Lajanjigal (world)
| Lajanjigal/Drexilthar (Reaver's Deep 1721) | |||||||||||||||||||||||||
| Classic Era (1116) | DAB6513-8
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| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | G8 V | ||||||||||||||||||||||||
| Planetoid Belts | 0 | ||||||||||||||||||||||||
| Gas Giants | 5 | ||||||||||||||||||||||||
Lajanjigal is a nonindustrial fluid world.
- A fluid world has an oceanic geography consisting of heavily contaminated water or a substance such as ammonia, methane, hydrocarbons, or other exotic liquid.
- It requires extensive imports of outside technology to maintain a modern, star-faring society. Having to import most manufactured and high tech goods drives the price up for these items at this world.
- It is a non-aligned world dominated by human sophonts.
- The is the homeworld of a race of sophonts, the Languljigee, a tripedal lifeform living in a chlorine environment, which is not easily describable to humans.
Description (Astrography & Planetology)[edit]
Stellar Data[edit]
Lajanjigal has a single G-type primary, named Jugjanlej.
Mainworld Data[edit]
Shrouded in an eerie yellow-green haze, Lajanjigal is an environment extremely hostile to humans. Unprotected humans would die quickly in the corrosive chlorine which makes up the active ingredient of Lajanjigal's atmosphere. But the world is home to a complete diverse ecology which flourishes in this strange atmosphere; based on a thoroughly different body chemistry, life on Lajanjigal takes on unreal, nightmarish forms difficult for Humaniti and other oxygen-breathers to understand.
Mainworld Size (S)[edit]
Lajanjigal is a Big World between 15,200km and 16,800km in diameter. The world has a standard gravity between 1.1G and 1.5G. The horizon will appear about 5.7km away. Vessels with only 1G of thrust should avoid landing on this world.
Mainworld Atmosphere (A)[edit]
Lajanjigal has a Corrosive Atmosphere and possesses a concentrated gas mix or unusual temperature which requires the use of a Hostile Environment Suit or Vacc Suit. TL–9 or more advanced survival gear is required to settle this world.
Mainworld Hydrosphere (H)[edit]
Lajanjigal has 55-65% of its surface covered by liquid water. It has significant large liquid bodies. Wilderness refueling is possible.
Native Sophont: Languljigee[edit]
Conditions among the natives on Lajanjigal are virtually those of a slave labor force. Quotas set by Dakaar Trading are high, with the threat of massive punishment for failure to meet them. Various offworld groups have protested Dakaar's high-handed tactics, but to no avail. The natives of the planet themselves are unresponsive to offers of help, for Dakaar is a very real and immediate presence and offworlders are now generally distrusted when they speak of friendship and aid.
Point of Interest: Lajanjigal Space Station[edit]
A small orbital facility, comparable to a Class D Starport, is maintained in orbit around the world by the Dakaar Corporation. It includes several small craft armed with missiles, a platoon of mercenaries trained in exotic atmosphere combat, and a staff of technicians and supervisors. Freighters call regularly to make ore pickups; otherwise, contact with the world is minimal.
History & Background (Dossier)[edit]
The planet would not ordinarily have attracted the attention of anyone but sophontologists interested in how a civilization might develop in completely unearthly conditions. However, thirty years ago, a ship belonging to Dakaar Trading, a division of the Dakaar Corporation, followed up a clue about the race spilled by a scout in the service of the Confederacy of Duncinae, in a bar on Drellesarr (Reaver's Deep 2029). The scout had been part of a team investigating the Languljigee; the team's geologist, however, had made some interesting mineralogical discoveries at the same time.
The Dakaar ship verified the rumors; Lajanjigal was a world rich in various rare metals and radioactives. But conventional mining techniques were virtually worthless because of the intensely exotic conditions, and Dakaar Mineral officials quickly realized that the cost of working the mines there would be prohibitively expensive.
Dakaar solved the problem typically. The natives of Lajanjigal could work without any of the restrictions a human work crew would labor under in the planet's corrosive atmosphere; therefore, the natives were recruited. But the recruiting tactics were less than gentle; when the planetary leadership protested the extremely one-sided offer Dakaar had made, two small native villages were razed by a low-flying pinnace armed with high explosive missiles. The natives, unable to resist the technology at Dakaar's command, gave in.
World Starport (Sp)[edit]
Lajanjigal has a Class D Starport, a poor quality installation which has few of the expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of only a downport, unless this is a trade port or system with an hostile environment mainworld.
World Population (P)[edit]
Lajanjigal has a population of 800,000 sophonts (hundreds of thousands).
- This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.
- The population consists of Languljigee.
World Technology Level (T)[edit]
Lajanjigal possesses a Technology Level of TL–8.
- Common Communication technologies for this TL include: Fiber optics, improved telephones, and satellite communication and data networks.
- Common Power Generation technologies for this TL include: Improved geothermal and improved batteries.
- Common Transportation technologies for this TL include:
- Land: Advanced automobiles.
- Water: Triphibians and early artificial gills.
- Air: Improved helicopters and hypersonic jets.
- Space: Space shuttles, early space stations, and improved interplanetary spacecraft (System Craft).
World Government (G)[edit]
Lajanjigal is governed by a Corporate Polity, having a single corporation with a typical corporate structure as a government. Essentially, this is a "company town" (or world). The typical corporate-run world usually has a single purpose. Examples include mining, agriculture, or other kinds of resource extraction. But rather than a simple base of operations, there are facilities for housing workers and their families, including hospitals, schools, and other infrastructure. How, or if, the children of the workers are incorporated into the workforce varies with companies. The corporation running the world may be a subsidiary of a larger interstellar corporation.
- Dakaar Corporation is the government so far as offworlders (and the company) are concerned.
World Law (L)[edit]
Lajanjigal has a low law level. There are few laws, covering only important areas. There may be few or no law enforcement officers, the expectation is citizens will bring law breakers to the attention of the Judicial system. Legal proceedings will be fast, with few people involved. For interactions outside of the framework of the laws, cultural norms dominate. Machine guns, other automatic weapons, portable energy weapons, and other military weapons, body pistols, explosives, and poison gas are typically regulated or prohibited.
World Timeline[edit]
These are some of the more important historical events that have affected this world's subsector:
- (-1776 to 0): Long Night
- (-1648 to -112): Reaver Period
- (-1008): Founding of the Iltharan Empire
- (-371): Principality of Caledon founded
- (-86 to -80): Iltharan War
- (-84): Confederacy of Duncinae founded
- (0): Third Imperium founded
- (268): Fall of the Iltharan Empire
- (380): Peace of Ftahalr
- (517): Carrillian Assembly founded
- (1080): Languljigee sophonts discovered by Dakaar Corporation
References[edit]
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), 27. (dot map)
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), 11. (dot map)
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), 11, 50. (dot map)
- Paul Sanders, J. Andrew Keith. Reaver's Deep Sector Sourcebook (Cargonaut Press, 1998), 30.
- J. Andrew Keith. A Pilot's Guide to the Drexilthar Subsector (Gamelords, 1984), 56.
- J. Andrew Keith. Escape (Marischal Adventures, 1987), 9. (UWP)
- ↑ "Jump Map API" and map location from Travellermap.com