Inferum Mare (world)
Inferum Mare/Iingar (Daibei 2806) | |||||||||||||||||||||||||
Classic Era (1116) | B86A327-D
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | K9 V M7 V | ||||||||||||||||||||||||
Planetoid Belts | 2 | ||||||||||||||||||||||||
Gas Giants | 3 |
Inferum Mare is a low-population water world, which has 90% or more of its surface covered in an ocean of water and a population of less than 10,000 sophonts.
- The inhabitants of this world live on the roughly 10% of exposed land mass, in underwater colonies, on city ships, or similar arrangements.
- It is a member of the Third Imperium in the Iingar Subsector of Daibei Sector in the Domain of Ilelish.
Description (Astrography & Planetology)[edit]
No information yet available.
Binary Solar System[edit]
Sagree Binary Star System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Sagree K9 V
Primary Main Sequence 0.59 3850 - 3930 0.15775 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0028 0.0329 0.41 - 0.78 0.28 2.8 Orbit # * * 2 0 5 Remarks None Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Sagree M7 V
Secondary Main Sequence 0.09 2630 - 2680 0.00022 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0006 0.0012 0.02 - 0.03 0.06 0.6 Orbit # * * * * 2 Remarks None
System Data[edit]
System:
- 3 Gas Giants
- 2 Planetoid Belts
- 8 Other Worlds
Mainworld Data[edit]
Inferum Mare has an Importance rating of 1 (Ordinary).
- Importance Extension- 1
- (The Importance Extension (Ix) ranks worlds within a region. It governs the locations of capitals and trade routes. )
Mainworld Atmosphere[edit]
Inferum Mare has a pressure of 0.71 to 1.49 atmospheres. A Standard Atmosphere does not require survival gear and will likely be easy for most sophonts to breathe.
Mainworld Geography & Topography[edit]
No information yet available
Mainworld Map[edit]
No information yet available
Native Lifeforms[edit]
No information yet available
History & Background (Dossier)[edit]
No information yet available.
Imperial Landed Nobility[edit]
Inferum Mare, as a member world of the Third Imperium has a member of the Imperial Nobility overseeing the world.
World Starport[edit]
Inferum Mare has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.
World Technology Level[edit]
Inferum Mare possesses a Technology Level of TL–13 or TL-D in Hexadecimal Notation.
- Common Communication technologies for this TL include: Holovideo recorders.
- Common Power Generation technologies for this TL include: Miniature super-batteries, prototype collectors, advanced fusion plants.
- Common Transportation technologies for this TL include:
- Land, Water & Air: Personal G-Tubes and advanced gravcraft.
- Space: Advanced interplanetary spacecraft (System Craft).
- FTL: Jump Drive-4.
World Government[edit]
Inferum Mare is governed by a Participatory Democracy where eligible voters determine laws and policy. What determines an eligible voter varies. There may be smaller councils or regional bodies to write the policies voted on. Leadership of the government and all members of the bureaucracy are determined by voting population.
World Law Level[edit]
Inferum Mare has a Law Level of 7.
- Shotguns prohibited
World Military[edit]
No information yet available
World Economy[edit]
Economics: ( A 2 1 +1 )
- Resources-A (Abundant)
- (Resources are any materials available for processing and exploitation. They include natural resources, minerals, ores, metals, energy sources, biological assets, and any other materials of limited availability.)
- Labor-2 (Hundreds)
- (Labor is the workforce available for the processing and exploitation of Resources.)
- Infrastructure-1 (Extremely limited)
- (Infrastructure is the established technical structures that support exploitation of resources. Infrastructure includes roads, power grids, communications, and factories.)
- Efficiency- 1 (Average)
- (Efficiency reflects the current economic system, and includes sensible legal procedures, appropriate tariffs, customs promoting a balanced work ethic, rewards for merit, and social structures which match ability and job. Negative Efficiency is worse. Efficiency at -1 or less turn the RUs available negative: the Inefficiencies are so destructive as to make the economy a net drain. Such barriers represent a welfare state; cultural influences which do not value wealth, even physical limitations. On the other hand, since some economies have positive efficiencies: positive multipliers increasing available RU. )
- Economic Extension- 14
- (The Economic Extension (Ex) is the strength of a world economy and provides basic insights into the economy’s structure and capabilities.)
- Resource Units- 20
- (The world's budget.)
Trade Data[edit]
- Lo-Low Population
- Wa-Water World
World Demographics[edit]
Humaniti, population 100%
World Culture[edit]
Culture: [ 3 4 5 D ]
- Homogeneity-3 (Monolithic)
- (Homogeneity is a measure of the degree to which members of society hold common beliefs. Members of very homogeneous cultures are in strong agreement on the fundamentals of society (usually basic rights, religion, and methods of interaction). Members of non-homogeneous cultures hold many different beliefs on the fundamentals of society.)
- Acceptance-4 (Extremely aloof)
- (Acceptance is the degree of xenophobia ( or xenophilia ) in the culture. High Acceptance is evidenced by friendliness to outsiders and offworlders; Low Acceptance is characterized by fear or rejection of outsiders.)
- Strangeness-5 (Distinct)
- (Strangeness is the degree of difference from the norms of interstellar society. High Strangeness is evidenced by unusual or outwardly incomprehensible actions, statements, or responses in the course daily activity. Low Strangeness reflects activities close to interstellar norms.)
- Symbols-D (Very abstract)
- (Symbols used by the culture may range from the concrete (idols; totems; statuary) to the abstract (symbolized belief systems; group affiliations).)
World Language/s[edit]
Urbanization[edit]
No information yet available
World Infrastructure[edit]
Inferum Mare possesses extremely limited infrastructure
Historical Data[edit]
No information yet available
World Timeline[edit]
No information yet available
UWP Listing[edit]
B86A327-D
- Starport-B (Good)
- Size-8 (12,800 km)
- Atmosphere-6 (Standard)
- Hydrosphere-A (Water World)
- Population-3 (app. 2,000)
- Government Type-2 (Participating Democracy)
- Law Level-7 (Shotguns prohibited)
- Technology Level-D (Above Average Imperial)
References & Contributors (Sources)[edit]
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- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), TBD.
- Gary L. Thomas. "Daibei Sector: Library and Map." The Travellers' Digest 15 (1989): 22-25.
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), TBD. (dotmap provided)
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), TBD. (dotmap provided)
- Dave Nilsen. Survival Margin (Game Designers Workshop, 1993), TBD.
- Jon F. Zeigler. Rim of Fire (Steve Jackson Games, 2000), TBD.
- David L. Pulver. Solomani (Mongoose Publishing, 2012), TBD.
- EXTERNAL LINK: Goerge.com
- EXTERNAL LINK: Ross Mack dead link
- Author & Contributor: IISS Junior Administrator and Master Astrographer Ensign Phillips
- ↑ "Jump Map API" and map location from Travellermap.com