Gnuukechk Subsector
| Gnuukechk Subsector | ||||||
|---|---|---|---|---|---|---|
| ||||||
| Sector | Thaku Fung | |||||
| Capital | None | |||||
| Number of Systems | 18 | |||||
| Majority Control | Barren World - 100% | |||||
Gnuukechk Subsector is an uninhabited subsector located coreward of the Kechk Reversion, for which it is named.
Description (Specifications)
Stellar Distribution
A basic map showing the distribution and size of stars within Gnuukechk Subsector.
- The color corresponds to the visible color of the star, which links to its spectral classification.
- The size as shown indicates both the physical size of the object and its relative brightness.
Note that the stars as depicted are representative. Any star, no matter what its size, is a mere speck within the hex it occupies.
- Ordinary main sequence stars can barely be seen from even a hex away.
- Huge, intensely luminous giant stars can be seen from across the subsector and far beyond.
Rift Regions
A basic chart showing rift regions, areas of low stellar density within the subsector, shaded in blue.
Nature of Rifts
Locally at least, a rift is an astrographic concept based purely on Jump Drive performance.
Rift regions generally relate to regular commercial traffic and the way it travels between destinations. Merchant vessels with jump-4 drives or better are fairly rare because of the higher costs involved in operating the vessel, the lower revenue generated by the reduced cargo space due to the need for large fuel tanks, and the relative paucity of technologically advanced maintenance facilities within the region. As a result, the vast majority of merchant vessels are capable of jump-3 or less.
- Large areas that cannot be crossed by Jump-3-capable vessels are denoted as rifts.
- The exact nature and borders of a rift may be determined by specific circumstances, tradition, or other locally important criteria.
In order to qualify as a rift, the region must have ten or more contiguous hexes. Many areas have minor void regions that are too small to qualify as a true rift, but are still significant enough to seriously hamper and channel interstellar travel.
Subsector Summary: 1105
Gnuukechk, subsector M of Thaku Fung contains 18 worlds with an estimated population of less than 1 million, a per capita income of Cr0, and a total economy is BCr0. Driving this economy are no Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and no Industrial (In) worlds.
Gnuukechk, subsector M of Thaku Fung contains 18 stars and 208 identified planets; 18 monostellar systems, no binary systems, no trinary systems, and no systems with four or more stars. 14 of the 18 systems (77%) have native gas giants. There are no Asteroid (As) belts, one Desert (De) world, no Garden (Ga) worlds, no Ice-capped (Ic) worlds, six Poor (Po) worlds, one Vacuum (Va) world, and three Water (Wa) or Ocean (Oc) worlds.
Gnuukechk has no inhabitants.
Unknown
The Unknown has jurisdiction over all of the worlds with an estimated population of less than 1 million, a per capita income of Cr0, and a total economy is BCr0. Driving this economy are no Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and no Industrial (In) worlds.
The Unknown has no inhabitants.
Astrographic Features & Trade Routes: 1105
The following astrographic features, trade routes, mains, clusters, and traces can be found within this area:
- No information yet available.
World Listing: 1105
The following systems and worlds can be found within this area:
History & Background (Dossier)
No information yet available.
Polity Listing & Demographics: 1105
No worlds within this subsector are inhabited, by order and enforcement of the Solomani Preserve.
Native Sophonts (NILs): 1105
There are no races (sophont species) believed to have originated in this area.
Major Historical Events Timeline: 1116
These are some of the more important historical events that have affected this area:
- No information yet available.
References & Contributors (Sources)
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- J. Andrew Keith, Marc Miller, John Harshman. Zhodani (Game Designers Workshop, 1985), TBD. (named but no further data)
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), TBD. (dot map provided)
- Author & Contributor: Atymes
- Author & Contributor: Mike Mikesh (Unpublished Draft of DGP: Grand Explorations - The Human Discoveries)
- Author & Contributor: Lord and Master of Sophontology (Marquis) Maksim-Smelchak of the Ministry of Science