Power Projection: Escort

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Power Projection: Escort
Author Dom Mooney
Publisher BITS
Version Generic Traveller
Edition 1st
Format Book (Softback)
Language English
Pages 90
Year Published 2002
Canonical No
Available from RPGNow
ISBN 1-901228-33-9

Power Projection: Escort is a BITS product.

Description (Specifications)[edit]

No information yet available.

Table of Contents[edit]

Power Projection: Escort
Section Page/s

Library Data Entries (Public)[edit]

  1. Battlecruiser
  2. Corvette
  3. Destroyer
  4. Escort
  5. Frigate
  6. Mercenary Cruiser
  7. System Defense Boat

Library Data Entries (Automated)[edit]

Library data entries

Selected Ships[edit]

Imperial Navy (Third Imperium):

  1. Broadsword class Mercenary Cruiser
  2. Chrysanthemum class Destroyer Escort
  3. Fer-de-lance class Destroyer Escort
  4. Kinunir class Battle Cruiser
  5. Midu Agashaam class Destroyer
  6. P. F. Sloan class Fleet Escort
  7. Viper class System Defense Boat

Zhodani Navy (Zhodani Consulate):

  1. Chtierabl class Transport
  2. Plokl class Escort
  3. Shivva class Patrol Frigate
  4. Vlezhdatl class Pocket Strike Cruiser
  5. Zhdiak class Light Destroyer
  6. Zhodatl class Missile Boat
  7. Zhodq class System Defense Boat

Bonus Ships from Support Site:

  1. Flower class Armoured Corvette
  2. Red Glory class Pocket Battlecruiser
  3. Saberwolf class Fleet Destroyer

Selected Ship Equipment[edit]

  1. TBD

Meta-history & Background (Dossier)[edit]

Power Projection – Starship Miniatures Combat in the Far Future.

Power Projection grew out of a fun demonstration game BITS ran at Gencon UK, with support from Ground Zero Games. The demo was a fleet engagement between Zhodani and Imperial ships using a conversion for GZG's fun Full Thrust starship miniatures game. We all had a lot of fun but it didn't feel quite like Traveller. Over the next five years we tinkered with the game at conventions until, in 2000, we realised we had a potential winner on our hands (after several people asked could they buy the game)! After getting GZG's blessing, the next three years saw a lot of hard work to pull together the core rules together. We released the small-scale quick play Escort rules in 2002, and followed these up with the campaign and capital-ship orientated Fleet in 2003. The game movement is a vector based system, with simultaneous movement and initiative based fire. High Guard, Battle Rider, Mayday and Full Thrust were the significant design influences.

The games are completely standalone, and have everything you need except dice and a ruler/tape measure in them. Power Projection has its own support site at Powerprojection.net and we are currently working on Power Projection: Reinforcements, a fleet book for the game.

Power Projection: Escort focuses on the smaller, non-capital ships of the Traveller universe. These are the ships smaller than 10,000 tons with no spinal mounts. The game includes two sheets of black and white counters, x14 Zhodani and Imperial ship designs and a number of scenarios. It is full compatible with Power Projection: Fleet and has x12 ship designs which aren't included in that book.

Power Projection Game Series[edit]

  1. Power Projection: Lite (...turned into Escort)
  2. Power Projection: Escort (out of print)
  3. Power Projection: Fleet (in print)
  4. Power Projection: Reinforcements (future publication)

Credits (Primary Sources)[edit]

Credits (Primary Sources)
Credit Authors & Contributors
Author Dominic Mooney

External Link/s[edit]

Commentary & Data articles:

  1. EXTERNAL LINK: BITS Support Site for Power Projection



Other Articles:


References & Contributions (Sources)[edit]

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