Mighur'r (world)
| Mighur'r/Kakur'rr'k (Gn'hk'r 0316) | |||||||||||||||||||||||||
| Classic Era (1116) | C130322-E
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | K9 V | ||||||||||||||||||||||||
| Planetoid Belts | 0 | ||||||||||||||||||||||||
| Gas Giants | 1 | ||||||||||||||||||||||||
Mighur'r is a poor low-population nonindustrial desert world with a population of less than 10,000 sophonts.
- This world has no free-standing water.
- It requires extensive imports of outside technology to maintain a modern, star-faring society. Having to import most manufactured and high tech goods drives the price up for these items at this world.
- It is a member of the K'kree Outpost in the Kakur'rr'k Subsector of Gn'hk'r Sector.
- This world-system has a Naval Base, usually associated with military starships, which may be located on or off-world.
Description (Astrography & Planetology)[edit]
This world is part of the stellar cluster known popularly as The Jaws.
Stellar Data[edit]
Mainworld Data[edit]
Mainworld Size (S)[edit]
Mighur'r is a Small World between 900km and 2,400km in diameter. The world has very low gravity between 0.05G and 0.09G. The horizon will appear about 2km away.
Mainworld Atmosphere (A)[edit]
Mighur'r has a pressure of 0.10 to 0.42 atmospheres. The very thin pressures require a respirator or Oxygen Mask. TL–5 or more advanced survival gear is required to settle this world.
Mainworld Hydrosphere (H)[edit]
Mighur'r has no free-standing water or ice on the surface. Wilderness refueling isn't possible on this world. Water for the inhabitants needs to be imported and extensively recycled. These worlds are classified Desert World or a Hell World depending on their atmosphere.
History & Background (Dossier)[edit]
This is one of the K'kree systems "caught in the teeth" of The Jaws; proximate at jump-1 to heavily Vargr-populated systems. The K'kree naval personnel assigned here endure the discomfort with the grim determination of those protecting their people from hungry predators lurking just beyond the fence.
World Starport (St)[edit]
Mighur'r has a Class C Starport, an average quality installation which features amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.
- There is an associated Naval Base.
World Population (P)[edit]
Mighur'r has a population of 7,000 sophonts (thousands).
- This is a Low Population World and the population would be too low to sustain itself without a little outside assistance. This may represent the home base of a sizable but mostly transient population such as the base of a major starship expedition, the last generation of a dying colony, the first generation of a new colony, or a large outpost that will probably evolve into a colony if not stopped.
- The population consists of K'kree.
Linguistic Topography[edit]
The following languages are most commonly heard here:
World Government (G)[edit]
Mighur'r is governed by a Participatory Democracy where eligible voters determine laws and policy. What determines an eligible voter varies. There may be smaller councils or regional bodies to draft the policies voted upon. Leadership of the government and all members of the bureaucracy are determined by the voting population.
- This is an interpretation of a collective decision-making process by a herd of lower-caste K'kree military personnel "abandoned" here as expendable "decoys" and defenders.
World Technology Level (TL)[edit]
Mighur'r possesses a Technology Level of TL–14 or TL-E in Hexadecimal Notation.
- Common Communication technologies for this TL include: Early meson communicators.
- Common Power Generation technologies for this TL include: Miniature super-batteries, early collectors, and advanced fusion plants.
- Common Transportation technologies for this TL include:
- Land, Water & Air: Personal G-Tubes and advanced gravcraft.
- Space: Advanced interplanetary spacecraft (System Craft).
- FTL: Jump Drive-5.
References[edit]
- Classic Traveller Alien Module 2: K'kree (named but no further data)
- MegaTraveller Alien - Vilani & Vargr (named and dot map)
- ↑ "Jump Map API" and map location from Travellermap.com