Difference between revisions of "Agent Program"
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Revision as of 10:52, 2 July 2020
The Agent Program is designed to allow a computer to make enquiries on behalf of its user.
- This is a program, a kind of computer software.
- It is designed to be used with a Computer.
Description (Specifications)
Agent Programs are designed to allow a computer to make enquiries on behalf of its user. A Sophont using a computer to make an enquiry may ask the agent program to undertake that query on their behalf and in their absence. It may only make queries. In order to make those queries, the Agent Program has limited Artificial Intelligence and some expertise in using computers.
For a version of an Agent Program that can both enquire of data and deploy other programs to aid in that search, the more complex Intellect Program is required.
Selected Computer Programs
Other Programs:
- Agent Program [1]
- Auto-Repair Program [2]
- Battle System Program [3]
- Conscious Intelligence Program [4]
- Expert Program [1]
- Intellect Program [1]
- Interface Program [1]
- Medic Program [5]
- Translator Program [1]
- Virtual Mining Program [6]
History & Background (Dossier)
Software within Charted Space is intentionally built to work under a number of different operating systems, different technology levels of computers, and to be extensively toughened for hard use under vacuum if necessary. [7]
The Software List: The computer software list, available at nearly any software vendor or port, indicates the various programs that are available. It shows space required by a specific program in CPU or storage, its price in MCr, and its title. Also shown is a brief overview of its effects. [8]
Software Authorship: Various requirements exist for individual characters producing existing or new programs. Such a course can save money, but may have some pitfalls. Program generation is explained elsewhere. [8]
References & Contributors (Sources)
- Gareth Hanrahan. Core Rulebook (Mongoose Publishing, 2008), 92.
- Author & Contributor: BackworldTraveller
- ↑ 1.0 1.1 1.2 1.3 1.4 Gareth Hanrahan. Core Rulebook (Mongoose Publishing, 2008), 92.
- ↑ Gareth Hanrahan. Core Rulebook (Mongoose Publishing, 2008), 113.
- ↑ Matthew Sprange. High Guard (Mongoose Publishing, 2016), 63.
- ↑ Matthew Sprange. High Guard (Mongoose Publishing, 2016), 64.
- ↑ Gareth Hanrahan. Core Rulebook (Mongoose Publishing, 2008), 89.
- ↑ Matthew Sprange. High Guard (Mongoose Publishing, 2016), 65.
- ↑ Information provided to the library by Maksim-Smelchak
- ↑ 8.0 8.1 Marc Miller. Starships (Game Designers Workshop, 1977), 38.
