Old Islands Subsector

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Old Islands Subsector
Sturgeon's LawQuichotteNeubayernSchlesien BeltNew HomeColchisSt. GenevieveAcadieSansterreAchilleAmondiageSt. DenisLost Way SubsectorNew Islands SubsectorLimon SubsectorArcrant SubsectorReft SectorVestus SubsectorMacon SubsectorTwo Little SubsectorBarker SubsectorUsher SubsectorSagittarian SubsectorLost Way SubsectorGome SubsectorVoid 8 SubsectorNew Islands SubsectorOld Islands SubsectorLimon SubsectorAlone SubsectorEvestin SubsectorArcrant SubsectorMoibin SubsectorOld Islands subsector
Sector Reft
Capital None
No. of Stars 12
Majority Control Non-Aligned - 42%
2nd Control Empire of Amondiage - 17%
3rd Control Other - 31%
Map Key Map Key
Old Islands Subsector, first settled in AD 4512 (-9 Imperial) with generation ships and cold sleep capsules from Terra (Solomani Rim 1849), developed and expanded with ships using sublight drives for nearly a thousand years. [1]

Description[edit]

No information yet available.

Astrographic Features & Trade Routes[edit]

History and background[edit]

Historical Eras[edit]

Major historical events timeline[edit]

During the Third Frontier War, a chance encounter with an Imperial navy cruiser brought jump drives to all major worlds in the Islands Cluster. In the 130 years since then, contact with the Imperium has been slight, but the worlds within the subsector have struggled almost continually to achieve supremacy over neighboring systems. [1]

Wars among the major islands powers raged intermittently from 1106 until 1140. Behind their eight-parsec moat, the islanders remained unconcerned by the Rebellion, but each power was determined to be firmly in control by the the time the re-united Imperium came to offer membership to the vitorious rulers. [2]

In 1140 Regency forces arbitrarily declared an end to these wars when the effectively annexed both subsectors. [2]

Politics and diplomacy: Milieu 1116[edit]

Old Islands, subsector K of Reft has 12 worlds, of which 9 have native gas giants. The estimated population for the subsector is 6 billion sophonts (not necessarily humans). There are three High population (Hi) worlds, two Moderate population (Ph) worlds, three Non-industrial (Ni) worlds, three Low population (Lo) worlds, and no Barren (Ba) worlds. There are two Agricultural (Ag) worlds versus two Pre-Agricultural (Pa) worlds, and no Non-Agricultural (Na) worlds. There is one Rich (Ri) world versus one Industrial (In) world. There is one Asteroid (As) belt, one Desert (De) world, no Garden (Ga) worlds, one Ice-capped (Ic) world, no Poor (Po) worlds, two Vacuum (Va) worlds, and one Water (Wa) or Ocean (Oc) world. There are four Naval bases in the subsector, no Scout bases, and no Way stations. The highest population worlds are Neubayern (Reft 1822), Sansterre (Reft 2322), and Amondiage (Reft 2325). The highest tech level is D at New Home (Reft 1925). The average technology level is 9 (with most between 6 and 11).

Polity Listing[edit]

The Non-Aligned Human-dominated worlds in Old Islands encompasses all of the worlds.

Demographics[edit]

Significant populations of the following sophont races exist within this subsector:

World Listing[edit]

12 Worlds in the Old Islands Subsector
Acadie  •  Achille  •  Amondiage  •  Colchis  •  Neubayern  •  New Home  •  Quichotte  •  Sansterre  •  Schlesien Belt  •  St. Denis (Re 2423)  •  St. Genevieve  •  Sturgeon's Law  •  

Politics and diplomacy: New Era[edit]

The Old Islands Subsector contains 12 systems with a known population of 10.703 billion sapients.

Demographics[edit]

Significant populations of the following sophont races exist within this subsector:

World Listing[edit]

12 Worlds in the Old Islands Subsector
Acadie  •  Achille  •  Amondiage  •  Colchis  •  Neubayern  •  New Home  •  Quichotte  •  Sansterre  •  Schlesien Belt  •  St. Denis (Re 2423)  •  St. Genevieve  •  Sturgeon's Law  •  

References & Contributors (Sources)[edit]

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This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.

  1. 1.0 1.1 Barnes Thomas. Trillion Credit Squadron (Mongoose Publishing, 2013), 49.John HarshmanMarc Miller. Trillion Credit Squadron (Game Designers Workshop, 1981), 49.
  2. 2.0 2.1 Dave Nilsen. The Regency Sourcebook (Game Designers Workshop, 1995), 33.