Kulerekha (world)
| Kulerekha/Stand (Gashikan 0136) | |||||||||||||||||||||||||
| Classic Era (1116) | B698768-8
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | G7 V | ||||||||||||||||||||||||
| Planetoid Belts | 0 | ||||||||||||||||||||||||
| Gas Giants | 0 | ||||||||||||||||||||||||
Kulerekha is an agricultural world with the potential to become an industrial power.
- As an agricultural world, this world is a near-ideal environment for producing quality foodstuffs of plant, animal, and other forms. Quality foodstuffs are a major export commodity for this world.
- As a preindustrial world, this planet cannot yet manufacture enough high-technology resources to support a modern, star-faring society. Having to import many manufactured and high tech goods drives the price up for these items at this world.
- It is a member of the Third Empire of Gashikan in the Stand Subsector of Gashikan Sector.
- It is dominated by a minor human race known as the Yileans and is located in the Vargr Extents.
- This world-system has a Naval Base, usually associated with military starships, which may be located on or off-world.
- This world is a colony of Khakhampu (Gashikan 0240).
Description (Astrography & Planetology)[edit]
This system is part of the great main known as the Nudashiir Lagani.
Stellar Data[edit]
System Data[edit]
No information yet available.
Mainworld Data[edit]
No information yet available.
Mainworld Geography & Topography[edit]
No information yet available.
Native Lifeforms[edit]
No information yet available.
History & Background / Dossier[edit]
No information yet available.
World Starport[edit]
Kulerekha has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.
- There is an associated Naval Base supporting elements of the Gashikan Navy.
World Population (P)[edit]
Kulerekha has a population of 70,000,000 sophonts (tens of millions).
World Demographics[edit]
The majority of the population are racially blended, with Vilani and Yilean ancestry. Traditionally, Yilean traits -- blue tint to the skin, straight black hair -- are prized.
World Languages[edit]
World Technology Level[edit]
Kulerekha possesses a Technology Level of TL–8.
- Common Communication technologies for this TL include: Fiber optics, improved telephones, and satellite communication and data networks.
- Common Power Generation technologies for this TL include: Improved geothermal and improved batteries.
- Common Transportation technologies for this TL include:
- Land: Advanced automobiles.
- Water: Triphibians and early artificial gills.
- Air: Improved helicopters and hypersonic jets.
- Space: Space shuttles, early space stations, and improved interplanetary spacecraft (System Craft).
World Government[edit]
Kulerekha has a Captive Government or Colony. The world is ruled by an external government, there is no self-rule. This is a colony or conquered area. The local government is an oligarchy appointed by, and answerable only to, the external government.
- This world is governed from Khakhampu (Gashikan 0240).
As a member of the Gashikan Empire, this world has a Velja. A planet's Velja has veto power over all decisions made by the planetary governments relating to space travel, defense, or interactions with other worlds.
Information and Media[edit]
The Ministry of Information and Safety (MIS) is technically an arm of the imperial Gashikan government, but in many ways it behaves independently. The Ministry's ostensible mission is to prevent the spread of damaging Vargr propaganda, and to promote peace and unity throughout the Empire. To accomplish these goals, its agents maintain careful control of all news and information.
World Law (L)[edit]
Kulerekha has a high law level with laws covering many areas of interactions of people, corporations, and the government. A few worlds with this law level may be Amber Zones. Any interaction with the judicial system requires an Advocate trained in the local legal system. Law enforcement is present almost everywhere, either as people or via technology. Legal proceedings can take weeks to months to resolve and involve a dozen or more people. All blade weapons and firearms, and anything more destructive, are typically regulated or prohibited.
World Military[edit]
No information yet available.
World Economy[edit]
No information yet available.
Trade Data[edit]
No information yet available.
Historical Data[edit]
No information yet available.
World Timeline[edit]
No information yet available.
UWP Listing[edit]
No information yet available.
References & Contributors / Sources[edit]
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- J. Andrew Keith, Marc Miller, John Harshman. Vargr (Game Designers Workshop, 1984), IBC. (named but no further data)
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), 11,47. (dot map provided)
- Periodical: MegaTraveller Challenge 49 (full data provided)
- GURPS Traveller: Humaniti
- ↑ "Jump Map API" and map location from Travellermap.com