)[edit]

Dalzer has a Class E Starport, a frontier quality installation with few expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of a downport.

World Demographics (P)[edit]

Dalzer has a population of 40,000,000

Urbanization[edit]

Multiple large urban centers are surrounded by smaller satellite communities.

  • Inhabited areas are dotted across the world.
  • Structures and facilities are sealed against local environmental conditions.
  • Large regions of the surface of the world remain as wilderness.

World Technology Level (T)[edit]

Dalzer possesses a Technology Level of TL–5.

World Government (G)[edit]

Dalzer has a Captive Government or Colony. The world is ruled by an external government, there is no self-rule. This is a colony or conquered area. The local government is an oligarchy appointed by, and answerable only to, the external government.

Governance of this world is from Conacus.

World Military[edit]

  • No information yet available.

World Law (L)[edit]

Dalzer has a moderate level with laws covering many areas of government and interaction. These laws are simple enough that most people can act as their own advocate, though for serious issues a professional is recommended. Law enforcement officials will be present, but not in great numbers. Personal concealable firearms, and anything more destructive, are typically regulated or prohibited.

World Economy[edit]

White lines show Polygraham Shipping service
  • Resources: 9 (moderate)
  • Labor: 6 (millions)
  • Infrastructure: 5 (limited)
  • Efficiency: -4 (very poor)

Trade Data[edit]

  • Importance: -2 (very unimportant)

World Culture[edit]

  • Homogeneity: 5 (harmonious)
  • Acceptance: 5 (very aloof)
  • Strangeness: 3 (somewhat typical)
  • Symbols: 3 (very concrete)

World Timeline[edit]

References & Contributors (Sources)[edit]

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