Difference between revisions of "Hydri (world)"
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{{WorldTech|name= Hydri|WorldTech= 3}} | {{WorldTech|name= Hydri|WorldTech= 3}} | ||
'''Salvage''' <br> | '''Salvage''' <br> | ||
| − | * Remains on this world include intact mechanical components and | + | * Remains on this world include intact mechanical components, processed materials, and worked raw materials. |
** These may be salvaged. | ** These may be salvaged. | ||
Revision as of 12:49, 14 December 2021
| Hydri/Warzone (Iphigenaia 2419) | |||||||||||||||||||||||||
| Classic Era (1116) | E88A000-3
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | F9 V | ||||||||||||||||||||||||
| Planetoid Belts | 0 | ||||||||||||||||||||||||
| Gas Giants | 0 | ||||||||||||||||||||||||
Hydri is a water world with 90% or more of its surface covered in an ocean of water.
- The inhabitants of this world live on the roughly 10% of exposed land mass, in underwater colonies, on city ships, or similar arrangements.
- It is an unclaimed Non-Aligned world located in the Warzone Subsector of Iphigenaia Sector.
- This die back world was once settled and developed, but the inhabitants have either died off or left, leaving behind the ruins and remnants of their civilization.
Description (Astrography & Planetology)
No information yet available.
System Data
The worlds of the system have been surveyed. They consist of:
- The mainworld.
- x5 secondary rocky worlds.
Mainworld Data
No information yet available.
Mainworld Size (S)
Hydri is a Meso World between 12,000km and 13,500km in diameter. The world has a standard gravity between 0.8G and 1.1G. The horizon will appear about 5.1km away. Vessels with 1G of thrust should check with local starport authorities before attempting to land using emergency power.
Mainworld Atmosphere (A)
Hydri has a pressure of 1.50 to 2.49 atmospheres. A Dense Atmosphere requires no survival gear although it may be hard on sophonts not accustomed to it.
Mainworld Hydrosphere (H)
Hydri has 95-100% of its surface covered by liquid water with only a few islands and archipelagos. Wilderness refueling is possible. Such worlds are Water Worlds or Ocean Worlds.
Satellites:
No information yet available.
Mainworld Geography and Topography
No information yet available.
Native Lifeforms
Extensive aquatic native life. Its metabolic functions drive the process of atmospheric renewal.
History & Background (Dossier)
No information yet available.
World Starport (St)
Hydri has a Class E Starport, a frontier quality installation with few expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of a downport.
Facilities
Port facilities within the system include:
- Hard standing.
World Technology Level (T)
Hydri possesses a Technology Level of TL–3.
- Common Communication technologies for this TL include: Printing press, the mechanical telegraph, and the first audio recordings.
- Common Power Generation technologies for this TL include: Coal or other simple hydrocarbon fuels and early steam engines.
- Common Transportation technologies for this TL include:
- Land: Bicycles and early steam coaches with advanced roadways.
- Water: Advanced sailing and early steam engine ships.
- Air: The earliest hot air balloons.
Salvage
- Remains on this world include intact mechanical components, processed materials, and worked raw materials.
- These may be salvaged.
World Government (G)
Hydri has no central government or substantial government apparatus; an Anarchy. The largest governmental structure would be a family, tribe, or single clan. The largest group will be between 50 and 100 individuals, and there may be dozens to hundreds of them. This governmental structure can be stable over long periods of time if the population remains small or geographically separated.
World Military
None.
World Law (L)
Hydri has no law in practice. It is an Anarchy. On many worlds, this by itself justifies an Amber Zone advisory. There are few laws, covering only important areas. There may be few or no law enforcement officers, the expectation is citizens will bring law breakers to the attention of the Judicial system. Legal proceedings will be fast, with few people involved. For interactions outside of the framework of the laws, cultural norms dominate.
World Economy
- Resources: B (abundant)
- Labor: 0 (unpopulated)
- Infrastructure: 0 (non-existent)
- Efficiency: -5 (extremely poor)
Trade Data
- Importance: -3 (very unimportant)
World Demographics (P)
Hydri is unpopulated.
Urbanization
Ruins and submerged remains concentrated along a single archipelago.
World Culture
- Homogeneity: 0 (none)
- Acceptance: 0 (none)
- Strangeness: 0 (none)
- Symbols: 0 (none)
World Timeline
No information yet available.
UWP Listing
No information yet available.
References & Contributors (Sources)
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- J. Andrew Keith, Marc Miller, John Harshman. Aslan (Game Designers Workshop, 1984), IBC. (sector named but no further data)
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), 50, 51. (sector named, dot map provided)
- Author & Contributor: CORE (generated data)
- Author & Contributor: Lord (Marquis) and Master Scout Emeritus Adie Alegoric Stewart of the IISS
- ↑ "Jump Map API" and map location from Travellermap.com