Nuughe Sector
| Nuughe Sector | |||||||||||||||||
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| Sector Data | |||||||||||||||||
| No. of Worlds | ? | ||||||||||||||||
| Population | ? million | ||||||||||||||||
| Majority Control | Two Thousand Worlds - 25% | ||||||||||||||||
| Secondary Control | Non-Aligned - 75% | ||||||||||||||||
| Domain | ?? | ||||||||||||||||
| Capital | ?? | ||||||||||||||||
| Gross Sector Product | BCr? | ||||||||||||||||
| Trade Volume | BCr? | ||||||||||||||||
| Imperial Coordinate | +7 / -1 | ||||||||||||||||
| This sector has a trade map | |||||||||||||||||
| This sector has a climate file | |||||||||||||||||
| This sector has sector data | |||||||||||||||||
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Nuughe style="width: 250px; height: 350px; border: solid 1px black; float: right; clear: left" | |||||||||||||||||
Nuughe Sector is located considerably trailing of the Third Imperium. The coreward-spinward regions of the sector are part of the Two Thousand Worlds.
Description (Specifications)
This sector represents the rimward-trailing frontier of the Two Thousand Worlds, which claims around five subsectors.
Toponyms: 1116
This sector has been known by different names to different groups over its existence, including the following:
| Nuughe Sector Names | ||
|---|---|---|
| Culture | Toponym | Polity |
| Third Imperium | Nuughe | Third Imperium |
| Aslan | Nuughe | Aslan Hierate |
| Droyne | Droyne Oytrip Yatroy | |
| Hiver | Nuughe | Hive Federation |
| K'kree | Nuughe | Two Thousand Worlds |
| Solomani | Nuughe | Solomani Confederation |
| Vargr | Nuughe | Vargr Extents |
| Vilani | Nuughe | Third Imperium |
| Zhodani | Nuughe | Zhodani Consulate |
Linguistic Topography: 1105
The following languages are among the most commonly used within this astrographic region:
- !kee: The common language used by K'kree throughout the Two Thousand Worlds.
- Raxkiir: A language developed by clients of the K'kree, a heavily derived variant of !kee suitable for humanoid use. It is commonly used by those trading with K'kree interests, as well as client races acting on behalf of the Two Thousand Worlds.
History & Background (Dossier)
K'kree are less likely than most races to found independent nations, but it does happen. Two small K'kree splinter states separate (at least nominally) from the Two Thousand Worlds are found here, far from any alien borders. These are the Xir Xur and the Hkooek' Xuruk ("Hkoeek' Empire").
The Hivers are likely meddling in the rimward subsectors, but if so they're keeping a low profile about it.
Native Sophonts: 1116
The following races (sophont species) are believed to have originated within this area:
- Humaniti (Human Races)
- None
- Non-Human Races
- TBD
- Terragens (Non-Human Terran Races)
- None
Demographics: 1116
Significant populations of the following races (sophont species) reside within this sector:
- Humaniti (Human Races)
- Terragens (Non-Human Terran Races)
Historical Eras
No information yet available.
History: General Overview
No information yet available.
History-Era: Milieu 1100
No information yet available.
Major Historical Events Timeline: 1116
These are some of the more important historical events that have affected this sector:
- No information yet available.
Politics & Diplomacy (Interstellar Relations)
No information yet available.
Polity Listing: 1116
The following polities can be found within this sector:
- Hive Federation
- No official holdings, but worlds in the rimward regions of the sector are subject to Manipulation.
- Imperial Powers
- None
- Independent Powers
- None
- Non-Aligned Powers (World-States)
- Various worlds and systems.
- Other Powers
- None
- K'kree Powers
- Two Thousand Worlds
- Various member systems and worlds.
- Hkooek' Xuruk
- Xir Xur
- Client State of the Two Thousand Worlds: Ex!reki (Nuughe 2413)
- Two Thousand Worlds
Polity Descriptions: 1116
Here are several synopses of the polities found in this sector:
- Alleg: K8: "Xir Xur"
- Alleg: K9: "Hkooek' Xuruk"
- Alleg: KC: "K'kree client state"
- Alleg: Kk: "The Two Thousand Worlds"
- Alleg: Na: "Non-Aligned"
Imperial Territory: 1116
This sector is not an Imperial possession.
- 0.00% is controlled by the Third Imperium.
- 100.00% is controlled by non-Imperial powers.
Trade Routes (Economic Astrography)
The following astrographic features and trade routes can be found within this area:
Greater Mains (Blue & Cyan Lines: 51+ destinations)
- No information yet available.
Lesser Mains (Green & Yellow Lines: 11-50 destinations)
- No information yet available.
Micro Mains (Red & Pink Lines: 0-10 destinations)
- No information yet available.
Rifts, Voids & Jump Bridges
- No information yet available.
Traces & Clusters
- No information yet available.
Other Astrographic Features
Worlds, Systems & Sectors (Political Astrography)
No information yet available.
Capital: 1116
- No information yet available.
Sector Summary: 1116
No information yet available.
World Listing: 1116
The following systems and worlds can be found within this sector:
Subsector Listing: 1116
The following subsectors can be found within this sector:
- Subsector A: Narrallaa Subsector
- Subsector B: Aagzuakreex Subsector
- Subsector C: Iigrao Subsector
- Subsector D: Xop'lak Subsector
- Subsector E: Rakoongma Subsector
- Subsector F: Agran! Subsector
- Subsector G: Hkooek' Subsector
- Subsector H: Ali Aka Subsector
- Subsector I: Mituukakro Subsector
- Subsector J: Tookemoka Subsector
- Subsector K: R'nnagh Subsector
- Subsector L: Aar'kur Subsector
- Subsector M: Paohak Subsector
- Subsector N: Vuakali Subsector
- Subsector O: Tataai Subsector
- Subsector P: Luat Subsector
Territorial Overview: 1116
The following table details the subsectors within this area:
- No information yet available.
Territorial Chart Key
No information yet available.
References
- J. Andrew Keith, Loren Wiseman. K'kree (Game Designers Workshop, 1984), . (named)
- Andy Slack, David Thomas, David L. Pulver. Alien Races 2 (Steve Jackson Games, 1999), . (named)
- Traveller Map data by Jim Kundert
