Good Home (world)

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Good Home/Moibin (Reft 3135)
Classic Era (1116)
B745789-9
StarportB Good: Spacecraft Construction, Overhaul, Refined fuel
Size7 Medium (11,200 km, 0.70g - 0.94g)
Atmosphere4 Thin (tainted)
Hydrographics5 Wet World 50%
Population7 Moderate (30 million)
Government8 Civil Service Bureaucracy
Law9 High Law (no weapons out of home)
Tech Level9 Early Stellar (fusion)
See also UWP
System Details
Primary F0 V M6 V
Planetoid Belts 0
Gas Giants 3

Good Home is an agricultural world with the potential to become an industrial power.

Description (Planetology)[edit]

Stellar Data[edit]

Good Home has two stars in the star system.
Good Home
Solitary F Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
F0 V Main Sequence (Dwarf) 1.61 7020 - 7220 5.2953
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0161 0.1909 2.02 - 3.48 1.61 16.1
Orbit #  * 0 5 4 8
Remarks
Good Home
Solitary M Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
M6 V Main Sequence (Dwarf) 0.102 2740 - 2810 0.00034
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0013 0.0015 0.02 - 0.04 0.13 1.3
Orbit #  *  *  * 0 3
Remarks

Mainworld Data[edit]

Mainworld Size (S)[edit]

Good Home is a Meso World between 10,400km and 12,000km in diameter. The world has a standard gravity between 0.7G and 0.9G. The horizon will appear about 4.7km away.

Mainworld Atmosphere (A)[edit]

Good Home has a pressure of 0.43 to 0.70 atmospheres. While the thin atmosphere does not require survival gear this atmosphere also contains an unusual taint such as disease, a hazardous gas mix, pollutants, or sulfur compounds which requires the use of a Filter Mask. Some taints may require more protective equipment. TL–3 or more advanced survival gear is required to settle this world.

Mainworld Hydrosphere (H)[edit]

Good Home has 45-55% of its surface covered by liquid water. Wilderness refueling is possible.

History & Background (Dossier)[edit]

No information yet available.

World Starport[edit]

Good Home has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.

World Population (P)[edit]

Good Home has a population of 30,000,000 sophonts (tens of millions).

Linguistic Topography[edit]

The most commonly heard languages are:

World Government (G)[edit]

Good Home is governed by a Civil Service Bureaucracy. The leadership of the government takes another form (democracy, dictatorship, oligarchy), but the bureaucracy leadership influences policy. The government leadership may select the bureaucracy leadership, but not its membership. Usually the governmental leadership is divided, or incapable of setting policy, and the bureaucracy provides a stabilizing influence. This ruling bureaucracy may be the full government bureaucractic apparatus or a section with limited jurisdiction but considerable influence, like the military.

World Law (L)[edit]

Good Home has a high law level with laws covering many areas of interactions of people, corporations, and the government. A few worlds with this law level may be Amber Zones. Any interaction with the judicial system requires an Advocate trained in the local legal system. Law enforcement is present almost everywhere, either as people or via technology. Legal proceedings can take weeks to months to resolve and involve a dozen or more people. All objects specifically manufactured as weapons are typically regulated or prohibited (outside private residences or visiting starships).

World Technology Level (T)[edit]

Good Home possesses a Technology Level of TL–9.

  • Common Communication technologies for this TL include: Fiber optics and satellite communication and data networks.
  • Common Power Generation technologies for this TL include: Early fusion power.
  • Common Transportation technologies for this TL include:
    • Land: Ultra high-speed trains and early grav vehicles.
    • Water: High efficiency sailcraft, multihulled seacraft, improved artificial gills.
    • Air: Tiltrotorcraft, exotic VTOL's, PARWIG, and rocket-assisted suborbitals.
    • Space: SSTO spacecraft, early military spacecraft (System Craft), and interstellar STL starships
    • FTL: Prototype Jump Drive-1.

References & Contributors (Sources)[edit]

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