Difference between revisions of "Gathering of Kirgia"

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=== Ground Forces ===
 
=== Ground Forces ===
No information yet available.
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In systems where the [[K'kree]] choose to concentrate, traditional values hold, and only the professional armed caste is allowed weaponry of any sort.
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Systems dominated by [[Humaniti]] will usually follow the [[K'kree]] structure, but frequently have a higher incidence of "career" Warriors than the [[K'kree]] normally maintain.
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No further information yet available.
  
 
=== Naval Forces ===
 
=== Naval Forces ===

Revision as of 05:46, 8 June 2021

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The Gathering of Kirgia is a polity that is located in Gh!hken Sector and Luretiir!girr Sector.

Astronavigational Codes

Polity Astronavigational Codes
Polity Survey Code Type Remarks
Gathering of Kirgia Pre-Imperial Kirgia No standard code None
Gathering of Kirgia 1st Survey (300) K3 2-ltr code None
Gathering of Kirgia 2nd Survey (1065) K3GK 4-ltr code None

Description (Specifications)

The Gathering of Kirgia is an interstellar, multi-system government located primarily in Gh!hken Sector.

Goals

Primarily organized for trade and self-defense, the Gathering is generally peaceful but observant. The Gathering maintains a modest space navy, concerned largely with customs enforcement, though some self-defense and anti-piracy operations are conducted. The Gathering exists at the pleasure of The Two Thousand Worlds as a bulwark against outside influences and the incursions of g'naak. Seen as a long-term experiment in mixing with Humaniti by the K'kree, the Gathering is now in its third millennium.

Symbols

No information yet available.

History & Background (Dossier)

The Gathering of Kirgia is a hybrid state dominated by Vilani and K'kree, with the K'kree holding most of the powers of statehood, while a formidable layer of Vilani functionaries take care of much of the day to day control. Formed out of necessity by a wave of Vilani ex-patriots during the slow decline of the Rule of Man, the Gathering is an ongoing experiment by certain elements of the K'kree. This open secret is usually subject to official denials followed by quiet confirmation, at least if you ask the human inhabitants.

No further information yet available.

Demographics: 1116

Significant populations of the following sophont races reside within this polity:

The majority of the population here is Human of mostly Vilani descent, with some Solomani influences. The K'kree are a large minority, but also hold most of the positions of highest power. Some of the traditional K'kree servant races fill out the population. Humaniti is the majority on most worlds, as the K'kree choose to concentrate their populace on a few well-suited worlds, but there are K'kree present in every system.

Major Historical Events Timeline: 1105

These are some of the more important historical events that have affected this polity:

  • No information yet available.

Government & Politics (Leadership)

The Gathering of Kirgia government is organized along lines quite similar to The Two Thousand Worlds, though this structure mixes a dominant minority of K'kree with a majority populace of mixed Humaniti of mostly Vilani extraction.

  • The mixture of a strong traditional K'kree feudal system and the tendency of the Vilani toward stolid bureaucracy makes the governance of the Gathering appear oppressive to outside observers.

Technology & Trade (Economy)

No information yet available.

Interstellar Commerce

The following businesses operate out of or in this polity:

  • No information yet available.

Research & Technology

No information yet available.

Military & Intelligence

There are two parallel Gathering-wide militaries in place here.

  • The Two Thousand Worlds quietly maintains several operational extermination fleets in Gathering space. They are engaged most of the time in suppressing smuggling as a public display, but also serve as a check on internal deviance toward g'naak behavior.
  • The Gathering Navy is focused on customs enforcement both internal and external, and has only a relative handful of capital hulls for serious border protection.

Ground Forces

In systems where the K'kree choose to concentrate, traditional values hold, and only the professional armed caste is allowed weaponry of any sort.

Systems dominated by Humaniti will usually follow the K'kree structure, but frequently have a higher incidence of "career" Warriors than the K'kree normally maintain.

No further information yet available.

Naval Forces

No information yet available.

Special Forces

No information yet available.

Paramilitary Forces

No information yet available.

Intelligence Agencies

No information yet available.

Worlds & Sectors (Astrography)

This polity can be primarily found in the following areas:
Charted Space:

Capital/s: 1105

The capital/s of this polity is/are located in the following location/s:

World Listing: 1105

Much of Gathering space was initially surveyed by the K'kree, and the primary names on most charts are of K'kree origin. The following systems and worlds are a part of this polity:

No world articles for Gathering of Kirgia


References & Contributors (Sources)

This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Mongoose Publishing or by permission of the author. The page history lists all of the contributions.