Difference between revisions of "Varan Sector"

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{{InfoboxSector|name=Mikhail|
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{{InfoboxSector
coreward=[[Drakken Sector|Drakken]]|
+
|x = +60
spinward=[[Storr Sector|S t o r r]]|
+
|y = -60
rimward=[[The Tracerie Sector|The Tracerie]]|
+
|name   = Varan
trailing=[[Darret Sector|D a r r e t]]|
+
|alg    = TBD
ss1=[[Merlina Subsector|Merlina]]|
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|capital = [[Varan [[world]]|Varan (K-2023)]]
ss5=[[Prospect Subsector|Prospect]]|
+
|domain  = TBD
ss9=[[Eddo's Folly Subsector|Eddo's Folly]]|
+
|era    = 1105
ss13=[[Trudeth Gap Subsector|Trudeth Gap]]|
+
|
ss2=[[Foldet Subsector|Foldet]]|
+
|c1  = The Varan Core Worlds
ss6=[[Far Reaches Subsector|Far Reaches]]|
+
|c1p = 33
ss10=[[The Outworlds Subsector|The Outworlds]]|
+
|c2  = The Varan League of Planets
ss14=[[Shattershard Subsector|Shattershard]]|
+
|c2p = 30
ss3=[[Antusheng Subsector|Antusheng]]|
+
|c3  = The Shattered Worlds
ss7=[[Kesrith Subsector|Kesrith]]|
+
|c3p = 4
ss11=[[Varan Subsector|Varan]]|
+
|c4  = TBD
ss15=[[Spyne Subsector|Spyne]]|
+
|c4p = 33
ss4=[[The Barrens Subsector|The Barrens]]|
+
|c5  =
ss8=[[Singan Subsector|Singan]]|
+
|c5p =
ss12=[[Magera Subsector|Magera]]|
+
|c6  =
ss16=[[Eclorodacava Subsector|Eclorodacava]]|
+
|c6p =
number=359|
+
|
population=|
+
|number    = 359
list=|
+
|gsp        = TBD
trademap=true|
+
|population = TBD
 +
|trade      = TBD
 +
|
 +
|coreward= [[Castoriya Sector|Castoriya]]
 +
|spinward= [[Sosso Sector|Sosso]]
 +
|rimward = [[Rolloo Sector|Rolloo]]
 +
|trailing= [[Tammuzmn|Tammuzmn]]
 +
|
 +
|ss1= [[Merlina Subsector|Merlina]]
 +
|ss2= [[Foldet Subsector|Foldet]]
 +
|ss3= [[Antusheng Subsector|Antusheng]]
 +
|ss4= [[The Barrens Subsector|The Barrens]]
 +
|
 +
|ss5= [[Prospect Subsector|Prospect]]
 +
|ss6= [[Far Reaches Subsector|Far Reaches]]
 +
|ss7= [[Kesrith Subsector|Kesrith]]
 +
|ss8= [[Singan Subsector|Singan]]
 +
|
 +
|ss9 = [[Eddo's Folly Subsector|Eddo's Folly]]
 +
|ss10= [[The Outworlds Subsector|The Outworlds]]
 +
|ss11= [[Varan Subsector|Varan]]
 +
|ss12= [[Magera Subsector|Magera]]
 +
|
 +
|ss13= [[Trudeth Gap Subsector|Trudeth Gap]]
 +
|ss14= [[Shattershard Subsector|Shattershard]]
 +
|ss15= [[Spyne Subsector|Spyne]]
 +
|ss16= [[Eclorodacava Subsector|Eclorodacava]]
 +
|
 +
|sectordata  = true
 +
|worlds      =
 +
|
 +
|credits    =  
 +
|other_names =
 +
|source      =  
 +
}}
 +
If you are reading this, you've been granted Ultim-4A security access by your planetary ruling body. All standard security provisions apply - please handle this E-document accordingly. If you've seen this file in error, please contact your local security office or Ultim-8 liaison.
  
c1=The Varan Core Worlds|c1p=33|capital=Varan (K-2023)|
+
My name is Dalthor Et Magera, which loosely translates to '''Dalthor from Magera''' in your tongue. As a native Varan, I am uniquely qualified to provide the information you are about to view.
c2=The Varan League of Planets|c2p=30|
 
c3=The Shattered Worlds|c3p=4|
 
domain=|x=3|y=-5|
 
sectorfile=true}}
 
==Introduction==
 
If you are reading this, you've been granted Ultim-4A security access by your planetary ruling body. All standard security provisions apply - please handle this E-document accordingly. If you've seen this file in error, please contact your local security office or Ultim-8 liaison.
 
  
My name is Dalthor Et Magera, which loosely translates to '''Dalthor from Magera''' in your tongue. As a native Varan, I am uniquely qualified to provide the information you are about to view.
+
I have endeavored to render this missive in the third person point of view. Should you find first person views, please be tolerant. I still find it hard to think, and therefore dictate, in your language.
  
I have endeavored to render this missive in the third person point of view. Should you find first person views, please be tolerant. I still find it hard to think, and therefore dictate, in your language.
+
=== Meta-History & Background ===
 +
Fan creation. Not T5SS.
  
==The Varan Sector, Circa 1105==
+
== Description (Specifications) ==
The Mikhail Sector, called the Varan Sector by its native race, is just outside known space, as defined by the Imperium. From the Core sector, it is 5 sectors rimward and 3 sectors trailing.
+
No information yet available.  
  
The Varans have their own unique calendar system; for ease of use, everything herein is converted to Imperial reckoning. This may help simplify your task and aid you in integrating this information into your own library data.
+
=== Toponyms: 1105 ===
 +
This [[sector]] has been known by different names to different groups over its existence including the following:
 +
{{Sector toponyms
 +
|imperium = Varan
 +
|aslan    = Varan
 +
|droyne  = Varan
 +
|hiver    = Varan
 +
|k'kree  = Varan
 +
|solomani = Varan
 +
|vargr    = Varan
 +
|vilani  = Stoerr
 +
|zhodani  = Varan
 +
}}
 +
* [[Varan Sector]] known as ''[[Stoerr Sector]]'' by the [[First Imperium]].
  
To date, there is no official contact of any sort with the Imperium. The Varans are aware of the existence of several star-faring civilizations, including the K'Kree, Aslan, and Humaniti, but have made no overt attempts to contact them.
+
== History & Background (Dossier) ==
 +
(The Varan Sector, Circa 1105): The [[Mikhail Sector]], called the ''Varan Sector'' by its native race, is just outside known space, as defined by the Imperium. From the [[Core Sector]], it is five sectors rimward and three sectors trailing.
  
A single Solomani colony ship reached the sector in 922, but crash-landed on Varan/Prospect/Scimitar (B-1202) after a drive mishap.
+
The [[Varan]]s have their own unique calendar system; for ease of use, everything herein is converted to Imperial reckoning. This may help simplify your task and aid you in integrating this information into your own library data.
  
==Who are the Varans?==
+
To date, there is no official contact of any sort with the Imperium. The Varans are aware of the existence of several star-faring civilizations, including the [[K'Kree]], [[Aslan]], and [[Humaniti]], but have made no overt attempts to contact them.
Varan has been a space-faring civilization for nearly 2200 years, and has had jump capability for just over 2000 years. Commercial and private ships are generally limited to jump-2, military to jump-4, and in rare cases jump-6. This is a feature of Varan culture, rather than any form of legal or military restriction.  
 
  
The Varan home world is located at K-2023, with an orbital period of 360.125 days. We are bipedal humanoids, very similar to Terran stock, with one significant visible difference. Rather than a single thumb and four fingers per hand, we have two opposing thumbs and three fingers on each hand. We average 1.9 meters in height, and about 95 kilograms in weight.
+
A single Solomani colony ship reached the sector in [[922]], but crash-landed on Varan/Prospect/Scimitar (B-1202) after a drive mishap.
  
The Varan gestation period averages 272 days. Full reproductive maturity is reached at around age 20. Average natural lifespan is around 130 years.
+
Please see [[Varan]] and [[Varan Republic]] for more information.
  
==Varan life stages==
+
=== Linguistic Topography: 1105 ===
 +
The following [[language]]s are among the most commonly used within this astrographic region:
 +
* [[Anglic]]
 +
* TBD
  
<pre>
+
== History & Background (Dossier) ==
No Life Stage   Years Terms
+
No information yet available.
0 Infancy   0-1 1/2
 
1 Childhood   2-9 2
 
2 Adolescence   10-17 2
 
3 Young Adult*   18-33 4
 
4 Adult   34-49 4
 
5 Peak   50-65 4
 
6 Mid-life   66-81 4
 
7 Senior   82-97 4
 
8 Elder   98-113 4
 
9 Retirement   114+
 
</pre>
 
  
==The Varan Core Worlds==
+
=== Native Sophonts ([[NIL]]s): 1105 ===
The Varan core worlds consist of seven (7) worlds at the heart of the Varan sector. The original home world, Varan, is considered the primary world. The other six worlds - Eddoh, Niall, Trevorra, Kellan, Falan, and Korrell - are named after the crew of the first successful jump ship built. They are also the only worlds reachable from Varan by a Jump-1 ship.
+
The following races ([[sophont]] species) are believed to have originated within this area:
 +
* [[Humaniti]] (Human races)
 +
** None
  
==The Varan League of Planets==
+
* [[Non-Human Race]]s
All systems settled by Varans outside the core worlds are members of the Varan League of Planets, commonly called the League. These worlds are self-governed, and are also subject to the sector government. They are autonomous, but for the good of the people they have a common set of rules for communications, travel, and trade.
+
** None
  
==The Shattered Worlds==
+
* [[Terragen]]s (Non-human [[Terran]] races)
Little is known about this area beside the fact that a terrible calamity struck. There is not one single intact planet in any of the systems. The gas giants are all small at best, and everything else is an asteroid belt or shattered world.
+
** None
  
The only system with anything recognizable is Returne (H-2914) and that system is off-limits. The remnants of MASSIVE battle monitors destroy any ship that jumps into the system. To date, only probes have been able to send back any usable data, and even the best armored probes were severely damaged. The smallest monitor imaged was over 5,000,000 tons, and appeared to be only about 50% functional. It still destroyed a significant portion of the first fleet sent into the sector.
+
=== Demographics: 1105 ===
 +
Significant populations of the following races ([[sophont]] species) reside within this area:
 +
* [[Humaniti]] (Human races)
 +
** [[Solomani]] ([[Major Race]])
 +
** [[Vilani]] ([[Major Race]])
  
The minimum estimated technological level of the system equals that of the best Varan devices and ships, and based on empirical evidence, would rival that of your Ancients, as you call them.
+
* [[Non-Human Race]]s
 +
** None
  
Our best scientists analyzed all available data, images, and samples where obtainable. Their best guess is a war of some sort, fought by a race or species unknown, with the end result being the utter annihilation of everything except the automated battle monitors.
+
* [[Terragen]]s (Non-human [[Terran]] races)
 +
** None
  
In the 1900 years since Varans first tried to explore the region, not a single manned ship has survived a foray into Returne. Attempts are still made, in the hope of both gaining intelligence, and in the hope of finding a defense against the battle monitors. The attempts may have been futile, but the learning experience has lead to many new Varan innovations and technological wonders.
+
=== Historical Eras ===
 +
No information yet available.
  
==How does the government work?==
+
==== History: General Overview ====
Varan is the sector Capital. The home world is governed by a representative ''chosen'' by the people of the League. The actual title is Prime, and the role is similar to that of the Imperial Emperor. Prime resides on Varan, along with his or her family, retinue, and top-level government staff.
+
No information yet available.
  
The remaining core worlds form the majority of the government, and determine the policies, laws, and regulations of the settlements within the sector. Each is ruled by an ''elected'' representative, similar in responsibility to your Archdukes, who are known as Delegates. Each Delegate represents a group of planets
+
==== History-Era: Milieu 1100 ====
 +
No information yet available.
  
Please note the distinction between ''chosen'' and ''elected''. An elected representative serves for a maximum total of 12 years, and is then replaced with a newly-elected representative. The person chosen to serve as Prime does so at the will of the people, and serves until death or until the people decide to replace that person. The Prime is usually, but not always, the most popular of the recent Delegates.
+
=== Major Historical Events Timeline: 1116 ===
 +
These are some of the more important historical events that have affected this sector:
 +
* No information yet available.
  
At least once per Varan year, the six Delegates travel to Varan to spend time with Prime and finalize details of any new laws, regulations, and trade agreements that need to be ratified.
+
== Politics & Diplomacy (Interstellar Relations) ==
 +
No information yet available.  
  
To summarize, each planet in the League of Planets determines its own government. Each planet selects an Ambassador to represent them in the Core. Those Core representatives then elect a Delegate to be their deputy to the Prime. The Delegates determine policy for the League as a whole. The Prime is the final arbiter and overall governor for the entire Varan people.
+
=== Polity Listing: 1105 ===
 +
The following [[polities]] can be found within this [[sector]]:
 +
* Independent Powers ([[Pocket Empire]]s)
 +
** None
  
==Politics ==
+
* [[Non-Aligned]] Powers ([[World-State]]s)
Politics, at least in the sense you think of it, does not follow your self-serving form of ruling body. Varans elect their representatives by how well they will serve the people.
+
** None
  
The political system in the sector runs more like a business. Representatives are selected based on their qualifications, and the people decide who is best for the job. If that Varan is not working out, the people will replace them as soon as possible. The overall good of the people takes precedence over the good of the few.
+
* Other Powers
 +
** None
  
==Crime and punishment==
+
* [[Third Imperium]] (Imperial powers)
In general, there is not an exceptional amount of crime in the Varan sector. As with any major race, there are some unscrupulous types, and those who live '''below the radar''' in your quaint Imperial terms. There is very little violent crime in the Varan culture.
+
** None
  
In normal cases, the local or planetary government will be responsible for dispensing justice. In a case where the Core gets involved, or if it is an extreme case, the odds are that the culprit will be sent to Ryfe (I-0829) as punishment - this is the Varan equivalent of a prison world. See the entry later in this document.
+
=== Polity Descriptions: 1105 ===
 +
Here are several synopses of the [[polities]] found in this [[sector]]:
 +
* No information yet available.
  
The reason for this lack of criminality will become more apparent as you get into Varan history later in this e-Document.
+
=== Imperial Territory: 1105 ===
 +
This sector is not an Imperial possession.
 +
* 0.00% is controlled by the [[Third Imperium]].
 +
* 100.00% is controlled by non-Imperial powers.
  
==The Varan calendar==
+
== Trade Routes (Economic [[Astrography]]) ==
The Varan calendar consists of 10 months of 36 days per month. Each month is broken into six weeks, each of which is further divided into six days. Each day is divided into 36 hours, each of which contains 36 minutes, each minute containing 36 seconds.
+
The following astrographic features and trade routes can be found within this area:
  
Every eight years, one additional day is added to the calendar. It is added as the last day of the year, and is called "Varandul" by the people.
+
=== Mains, Branches & Arms ===
 +
* No information yet available.  
  
This is the standard calendar used by all League worlds to synchronize time with Varan itself. Each individual planet also has its local calendar and day clock.
+
=== Clusters & Traces  ===
 +
* No information yet available.  
  
==Varan technology==
+
=== Rifts, Voids & Jump Bridges ===
In most respects, the Varan are somewhat above the Imperium in general technology. The largest difference is in computer systems and automation.
+
* No information yet available.  
  
Most ships in the sector are over 150 years old, yet are still in very good condition thanks to robotics and excellent maintenance programs.
+
=== Other Astrographic Features ===
 +
* No information yet available.
  
Current Varan computers are at a minimum of tech level 20 for all intents and purposes. All Varan computers are at least 50% smaller and lighter than their Imperial equivalents. The circuits are literally built molecular layer by molecular layer.  
+
== Worlds, Systems & Sectors (Political [[Astrography]]) ==
 +
No information yet available.  
  
Most systems are controlled by voice in addition to a physical interface. The AI's are intuitive, and can run a starship with little to no Varan interaction. This allows minimal crew sizes, with no loss of capability.
+
=== Capital/s: 1105 ===
 +
The capital or capitals of this area is/are located at:
 +
* No information yet available.  
  
This level of automation is common, and Varans don't give it a second thought. This became especially prevalent after the Winnowing, when robotics kept us from total collapse. We had already  integrated automation into our society.
+
=== Sector Summary: 1105 ===
 +
{{Summary}}
  
Careful analysis of the technological levels in the sector will reveal "rings" of decreasing technology radiating out from Core worlds. Slowly but surely everything is being built back up, from Varan outward. By the time it is done, the Varans will again be ready (and able) to expand their horizons.
+
=== World Listing: 1105 ===
 +
The following [[system]]s and [[world]]s can be found within this area:
 +
{{SectorWorlds2|Varan|Sector}}
  
==Money and mathematics==
+
=== Subsector Listing: 1105 ===
Varans, like the Imperium, use a consistent monetary unit. For practical purposes, it is the equivalent of the credit. We do have nicknames for amounts, based on an old coin-based system.
+
The following subsectors can be found within this sector:
 +
* No information yet available.
  
<pre>
+
=== Territorial Overview: 1105 ===
Amount Nickname
+
The following table details the subsectors within this area:
1 Fingul
+
* No information yet available.
5 Handul
 
10 Fistul
 
100 Bodul
 
1000 Nobul
 
</pre>
 
  
Varan math is based on tens, due to the total number of fingers and thumbs on two hands. In that respect, it is already familiar to the reader.  
+
==== Territorial Chart Key ====
 +
No information yet available.
  
==The Varan military==
+
== References & Contributors (Sources) ==
The Varans do not have a true military establishment, at least as you define one. It is more an arm of the government, tasked with maintaining order, fostering trade, and providing sector-wide communications to the League.
+
{{Intermediate}}
I've liberally translated the actual names of the branches. It also makes later references to these government branches a bit easier to scribe.
+
{{Detail}}
The military arm of the government is called the Cosat, a conjugation of Communications, Survey, and Trade. The separate branches within the Cosat are described below.
+
{{Sources
The Communications Branch
+
|S1= External Link: Dalthor's Guide to the Mikhail (Varan) Sector -  
The Varan Office of Communication is responsible for communications within the sector. VOCOMM maintains a fleet of fast couriers, akin to your x-boat network. The system is set up in loops, with bi-directional messages traversing each loop. The loops are interconnected, which allows for fast, efficient passing of messages.
+
|S2= Author & Contributor: Ed "Dalthor Et Magera" Anderson of Dalthor's Guide
The Scouting and Surveying Branch
+
|S3=
The Varan Office of Scouting and Surveying, or VOSS, is similar to your IISS. In addition to the exploration and survey of systems and worlds, it is responsible for colonization efforts in the sector.
+
}}
VOSS is also responsible for early warning and defensive systems throughout the sector. The ships are fast and well-armed.
 
The Trade and Economic Branch
 
VECTOR, The Varan Economic and Trade Organization, is responsible for the economic health of the sector. It defines trade routes, sets pricing, schedules trade runs, and organizes the labor force in the sector.
 
VECTOR manages trade in general, but the member planets of the League actually supply the ships that run the routes. The planets also run the starports that maintain the ships.
 
The only restricted planet in the League is Ryfe (I-0829) due to its status as a prison world, although we call it a reintegration habitat.
 
Bases within the sector
 
Varan bases within the sector are similar to the Imperial equivalents. Some distinctions are made due to the "lack" of a military force.
 
Varan Naval bases are responsible for the support and maintenance of all vessels, regardless of type. In times of war, they will be fleet assembly points. The primary threat is the Shattered Worlds, described later in this briefing.
 
Varan Scout bases and way stations are functionally similar to their Imperial cousins.
 
Military garrisons of any sort are actually local security forces. Generally, they are also training areas for local police forces.
 
Exploration and expansion
 
For the near future, there are no plans to expand the current borders of the League. VOSS has explored every system in the sector, and has ranged out into adjacent areas. No contact has been made with any other race as yet - the VOSS missions have all been covert if they went into any other inhabited system.
 
It is a well known fact in Varan space that there are early warning systems stationed in every single system in the sector, as well as those in the eight adjacent sectors. While there is no intent to invade other regions of known space, there is also no current movement to be known to the Imperium or any other space-faring race.
 
The Winnowing
 
A major factor in the current lack of expansion is the plague we call The Winnowing.
 
Just over 150 years ago, an extremely old (Ancient?) site was discovered on the planet Pandissol (O-2433). During the exploration of the site, a small canister was opened, releasing a virulent plague of incalculable destruction.
 
The plague spread silently, with no ill effect, for nearly a month before the first symptoms showed. By that time, all of Pandissol, and most other planets in the subsector had been exposed, thanks to interstellar travel. By the time it was recognized as a virus, virtually every living being in the Varan sector had been exposed.
 
The virus essentially modified our DNA; most of the deaths occurred when the host body was unable to cope with the changes. The virus seems to have targeted specific genes, removing "defective" gene combinations. It seems as though it was originally meant as a curative virus, but did not work properly.
 
Eventually a cure was discovered, although by that time it had run the majority of its deadly course. The plague itself no longer appears to exist, except in the minds and hearts of the people.
 
There are several hundred survivors of the original Winnowing. Of that number, 22 of them show no signs of aging. All appear to have stopped aging at around 35 years apparent age. Research into the subject has led to some interesting drugs and anti-aging treatments, but with nothing near the efficacy of the original virus.
 
For the survivors and later generations, the overall result of the virus was beneficent. Hearing, vision, and smell were enhanced. Birth defects and many diseases were eradicated. The loss of more than 70% of the population mitigated this result, even if the genetic benefits are still present and continue into new generations.
 
The Winnowing also altered our physical structure to some extent. All Varans exposed to the virus, as well as subsequent generations, have two opposing thumbs and three fingers per hand. Prior generations had one thumb and four fingers per hand. This has caused some engineering issues, which are now resolved for the most part.
 
Varans are still recovering from the effects of the plague. Even after 150 years, most planets still feel the effects from the loss of life. A lot of planets consolidated their populations, and began the process of rebuilding.
 
The biggest thing to note is that this virus was tailored for Humaniti - if you were exposed, you would go through the same metamorphosis, assuming you survived your exposure to the virus.
 
This also lends credence to the current Imperial assumption that the Varan people are also Terran stock, taken from the Solomani Rim, and placed on Varan. The empirical evidence is substantial, but as yet unproven.
 
Psionics in the Varan sector
 
Psionic ability is found in Varan citizens, who are tested at birth. Unlike the Imperium, Psionics have no stigma in the Varan sector. In truth, a Psion will normally be groomed for government positions, especially Espers, who are used as arbiters and judges.
 
All Psions are subject to rules of conduct, known as Psi-regs, that they follow. Psi-regs are basically ethical guidelines, and failure to abide by those guidelines is dealt with harshly. A Psion can be stripped of the ability via psychic surgery, and in extreme cases may be put to death for willfully breaking those guidelines.
 
The next 50 years
 
As the rebuild nears completion, Varans are starting to plan the next round of expansion. They have the time, and the inclination, to do it slowly, steadily, and thoroughly.
 
They have also learned patience - a virtue that will stand them in good stead, considering that in that 50-year timeframe the odds are great that the first official alien encounter will take place.
 
By then most if not all League planets will be back to at least tech level 16, with some nearing level 17 thanks to Varan computer technology and automation.
 
And finally...
 
Of course, by now you are asking yourself how, if there is no contact, you came to be reading this document. Remember one thing - no official contact has been made with Varan.
 
Some of you may recognize my name - I'm somewhat well known in the Spinward Marches and Deneb sectors. B y now, you may also have realized that my past has been...modified...to some extent by the Imperium. In due time, more shall be publicly revealed, and Varans will likely join the known races of the Imperium.
 
In the meantime, this information is being disseminated to select groups within known space, to give them time to prepare for first contact with the Varan people.
 
 
  
{{LEN|M}}
 
  
{{Sources
+
{{LEA|}}
  |S1=[[Hivers (Alien Module)|Alien Module 7: Hiver]] - named but no further data
 
  |S2=Dalthor's Guide to the Mikhail (Varan) Sector - Ed "Dalthor Et Magera" Anderson
 
}}
 

Latest revision as of 06:55, 12 April 2024

Varan Sector
Sosso Castoriya Tammuzmn
Varan style="width: 250px; height: 350px; border: solid 1px black;"
map from Travellermap.com
Rolloo
Subsectors
Sector Data
No. of Worlds 359
Population TBD million
Majority Control The Varan Core Worlds - 33%
Secondary Control The Varan League of Planets - 30%
Tertiary Control The Shattered Worlds - 4%
Quaternary Control TBD - 33%
Domain TBD
Capital [[Varan world|Varan (K-2023)]]
Gross Sector Product BCrTBD
Trade Volume BCrTBD
Imperial Coordinate +60 / -60
This sector has sector data

Varan style="width: 250px; height: 350px; border: solid 1px black; float: right; clear: left"

If you are reading this, you've been granted Ultim-4A security access by your planetary ruling body. All standard security provisions apply - please handle this E-document accordingly. If you've seen this file in error, please contact your local security office or Ultim-8 liaison.

My name is Dalthor Et Magera, which loosely translates to Dalthor from Magera in your tongue. As a native Varan, I am uniquely qualified to provide the information you are about to view.

I have endeavored to render this missive in the third person point of view. Should you find first person views, please be tolerant. I still find it hard to think, and therefore dictate, in your language.

Meta-History & Background[edit]

Fan creation. Not T5SS.

Description (Specifications)[edit]

No information yet available.

Toponyms: 1105[edit]

This sector has been known by different names to different groups over its existence including the following:

Varan Sector Names
Culture Toponym Polity
Third Imperium Varan Third Imperium
Aslan Varan Aslan Hierate
Droyne Varan Droyne Oytrip Yatroy
Hiver Varan Hive Federation
K'kree Varan Two Thousand Worlds
Solomani Varan Solomani Confederation
Vargr Varan Vargr Extents
Vilani Stoerr Third Imperium
Zhodani Varan Zhodani Consulate

History & Background (Dossier)[edit]

(The Varan Sector, Circa 1105): The Mikhail Sector, called the Varan Sector by its native race, is just outside known space, as defined by the Imperium. From the Core Sector, it is five sectors rimward and three sectors trailing.

The Varans have their own unique calendar system; for ease of use, everything herein is converted to Imperial reckoning. This may help simplify your task and aid you in integrating this information into your own library data.

To date, there is no official contact of any sort with the Imperium. The Varans are aware of the existence of several star-faring civilizations, including the K'Kree, Aslan, and Humaniti, but have made no overt attempts to contact them.

A single Solomani colony ship reached the sector in 922, but crash-landed on Varan/Prospect/Scimitar (B-1202) after a drive mishap.

Please see Varan and Varan Republic for more information.

Linguistic Topography: 1105[edit]

The following languages are among the most commonly used within this astrographic region:

History & Background (Dossier)[edit]

No information yet available.

Native Sophonts (NILs): 1105[edit]

The following races (sophont species) are believed to have originated within this area:

Demographics: 1105[edit]

Significant populations of the following races (sophont species) reside within this area:

Historical Eras[edit]

No information yet available.

History: General Overview[edit]

No information yet available.

History-Era: Milieu 1100[edit]

No information yet available.

Major Historical Events Timeline: 1116[edit]

These are some of the more important historical events that have affected this sector:

  • No information yet available.

Politics & Diplomacy (Interstellar Relations)[edit]

No information yet available.

Polity Listing: 1105[edit]

The following polities can be found within this sector:

  • Other Powers
    • None

Polity Descriptions: 1105[edit]

Here are several synopses of the polities found in this sector:

  • No information yet available.

Imperial Territory: 1105[edit]

This sector is not an Imperial possession.

  • 0.00% is controlled by the Third Imperium.
  • 100.00% is controlled by non-Imperial powers.

Trade Routes (Economic Astrography)[edit]

The following astrographic features and trade routes can be found within this area:

Mains, Branches & Arms[edit]

  • No information yet available.

Clusters & Traces[edit]

  • No information yet available.

Rifts, Voids & Jump Bridges[edit]

  • No information yet available.

Other Astrographic Features[edit]

  • No information yet available.

Worlds, Systems & Sectors (Political Astrography)[edit]

No information yet available.

Capital/s: 1105[edit]

The capital or capitals of this area is/are located at:

  • No information yet available.

Sector Summary: 1105[edit]

No information yet available.

World Listing: 1105[edit]

The following systems and worlds can be found within this area:

1 Worlds in the Varan Sector
Varan  •  

Subsector Listing: 1105[edit]

The following subsectors can be found within this sector:

  • No information yet available.

Territorial Overview: 1105[edit]

The following table details the subsectors within this area:

  • No information yet available.

Territorial Chart Key[edit]

No information yet available.

References & Contributors (Sources)[edit]

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This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Far Future Enterprises or by permission of the author. The page history lists all of the contributions.
  • External Link: Dalthor's Guide to the Mikhail (Varan) Sector -
  • Author & Contributor: Ed "Dalthor Et Magera" Anderson of Dalthor's Guide