Telouot (world)

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Telouot/Trux (Numbis 2130)
Classic Era (1116)
A95A6CA-D
StarportA Excellent: Starship Construction, Overhaul, Refined fuel
Size9 Large (14,400 km, 1.03g - 1.33g)
Atmosphere5 Thin
HydrographicsA Water World 100%
Population6 Moderate (7 million)
GovernmentC Charismatic Oligarchy
LawA Extreme Law (no weapons)
Tech LevelD Average Stellar (holo data)
See also UWP
System Details
Primary K3 V
Planetoid Belts 1
Gas Giants 3

Telouot is a nonindustrial water world, which has 90% or more of its surface covered in an ocean of water.

  • The inhabitants of this world live on the roughly 10% of exposed land mass, in underwater colonies, on city ships, or similar arrangements.
  • As a nonindustrial world, it requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
  • It is a member of the Corona Regnum in the Trux Subsector of Numbis Sector.

Description (Planetology)[edit]

Stellar Data[edit]

Telouot has a solitary primary star.
Telouot
Solitary K Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
K3 V Main Sequence (Dwarf) 0.78 4600 - 4830 0.41911
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.007 0.0537 0.65 - 1.18 0.7 7
Orbit #  *  * 3 2 6
Remarks

History & Background (Dossier)[edit]

World Starport (Sp)[edit]

Telouot has a Class A Starport, an excellent quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and other kinds of repair, and construction of both starships and non-starships. Most ports of this classification have both a Highport and a Downport.

World Population (P)[edit]

Telouot has a population of 7,000,000 sophonts (millions).

  • This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.

World Government (G)[edit]

Telouot is governed by a Charismatic Oligarchy, like a charismatic dictatorship in that a larger group has asserted their right to rule. The group will likely have better rules of succession than a single dictator and may last longer, or may transition to a non-charismatic dictatorship.

World Law Level (L)[edit]

Telouot has an extreme law level which covers every area of interaction. Laws are complex, detailed, and difficult to understand. Every interaction with the government requires an Advocate. Law enforcement is omnipresent and strict. Legal proceeding can take months to years to resolve and may involve dozens of people. A few worlds with this law level may be a Red Zone and others will be an Amber Zone. All objects specifically manufactured as weapons are typically regulated or prohibited (with no exception for private residences; visiting starships are only protected so long as they stay within designated starports and approach corridors).

World Technology Level (TL)[edit]

Telouot possesses a Technology Level of TL–13 or TL-D in Hexadecimal Notation.

  • Common Communication technologies for this TL include: Holovideo recorders.
  • Common Power Generation technologies for this TL include: Miniature super-batteries, prototype collectors, advanced fusion plants.
  • Common Transportation technologies for this TL include:

World Timeline[edit]

These are some of the more important historical events that have affected this world and the surrounding region:

  • Circa -2130: The worlds that will become the Corona Regnum are settled as a Terran cultural region. These Corona Arc colonies make contact with local Minor Races and, in time, the Hivers.
  • -2038: Several Hiver-inhabited worlds in Numbis are occupied by the K'kree, who begin exterminating local carnivore populations.
  • -2029 to -2013: The Hiver-K'kree War threatens the Hiver community.
    • Reactions among the Terran colonies are mixed.
  • (-1776 to 0): The Long Night.
  • Circa -1550: A reportedly zealous response to K'kree probes leads to the first declared Corona Regnum, as the systems of the Corona unite to stand against the larger threat.
    • The Regnum lasts roughly two centuries before collapsing in on itself.
    • The Gold Union forms at some unknown point on the Numbis-Crucis Margin border. It will in time apparently become the Amalgamation Union.
  • -740: New Human states in Numbis began to expand and conquer, causing the Corona Regnum to reform as a defensive act.
  • -710: Having repulsed attempts on its territory, the Corona Regnum begins conquering systems outside of the traditional Corona.
  • -510: The second Regnum collapses, again under its own weight.
  • The Year 0: Far to spinward, the Third Imperium is founded.
  • 224: A brief Third Corona Regnum is declared, but doesn't survive the death in fleet battle of its founder eight years later.
  • 300-420: The Imperial First Survey.
    • Some ships of the Survey go missing in the region. Fragmentary reports suggest that the Amalgamation ("Gold") Union is destabilizing.
  • 890: The Yeskoth Corporate begins formation around Edienta and Coreeedo.
  • 995 to 1065: The Imperial Second Survey.
    • There is no sign of the Amalgamation Union, aside from common architectural themes in old capital buildings and monuments.

References & Contributors (Sources)[edit]

This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Mongoose Publishing or by permission of the author. The page history lists all of the contributions.