Difference between revisions of "Zeda (world)"
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{{Imperial Nobility|name= Zeda|Noble=BEF}} | {{Imperial Nobility|name= Zeda|Noble=BEF}} | ||
| − | == References | + | == References & Contributors ([[Sources]]) == |
{{Intermediate}} | {{Intermediate}} | ||
{{Detail}} | {{Detail}} | ||
{{Sources | {{Sources | ||
| − | |S1= {{Ludography cite|name=Signal-GK 11|page=101-102|article=Library Data: Zeda}} via {{HIWG}} | + | |S1= {{Ludography cite|name= Signal-GK 11|page=101-102|article=Library Data: Zeda}} via {{HIWG}} |
| − | |S2= {{Ludography cite|name=First Survey|page=80}} | + | |S2= {{Ludography cite|name= First Survey|page=80}} |
| − | | | + | |S8= [[Traveller Wiki Editorial Team]] |
| + | |S9= Author & Contributor: Lord (Marquis) and Master of Sophontology [[Maksim-Smelchak]] of the [[Ministry of Science]] | ||
}} | }} | ||
Revision as of 11:21, 11 October 2019
This is a world-system under construction and is currently being input-programmed into the Traveller RPG Wiki.
| Zeda/Zeda (Dagudashaag 0721) | |||||||||||||||||||||||||
| Classic Era (1116) | B873967-C
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | K4 V | ||||||||||||||||||||||||
| Planetoid Belts | 2 | ||||||||||||||||||||||||
| Gas Giants | 4 | ||||||||||||||||||||||||
Zeda is a high-population, industrial world with a billion or more sophonts in population size.
- As an industrial world, this planet has well-developed manufacturing and processing industries. Manufactured goods are a major export item.
- Its economy is rapidly growing and living conditions are expected to rapidly improve barring outside forces.
- The world serves as the subsector capital with the significant extra trade and prestige associated with that role.
- This is a "high technology" world with technology achievements at, near, or above the standard for Charted Space.
- This world toils under the control of a military government with conditions reflecting that situation, including curtailed civil rights and limited freedoms.
- It is a member of the Third Imperium in the Zeda Subsector of Dagudashaag Sector in the Domain of Vland.
- This world has an Imperial Scout base, capable of handling IISS starships and personnel.
- This is the homeworld of the Ziadd, a Minor Human Race.
Description (Astrography & Planetology)
Zeda is the namesake of the Zeda subsector, the homeworld of the Ziadd, an important industrial center, and a major tourist attraction. The world has a rich cultural heritage and is steeped in history. Most cities are dominated by networks of citadel-fortresses, and most feel more like giant living museums than highly-advanced industrial centers.
System Data
No information yet available.
System Importance (Ix)
No information yet available.
Mainworld Data
No information yet available.
Mainworld Size (S)
This world is a Meso World between 12,000km and 13,500km in diameter. The world has a standard gravity between 0.8G and 1.1G. The horizon will appear about 5.1km away. Vessels with 1G of thrust should check with local starport authorities before attempting to land using emergency power.
Mainworld Atmosphere (A)
This world has a pressure of 0.71 to 1.49 atmospheres. While a Standard Atmosphere does not require survival gear this atmosphere also contains an unusual taint such as disease, a hazardous gas mix, pollutants, or sulfur compounds which requires the use of a Filter Mask. Some taints may require more protective equipment. TL–3 or more advanced survival gear is required to settle this world.
Mainworld Hydrosphere (H)
This world has 25-35% of its surface covered by liquid water. It has a few small seas. Wilderness refueling is possible. Water for the inhabitants will be recycled.
Mainworld Geography & Topography
No information yet available.
Mainworld Map
No information yet available.
Native Lifeforms
No information yet available.
Native Sophont (NIL): Ziadd
The Ziadd are the only surviving Minor Human Race within the Dagudashaag Sector. The Miyavine having died off several thousand years ago. Ziadd have been genetically engineered from Homo Neanderthalensis by the Ancients around the year -400,000 taken from Terra by the Ancients and transplanted to Zeda [Zeda (0721)] in Daguadshaag.
History and background
Zeda serves as subsector capital.
Imperial High / Landed Nobility
Zeda, as a member world of the Third Imperium, holds the estate of an Imperial Landed Knight who acts as an Imperial representative to the world, and the fiefdoms of two members of the Imperial Landed Nobility, who oversee affairs regarding the world at an Interstellar and Imperial level.
- It holds the estate of an Imperial knight, the Imperial representative to the world.
- It holds the fiefdom of an Imperial count.
- It holds the fiefdom of an Imperial subsector duke, who also conducts affairs regarding the entire subsector at the Interstellar and Imperial level.
References & Contributors (Sources)
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Jae Campbell. "Library Data: Zeda." Signal-GK 11 (1995): 101-102. via HIWG
- Marc Miller. First Survey (Imperium Games, 1996), 80.
- Traveller Wiki Editorial Team
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com
- Worlds
- Domain of Vland worlds
- Third Imperium worlds
- Worlds with a Scout Base
- Homeworld
- Ziadd worlds
- Count worlds
- Subsector Duke worlds
- Articles at intermediate completion state
- Needs Work
- HIWG
- Dagudashaag Main worlds
- First Imperium worlds
- Humaniti worlds
- Rule of Man worlds
- Second Imperium worlds
- Zeda Alignment worlds
- T5 Second Survey worlds
- Library
- Canon
- Z