Difference between revisions of "Gunner"
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[[File: Imperial Sunburst-Sun-IISS-Traveller.gif|right]] | [[File: Imperial Sunburst-Sun-IISS-Traveller.gif|right]] | ||
| − | [[Gunner]] is a professional [[vocation]]. | + | The role of [[Gunner]] is a professional [[vocation]]. |
| + | * The role is also known as a [[Weapon Operator]] or Specialist. | ||
* A gunner is a member of a [[ship]]'s [[crew]] | * A gunner is a member of a [[ship]]'s [[crew]] | ||
* An individual must be qualified (skilled) to perform the role. | * An individual must be qualified (skilled) to perform the role. | ||
| − | + | ||
== Description ([[Specifications]]) == | == Description ([[Specifications]]) == | ||
Gunners operate and maintain a ship's [[Ship Weapon|weapon]]s and defensive systems such as [[screen]]s. | Gunners operate and maintain a ship's [[Ship Weapon|weapon]]s and defensive systems such as [[screen]]s. | ||
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One gunner may be hired per turret on a [[ship]]. Armed [[small craft]] require a gunner in addition to the pilot. If there is more than one gunner, the most skilled is designated the chief gunner and draws 10% more pay. The gunner position may be omitted if there is no major threat to the ship. | One gunner may be hired per turret on a [[ship]]. Armed [[small craft]] require a gunner in addition to the pilot. If there is more than one gunner, the most skilled is designated the chief gunner and draws 10% more pay. The gunner position may be omitted if there is no major threat to the ship. | ||
| − | On larger vessels, the ship should have a chief gunnery officer and at least one petty officer for each type of weapon aboard. A major weapon (a [[Spinal Mount]]) should have a crew of one per 100 [[Ton]]s of [[Ship Weapon|weapon]]; [[bay]] [[Ship Weapon|weapon]]s should have a crew of at least two; [[turret]] [[Ship Weapon|weapon]]s should have a crew of at least one per battery. Each screen device ([[Force Field Generator]]s, [[Nuclear Damper]]s, or [[Meson Screen]]s) should have a crew of at least four. The gunnery section should have 10% officers, and 30% petty officers. | + | On larger vessels, the ship should have a chief gunnery officer and at least one petty officer for each type of weapon aboard. A major weapon (a [[Spinal Mount]]) should have a crew of one per 100 [[Ton]]s of [[Ship Weapon|weapon]]; [[bay]] [[Ship Weapon|weapon]]s should have a crew of at least two; [[turret]] [[Ship Weapon|weapon]]s should have a crew of at least one per battery. Each screen device ([[Force Field Generator]]s, [[Nuclear Damper]]s, or [[Meson Screen]]s) should have a crew of at least four. The gunnery section should have 10% officers, and 30% petty officers. In Civilian service, personnel from the Naval [[Gunnery Branch|gunnery branch]] and the [[Technical Services|technical services branch]] are often used. |
=== Specialist Roles === | === Specialist Roles === | ||
* [[Computer Specialist]] | * [[Computer Specialist]] | ||
* [[Sensor Operator]] | * [[Sensor Operator]] | ||
| + | * [[Weapon Operator]] | ||
== History & Background ([[Dossier]]) == | == History & Background ([[Dossier]]) == | ||
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* Level 4 or more (Master) | * Level 4 or more (Master) | ||
| − | == References & Contributors (Sources) == | + | == References & Contributors ([[Sources]]) == |
{{Intermediate}} | {{Intermediate}} | ||
{{Detail}} | {{Detail}} | ||
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|S5= [[T5 Core Rules]] ([[Far Future Enterprises]], 2013) | |S5= [[T5 Core Rules]] ([[Far Future Enterprises]], 2013) | ||
|S6= [[Traveller Wiki Editorial Team]] | |S6= [[Traveller Wiki Editorial Team]] | ||
| − | |S7= Author & Contributor: Lord (Marquis) and Master of Sophontology [[ | + | |S7= Author & Contributor: Lord (Marquis) and Master of Sophontology [[Maksim-Smelchak]] of the [[Ministry of Science]] |
}} | }} | ||
{{LE|Vocation}} | {{LE|Vocation}} | ||
Latest revision as of 11:58, 1 June 2020
The role of Gunner is a professional vocation.
- The role is also known as a Weapon Operator or Specialist.
- A gunner is a member of a ship's crew
- An individual must be qualified (skilled) to perform the role.
Description (Specifications)[edit]
Gunners operate and maintain a ship's weapons and defensive systems such as screens.
One gunner may be hired per turret on a ship. Armed small craft require a gunner in addition to the pilot. If there is more than one gunner, the most skilled is designated the chief gunner and draws 10% more pay. The gunner position may be omitted if there is no major threat to the ship.
On larger vessels, the ship should have a chief gunnery officer and at least one petty officer for each type of weapon aboard. A major weapon (a Spinal Mount) should have a crew of one per 100 Tons of weapon; bay weapons should have a crew of at least two; turret weapons should have a crew of at least one per battery. Each screen device (Force Field Generators, Nuclear Dampers, or Meson Screens) should have a crew of at least four. The gunnery section should have 10% officers, and 30% petty officers. In Civilian service, personnel from the Naval gunnery branch and the technical services branch are often used.
Specialist Roles[edit]
History & Background (Dossier)[edit]
Gunners are routinely carried aboard military ships, paramilitary ships, and civilian ships.
Professional Certification[edit]
An individual's skill as a Gunner is rated by their Certificate:
- Level 1 (Qualified)
- Level 2 (Competent)
- Level 3 (Experienced / Expert)
- Level 4 or more (Master)
References & Contributors (Sources)[edit]
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Classic Traveller Book 2 Starships (Game Designers Workshop, 1977)
- Classic Traveller Book 5 High Guard (Game Designers Workshop, 1980)
- MegaTraveller core books (Game Designers Workshop, 1987)
- The Traveller's Handbook Traveller D20 (QuikLink Interactive, 2002)
- T5 Core Rules (Far Future Enterprises, 2013)
- Traveller Wiki Editorial Team
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
