Lurgunar (world)
| Lurgunar/Gushkarshu (Matzen 1016) | |||||||||||||||||||||||||
| Classic Era (1116) | C610740-9
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| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | DM | ||||||||||||||||||||||||
| Planetoid Belts | 1 | ||||||||||||||||||||||||
| Gas Giants | 2 | ||||||||||||||||||||||||
Lurgunar is a non-agricultural, pre-industrial world with few economic prospects.
- It is unable to produce quality foodstuffs and must import them.
- It is a member of the Vilani Protectorate in the Gushkarshu Subsector of Matzen Sector.
- This world has an exploration base, which is similar to an Imperial Scout base, capable of handling explorer personnel and exploratory starships.
Description (Astrography & Planetology)[edit]
No information yet available.
System Data[edit]
The worlds of the system have been surveyed. They consist of:
- The mainworld.
- x10 secondary rocky worlds.
- x2 gas giants.
- x1 planetoid belt.
Mainworld Data[edit]
No information yet available.
Mainworld Size (S)[edit]
Lurgunar is a Meso World between 8,800km and 10,400km in diameter. The world has a standard gravity between 0.6G and 0.8G. The horizon will appear about 4.4km away.
Mainworld Atmosphere (A)[edit]
Lurgunar has a pressure of less than 0.1 atmospheres which requires the use of a Vacc Suit. TL–8 or more advanced survival gear is required to settle this world.
Mainworld Hydrosphere (H)[edit]
Lurgunar has no free-standing water or ice on the surface. Wilderness refueling isn't possible on this world. Water for the inhabitants needs to be imported and extensively recycled. These worlds are classified Desert World or a Hell World depending on their atmosphere.
Satellites:[edit]
No information yet available.
Mainworld Geography and Topography[edit]
No information yet available.
Native Lifeforms[edit]
No information yet available.
History & Background (Dossier)[edit]
No information yet available.
Nobility (N)[edit]
Lurgunar, as a member world of the Third Imperium has a member of the Imperial Landed Nobility who acts as an Imperial representative to the world.
* This is purely a place holder, use Protectorate Nobility for game purposes.
Protectorate Nobility (N)[edit]
Lurgunar, as a member world of the Vilani Protectorate, holds the estates of two members of the politys Nobility, who are charged with overseeing the world.
- It holds the estate of a Protectorate knight.
World Starport (St)[edit]
Lurgunar has a Class C Starport, an average quality installation which features amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.
Facilities[edit]
Port facilities within the system include:
- No information yet available.
World Technology Level (T)[edit]
Lurgunar possesses a Technology Level of TL–9.
- Common Communication technologies for this TL include: Fiber optics and satellite communication and data networks.
- Common Power Generation technologies for this TL include: Early fusion power.
- Common Transportation technologies for this TL include:
- Land: Ultra high-speed trains and early grav vehicles.
- Water: High efficiency sailcraft, multihulled seacraft, improved artificial gills.
- Air: Tiltrotorcraft, exotic VTOL's, PARWIG, and rocket-assisted suborbitals.
- Space: SSTO spacecraft, early military spacecraft (System Craft), and interstellar STL starships
- FTL: Prototype Jump Drive-1.
World Government (G)[edit]
Lurgunar is governed by a Representative Democracy where government leadership is by representatives elected by eligible voters. What determines an eligible voter varies. The representatives determine policy, including selecting members of the bureaucracy. There can be referenda, votes by eligible voters on specific subjects.
World Military[edit]
No information yet available.
World Law (L)[edit]
Lurgunar has no law in practice. It is an Anarchy. On many worlds, this by itself justifies an Amber Zone advisory. There are few laws, covering only important areas. There may be few or no law enforcement officers, the expectation is citizens will bring law breakers to the attention of the Judicial system. Legal proceedings will be fast, with few people involved. For interactions outside of the framework of the laws, cultural norms dominate.
World Economy[edit]
- Resources: 7 (few)
- Labor: 6 (millions)
- Infrastructure: 7 (generally available)
- Efficiency: -3 (poor)
Trade Data[edit]
- Importance: 0 (unimportant)
World Demographics (P)[edit]
Lurgunar has a population of c10,000,000
Urbanization[edit]
No information yet available.
World Culture[edit]
- Heterogeneity: 7 (discordant)
- Acceptance: 7 (aloof)
- Strangeness: 4 (somewhat distinct)
- Symbols: 9 (somewhat abstract)
World Timeline[edit]
No information yet available.
UWP Listing[edit]
No information yet available.
References & Contributors (Sources)[edit]
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| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Author & contributor: Roger Nicholls
- Author & Contributor: Lord (Marquis) and Master Scout Emeritus Adie Alegoric Stewart of the IISS
- ↑ "Jump Map API" and map location from Travellermap.com