Ziraghur (world)

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Ziraghur/Rraz (Arzul 0405)
Classic Era (1116)
A99856A-C
StarportA Excellent: Starship Construction, Overhaul, Refined fuel
Size9 Large (14,400 km, 1.03g - 1.33g)
Atmosphere9 Dense (tainted)
Hydrographics8 Wet World 80%
Population5 Moderate (500 thousand)
Government6 Captive Government/Colony
LawA Extreme Law (no weapons)
Tech LevelC Average Stellar (robots)
See also UWP
System Details
Primary F7 V
Planetoid Belts 1
Gas Giants 1

Ziraghur is an agricultural, nonindustrial world still lacking adequate means to expand its economy.

  • As an agricultural world, this world is a near-ideal environment for producing quality foodstuffs of plant, animal, and other forms. Quality foodstuffs are a major export commodity for this world.
  • It requires extensive imports of outside technology to maintain a modern, star-faring society. Having to import most manufactured and high tech goods drives the price up for these items at this world.
  • It is an independent member of the Julian Protectorate in the Rraz Subsector of Arzul Sector.
  • This world-system has a Naval Base, usually associated with military starships, which may be located on or off-world.

Description (Astrography & Planetology)[edit]

Stellar Data[edit]

Ziraghur has a solitary primary star.
Ziraghur
Solitary F Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
F7 V Main Sequence (Dwarf) 1.21 6180 - 6280 1.94872
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0123 0.1158 1.29 - 2.24 1.23 12.3
Orbit #  * 0 4 3 7
Remarks

System Data[edit]

The worlds of the system have been surveyed. They consist of:

Mainworld Data[edit]

Mainworld Size (S)[edit]

Ziraghur is a Big World between 13,600km and 15,200km in diameter. The world has a standard gravity between 1G and 1.3G. The horizon will appear about 5.4km away. Vessels with only 1G of thrust should avoid landing on this world.

Mainworld Atmosphere (A)[edit]

Ziraghur has a pressure of 1.50 to 2.49 atmospheres. While a Dense Atmosphere requires no survival gear this atmosphere also contains an unusual taint such as disease, a hazardous gas mix, pollutants, or sulfur compounds which requires the use of a Filter Mask. Some taints may require more protective equipment. TL–3 or more advanced survival gear is required to settle this world.

Mainworld Hydrosphere (H)[edit]

Ziraghur has 75-85% of its surface covered by liquid water with a few large continents and extensive islands. Wilderness refueling is possible.

History & Background (Dossier)[edit]

Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg

World Starport (St)[edit]

Ziraghur has a Class A Starport, an excellent quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and other kinds of repair, and construction of both starships and non-starships. Most ports of this classification have both a Highport and a Downport.

World Population (P)[edit]

Ziraghur has a population of 500,000 sophonts (hundreds of thousands).

  • This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.

Linguistic Topography[edit]

World Technology Level (T)[edit]

Ziraghur possesses a Technology Level of TL–12 or TL-C in Hexadecimal Notation.

World Government (G)[edit]

Ziraghur has a Captive Government or Colony. The world is ruled by an external government, there is no self-rule. This is a colony or conquered area. The local government is an oligarchy appointed by, and answerable only to, the external government.

Julian Protectorate[edit]

This world's controlling body is part of the Julian Protectorate, a confederation whose primary purpose is mutual protection of its members. Individual members conduct their own foreign policy and trade; mediation between member states and region-wide communications services are provided by the Protectorate, as is consistent interstellar law. The Protectorate also defines standards for equipment and protocols to ensure interoperability and coordination.

World Law (L)[edit]

Ziraghur has an extreme law level which covers every area of interaction. Laws are complex, detailed, and difficult to understand. Every interaction with the government requires an Advocate. Law enforcement is omnipresent and strict. Legal proceeding can take months to years to resolve and may involve dozens of people. A few worlds with this law level may be a Red Zone and others will be an Amber Zone. All objects specifically manufactured as weapons are typically regulated or prohibited (with no exception for private residences; visiting starships are only protected so long as they stay within designated starports and approach corridors).

References & Contributors (Sources)[edit]

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