Jirk (world)
Jirk/Evalren (Theta Borealis 0816) | |||||||||||||||||||||||||
Classic Era (1116) | E310578-8
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | F0 V D | ||||||||||||||||||||||||
Planetoid Belts | 1 | ||||||||||||||||||||||||
Gas Giants | 2 |
Jirk is a nonindustrial world, that requires extensive imports of outside technology to maintain a modern, star-faring society.
- In a technological universe, societies without industrial capability generally suffer as nearly all manufactured and high tech goods must be brought in at significant cost.
- As a nonindustrial world, it requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
- It is a Non-Aligned world dominated by human sophonts located in the Evalren Subsector of Theta Borealis Sector.
- It is a main world which is a satellite of either a gas giant or another world.
- This is a frozen world, with a climate of extremely low temperatures.
Description (Astrography & Planetology)[edit]
Jirk is a binary star system.
- The primary is a blue-white main sequence.
- The secondary is a tiny white dwarf stellar remnant.
Binary Solar System[edit]
Jirk Binary Star System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Jirk F0 V
Primary Main Sequence 1.61 7020 - 7220 5.2953 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.008 0.1909 2.02 - 3.48 0.8 8 Orbit # * 0 5 2 7 Remarks None Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Jirk DM
Secondary White Dwarf 1.11 2700 - 2700 0 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.00006 0.00045 0 - 0.01 0.006 0.06 Orbit # * * * * * Remarks None
System Data[edit]
The worlds of the system have been surveyed. They consist of:
- The mainworld.
- x9 secondary rocky worlds.
- x1 planetoid belt.
- x2 gas giants.
Mainworld Data[edit]
No information yet available.
Mainworld Size (S)[edit]
Jirk is a Small World between 4,000km and 5,600km in diameter. The world has low gravity between 0.24G and 0.34G. The horizon will appear about 3km away.
Mainworld Atmosphere (A)[edit]
Jirk has a pressure of less than 0.1 atmospheres which requires the use of a Vacc Suit. TL–8 or more advanced survival gear is required to settle this world.
Mainworld Hydrosphere (H)[edit]
Jirk has no free-standing water or ice on the surface. Wilderness refueling isn't possible on this world. Water for the inhabitants needs to be imported and extensively recycled. These worlds are classified Desert World or a Hell World depending on their atmosphere.
Satellites:[edit]
No information yet available.
Mainworld Geography and Topography[edit]
No information yet available.
Native Lifeforms[edit]
No native life.
History & Background (Dossier)[edit]
No information yet available.
World Starport (St)[edit]
Jirk has a Class E Starport, a frontier quality installation with few expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of a downport.
Facilities[edit]
Port facilities within the system include:
- No information yet available.
World Technology Level (T)[edit]
Jirk possesses a Technology Level of TL–8.
- Common Communication technologies for this TL include: Fiber optics, improved telephones, and satellite communication and data networks.
- Common Power Generation technologies for this TL include: Improved geothermal and improved batteries.
- Common Transportation technologies for this TL include:
- Land: Advanced automobiles.
- Water: Triphibians and early artificial gills.
- Air: Improved helicopters and hypersonic jets.
- Space: Space shuttles, early space stations, and improved interplanetary spacecraft (System Craft).
World Government (G)[edit]
Jirk has a Balkanized Government. There is no central world government. The world has several governments competing for control of the world. These may be allies, cooperating, competitors, or at war with each other.
World Military[edit]
- No information yet available.
World Law (L)[edit]
Jirk has a high law level with laws covering many areas of interactions of people, corporations, and the government. A few worlds with this law level may be Amber Zones. Any interaction with the judicial system requires an Advocate trained in the local legal system. Law enforcement is present almost everywhere, either as people or via technology. Legal proceedings can take weeks to months to resolve and involve a dozen or more people. All blade weapons and firearms, and anything more destructive, are typically regulated or prohibited.
World Economy[edit]
- Resources: A (abundant)
- Labor: 4 (tens of thousands)
- Infrastructure: 1 (extremely limited)
- Efficiency: -3 (poor)
Trade Data[edit]
- Importance: -3 (very unimportant)
World Demographics (P)[edit]
Jirk has a population of 500,000
Urbanization[edit]
A few large urban centers are surrounded by smaller satellite communities.
- The population are concentrated into a single relatively densely populated region.
- Structures and facilities are sealed against local environmental conditions.
- Much of the surface of the world remains as wilderness.
World Culture[edit]
- Homogeneity: 5 (abundant)
- Acceptance: 2 (tens of thousands)
- Strangeness: 5 (distinct)
- Symbols: 8 (somewhat abstract)
World Timeline[edit]
No information yet available.
UWP Listing[edit]
No information yet available.
References & Contributors (Sources)[edit]
This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- J. Andrew Keith, Marc Miller, John Harshman. Aslan (Game Designers Workshop, 1984), IBC. (sector named but no further data)
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), 50, 51. (sector named, dot map provided)
- Author & Contributor: Jo Grant of CORE (generated data)
- Author & Contributor: Lord (Marquis) and Master Scout Emeritus Adie Alegoric Stewart of the IISS
- ↑ "Jump Map API" and map location from Travellermap.com