Ssaahpa (world)

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Alien Moon 44c-0.jpg
Ssaahpa/Hikaru (Amdukan 2012)
Classic Era (1116)
D65A69C-7
StarportD Poor: No Construction, Minor Repair, Unrefined fuel
Size6 Medium (9,600 km, 0.60g - 0.81g)
Atmosphere5 Thin
HydrographicsA Water World 100%
Population6 Moderate (1 million)
Government9 Impersonal Bureaucracy
LawC Extreme Law (no privacy)
Tech Level7 Pre-Stellar (electronics)
See also UWP
System Details
Primary K6 V
Planetoid Belts 0
Gas Giants 3

Ssaahpa is a nonindustrial water world, which has 90% or more of its surface covered in an ocean of water.

  • The inhabitants of this world live on the roughly 10% of exposed land mass, in underwater colonies, on city ships, or similar arrangements.
  • As a nonindustrial world, it requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
  • It is a member of the Hhkar Sphere in the Hikaru Subsector of Amdukan Sector.

Description (Astrography & Planetology)[edit]

This world is part of the Urinir Cluster.

Stellar Data[edit]

Ssaahpa has a solitary primary star.
Ssaahpa
Solitary K Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
K6 V Main Sequence (Dwarf) 0.69 4100 - 4300 0.27288
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0062 0.0433 0.53 - 0.99 0.62 6.2
Orbit #  *  * 2 2 6
Remarks None

History & Background (Dossier)[edit]

Ssaahpa is a member of the Hhkar Sphere.

World Starport (St)[edit]

Ssaahpa has a Class D Starport, a poor quality installation which has few of the expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of only a downport, unless this is a trade port or system with an hostile environment mainworld.

World Population (P)[edit]

Ssaahpa has a population of 1,000,000 sophonts (millions).

  • This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.
  • The population consists entirely of Hhkar.

World Languages[edit]

The dominant language is Hhraki, also known as Hhkarn to humans.

World Technology Level (TL)[edit]

Ssaahpa possesses a Technology Level of TL–7.

  • Common Communication technologies for this TL include: Early video and early satellite communication networks.
  • Common Power Generation technologies for this TL include: Early fuel cells, solar energy, and geothermal power sources.
  • Common Transportation technologies for this TL include:
    • Land: Improved automobiles, hovercraft, and bullet trains.
    • Water: Hydrofoils and early triphibians.
    • Air: Hang gliders and supersonic jets.
    • Space: Deep space probes and interplanetary spacecraft (System Craft).

World Government (G)[edit]

Ssaahpa is governed by an Impersonal Bureaucracy. The leadership of the government takes another form (democracy, dictatorship, oligarchy), but the bureaucracy dictates government policy and its execution. Government leadership is reduced to little more than figureheads and does not select the bureaucracy leadership or its members.

World Law (L)[edit]

Ssaahpa has an extreme law level which covers every area of interaction. Laws are complex, detailed, and difficult to understand. Every interaction with the government requires an Advocate. Law enforcement is omnipresent and strict. Legal proceeding can take months to years to resolve and may involve dozens of people. A world with this law level may be an Amber Zone or a Red Zone. All objects specifically manufactured as weapons are typically regulated or prohibited (with no exception for private residences; visiting starships are only protected so long as they stay within designated starports and approach corridors). Civilian movement is rigidly controlled. Travel documents are frequently checked. There is no legal concept of privacy (save for those who can claim necessity for official government business). The police are free to inspect anyone and anything at any time.

World Culture[edit]

Hhkar society is centered on the ssaaahk, a group of Hhkar with common physical characteristics. Every Hhkar places the needs of his ssaaahk above his own, and obeys without question the orders from the ssaaahk patriarch. Conflict between groups is common, but the interstellar Hhkar government imposes rules and limits on such feuding.

Trade[edit]

Some of the best meat products available in the Julian Protectorate come from Hhkar worlds like this. Hhkar also often own large plantations for growing their smoking plants; they additionally grow tobacco and related plants for trade with Humans and Vargr.

World Timeline[edit]

Major events that have affected this world and the wider region that it lies within:

  • -50,000: For reasons unknown, the Hhkar leave their homeworld using ramscoop-equipped vessels and colonize Skkyhrk (which will be known to Vargr as Urinir) and other nearby planets.
  • -10,000: Again for unknown reasons, Hhkar migrate away from Skkyhrk.
  • -222: The Hhkar return to the region in a great migration, attacking the Vargr society present on Urinir.
    • Over the next 500 years, the Hhkar expand their sphere of occupied worlds.
  • (175 to 191): Julian War; the region unites to fight off the Third Imperium as it attempts to incorporate Amdukan, Mendan and Meshan sectors by force.
  • 377: Commodore David Lindquist of the Julian Protectorate Star Legion almost defeats a Hhkar force at Kargar. The Hhkar are so impressed by Lindquist's tenacity and cleverness that he is given an honorable execution, and the Hhkar withdraw from the system in spite of their victory.
  • Early 600s: After centuries of increasingly common peaceful (if wary) interaction, the Hhkar Sphere joins the Julian Protectorate.

References & Contributors (Sources)[edit]

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