Kaagr (world)
| Kaagr/Iruratikr (Numbis 3111) | |||||||||||||||||||||||||
| Classic Era (1116) | A35199A-F
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| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | M6 V | ||||||||||||||||||||||||
| Planetoid Belts | 0 | ||||||||||||||||||||||||
| Gas Giants | 1 | ||||||||||||||||||||||||
Kaagr is a poor, high-population world with a billion or more sophonts in population size.
- This world is always on the edge of revolution as the common citizen struggles under extremely low wages. Much dissent is present.
- It is a member of the Two Thousand Worlds in the Iruratikr Subsector of Numbis Sector.
Description (Astrography & Planetology)[edit]
Stellar Data[edit]
Mainworld Data[edit]
Mainworld Size (S)[edit]
Kaagr is a Small World between 4,000km and 5,600km in diameter. The world has low gravity between 0.24G and 0.34G. The horizon will appear about 3km away.
Mainworld Atmosphere (A)[edit]
Kaagr has a pressure of 0.43 to 0.70 atmospheres. The Thin Atmosphere does not require survival gear although it may be hard on sophonts not accustomed to it.
Mainworld Hydrosphere (H)[edit]
Kaagr has 05-15% of its surface covered by liquid water or ice. Wilderness refueling will be difficult. Water for the inhabitants needs to be imported and extensively recycled. These worlds are Hell Worlds or Poor Worlds depending on their atmosphere.
Mainworld Geography & Topography[edit]
No information yet available.
History & Background (Dossier)[edit]
This impoverished world is home to K'kree and a great many Mazjaru, a subject race native to nearby Zjemu-ay. Indeed, many more Mazjaru are now found here than on their homeworld, transported en masse over the centuries to serve K'kree interests.
World Starport (St)[edit]
Kaagr has a Class A Starport, an excellent quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and other kinds of repair, and construction of both starships and non-starships. Most ports of this classification have both a Highport and a Downport.
World Population (P)[edit]
Kaagr has a population of 7,000,000,000 sophonts (billions).
- High Population Worlds like this tend to have huge consumer markets.
World Demographics[edit]
World Languages[edit]
World Government (G)[edit]
Kaagr is governed by an Impersonal Bureaucracy. The leadership of the government takes another form (democracy, dictatorship, oligarchy), but the bureaucracy dictates government policy and its execution. Government leadership is reduced to little more than figureheads and does not select the bureaucracy leadership or its members.
World Law Level[edit]
K'kree worlds do not use a fixed Law Level scale, other than to forbid weaponry to anyone of any race who is not of the K'kree Warrior/Bodyguard caste or an active member in the military of the Two Thousand Worlds (which makes them a Warrior caste temporarily).
- By Imperial standards, this world is Law Level A.
- Generally, K'kree justice is merciful to other K'kree. Misunderstandings and the rare criminal matters are judged by the Krurruna (herd "boss") or their representatives. Their decisions are final, and obedience is near-absolute. Towards non-K'kree, the authorities are far less charitable, as K'kree are highly chauvinistic and mistrustful of aliens.
- The surprisingly resilient Zdamuzh Code is applied in Mazjaru communities.
World Technology Level (TL)[edit]
Kaagr possesses a Technology Level of TL–15 or TL-F in Hexadecimal Notation.
- Common Communication technologies for this TL include: Meson Communicators and Pseudo Reality Communications.
- Common Power Generation technologies for this TL include: Miniature super-batteries, improved collectors, and advanced Fusion+.
- Common Transportation technologies for this TL include:
- Land & Water: Advanced gravcraft.
- Air: Advanced gravcraft and speeders.
- Space: Advanced gravcraft and G-Carriers.
- FTL: Jump Drive-6.
References & Contributors (Sources)[edit]
- Classic Traveller Alien Module 2: K'kree- sector named but no further data
- External Link: Federation Development Agency (Non-Canon) by Author & Contributor: Leroy W.L. Guatney
- ↑ "Jump Map API" and map location from Travellermap.com