Irstonfusi (world)
| Irstonfusi/H'vik-Havick (Numbis 0632) | |||||||||||||||||||||||||
| Classic Era (1116) | E4509CC-4
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | M0 V M3 V | ||||||||||||||||||||||||
| Planetoid Belts | 0 | ||||||||||||||||||||||||
| Gas Giants | 0 | ||||||||||||||||||||||||
Irstonfusi is a poor, high-population desert world, with a billion or more sophonts struggling to survive in a inhospitable environment.
- This world has no free-standing water.
- It is a member of the Corona Regnum in the H'vik-Havick Subsector of Numbis Sector.
Description (Planetology)[edit]
This world is part of the Regal Cluster.
Stellar Data[edit]
History & Background (Dossier)[edit]
World Starport (Sp)[edit]
Irstonfusi has a Class E Starport, a frontier quality installation with few expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of a downport.
World Population (P)[edit]
Irstonfusi has a population of 3,000,000,000 sophonts (billions).
- High Population Worlds like this tend to have huge consumer markets.
World Government (G)[edit]
Irstonfusi is governed by a Charismatic Oligarchy, like a charismatic dictatorship in that a larger group has asserted their right to rule. The group will likely have better rules of succession than a single dictator and may last longer, or may transition to a non-charismatic dictatorship.
World Law Level (L)[edit]
Irstonfusi has an extreme law level which covers every area of interaction. Laws are complex, detailed, and difficult to understand. Every interaction with the government requires an Advocate. Law enforcement is omnipresent and strict. Legal proceeding can take months to years to resolve and may involve dozens of people. A world with this law level may be an Amber Zone or a Red Zone. All objects specifically manufactured as weapons are typically regulated or prohibited (with no exception for private residences; visiting starships are only protected so long as they stay within designated starports and approach corridors). Civilian movement is rigidly controlled. Travel documents are frequently checked. There is no legal concept of privacy (save for those who can claim necessity for official government business). The police are free to inspect anyone and anything at any time.
World Technology Level (TL)[edit]
Irstonfusi possesses a Technology Level of TL–4.
- Common Communication technologies for this TL include: Telephone and telegraphs, widespread printing.
- Common Power Generation technologies for this TL include: Early electricity, hydrocarbon internal combustion.
- Common Transportation technologies for this TL include:
- Land: Trains and early automobiles.
- Water: Clippers and steam ships.
- Air: Dirigibles, balloons, very basic rockets.
World Timeline[edit]
These are some of the more important historical events that have affected this world and the surrounding region:
- Circa -2130: The worlds that will become the Corona Regnum are settled as a Terran cultural region. These Corona Arc colonies make contact with local Minor Races and, in time, the Hivers.
- Around the same time, the Vilani of the Lishun Suugugki subculture enter the region.
- -2038: Several Hiver-inhabited worlds in Numbis are occupied by the K'kree, who begin exterminating local carnivore populations.
- -2029 to -2013: The Hiver-K'kree War threatens the Hiver community.
- Reactions among the Terran colonies are mixed.
- (-1776 to 0): The Long Night.
- Circa -1550: A reportedly zealous response to K'kree probes leads to the first declared Corona Regnum, as the systems of the Corona unite to stand against the larger threat.
- The Regnum lasts roughly two centuries before collapsing in on itself.
- The Gold Union forms at some unknown point on the Numbis-Crucis Margin border. It will in time apparently become the Amalgamation Union.
- -740: New Human states in Numbis began to expand and conquer, causing the Corona Regnum to reform as a defensive act.
- -710: Having repulsed attempts on its territory, the Corona Regnum begins conquering systems outside of the traditional Corona.
- -510: The second Regnum collapses, again under its own weight.
- The Year 0: Far to spinward, the Third Imperium is founded.
- 224: A brief Third Corona Regnum is declared, but doesn't survive the death in fleet battle of its founder eight years later.
- 300-420: The Imperial First Survey.
- Some ships of the Survey go missing in the region. Fragmentary reports suggest that the Amalgamation ("Gold") Union is destabilizing.
- 890: The Yeskoth Corporate begins formation around Edienta and Coreeedo.
- 995 to 1065: The Imperial Second Survey.
- There is no sign of the Amalgamation Union, aside from common architectural themes in old capital buildings and monuments.
References & Contributors (Sources)[edit]
- Classic Traveller Alien Module 2: K'kree- sector named but no further data
- Classic Traveller Alien Module 7: Hivers- sector named but no further data
- ↑ "Jump Map API" and map location from Travellermap.com