Ran Sarva (world)
| Ran Sarva/Oialesthlya (Harea 0721) | |||||||||||||||||||||||||
| Classic Era (1116) | E670000-0
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | F2 V | ||||||||||||||||||||||||
| Planetoid Belts | 0 | ||||||||||||||||||||||||
| Gas Giants | 1 | ||||||||||||||||||||||||
Ran Sarva is a barren desert-like hellworld with no overt population, government, or law level.
- This world has no free-standing water.
- Hellworlds often offer daily, and sometimes hourly, life-threatening situations to their inhabitants.
- This world could probably be populated by very determined colonists if any had an inclination to do so...
- It is an unclaimed Non-Aligned world located in the Oialesthlya Subsector of Harea Sector.
- It is a mainworld which is a satellite of either a gas giant or another world.
- This system lies within the Great Rift.
Description (Astrography & Planetology)[edit]
Stellar Data[edit]
Ran Sarva has a solitary primary star.
- It is a white main sequence.
Stellar Data[edit]
System Data[edit]
The worlds of the system have been surveyed. They consist of:
- The mainworld.
- x6 secondary rocky worlds.
- x1 gas giant.
Mainworld Data[edit]
Ran Sarva is a major moon of a large gas giant.
The mainworld and its gas giant primary world orbit within the prime region of their star's habitable zone.
- The gas giant is "puffy", warm and swollen due to the levels of energy it receives from the star.
Mainworld Size (S)[edit]
Ran Sarva is a Meso World between 8,800km and 10,400km in diameter. The world has a standard gravity between 0.6G and 0.8G. The horizon will appear about 4.4km away.
Mainworld Atmosphere (A)[edit]
Ran Sarva has a pressure of 0.71 to 1.49 atmospheres. While a Standard Atmosphere does not require survival gear this atmosphere also contains an unusual taint such as disease, a hazardous gas mix, pollutants, or sulfur compounds which requires the use of a Filter Mask. Some taints may require more protective equipment. TL–3 or more advanced survival gear is required to settle this world.
- It experiences relatively high temperatures.
Mainworld Hydrosphere (H)[edit]
Ran Sarva has no free-standing water or ice on the surface. Wilderness refueling isn't possible on this world. Water for the inhabitants needs to be imported and extensively recycled. These worlds are classified Desert World or a Hell World depending on their atmosphere.
Mainworld Geography and Topography[edit]
No centrally held map of the world exists within AAB Library Data records.
(Blank map, predominantly dry world.)
Native Lifeforms[edit]
Primitive native life occupying a number of ecological niches. Its metabolic functions drive the process of atmospheric renewal.
History & Background (Dossier)[edit]
No information yet available.
World Starport[edit]
Ran Sarva has a Class E Starport, a frontier quality installation with few expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of a downport.
World Technology Level[edit]
Ran Sarva possesses a Technology Level of TL–0.
- These worlds often contain a Proto-Sophont species beginning to establish a nascent civilization and society.
- This world is in its Alpha Period and has not yet been interfered with by a higher technology civilization.
- Common Communication technologies for this TL include: Bodily communicative apparati, courier-runners, and smoke signals.
- Common Power Generation technologies for this TL include: Bodily muscle.
- Common Transportation technologies for this TL include:
- Land: Bodily locomotion, riding beasts, and litters or sedan chairs.
- Water: Swimming, rafts, and canoes.
- Air: Typically not available unless a bodily ability.
World Government[edit]
Ran Sarva has no central government or substantial government apparatus; an Anarchy. The largest governmental structure would be a family, tribe, or single clan. The largest group will be between 50 and 100 individuals, and there may be dozens to hundreds of them. This governmental structure can be stable over long periods of time if the population remains small or geographically separated.
World Military[edit]
No information yet available.
World Economy[edit]
- Resources: 6 (Few)
- Labor: 0 (Uninhabited)
- Infrastructure: 0 (None)
- Efficiency: 0 (Uninhabited)
Trade Data[edit]
Importance: -3 (Insignificant)
World Demographics[edit]
Population: 0 (Uninhabited)
World Culture[edit]
- Homogeneity: 0 (Uninhabited)
- Acceptance: 0 (Uninhabited)
- Strangeness: 0 (Uninhabited)
- Symbols: 0 (Uninhabited)
Historical data[edit]
No information yet available.
World timeline[edit]
No information yet available.
UWP listing[edit]
No information yet available.
References & Contributors / Sources[edit]
| This article has metadata. |
- External Link: Harea Sector at Explorer Base
- Traveller Wiki Editorial Team
- Author & Contributor: W.G. Zeist
- Author & Contributor: Lord (Marquis) and Master Scout Emeritus Adie Alegoric Stewart of the IISS
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com