Glass (world)
| Glass/Cromar (Hinterworlds 1711) | |||||||||||||||||||||||||
| Classic Era (1116) | B525856-A
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| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | M1 V M5 V | ||||||||||||||||||||||||
| Planetoid Belts | 2 | ||||||||||||||||||||||||
| Gas Giants | 2 | ||||||||||||||||||||||||
Glass is a preindustrial world with a moderate population of over a hundred million, but not yet a billion sophonts.
- As a preindustrial world, this planet cannot yet manufacture enough high-technology resources to support a modern, star-faring society. Having to import most manufactured and high tech goods drives the price up for these items at this world.
- It is a Non-Aligned world dominated by human sophonts located in the Cromar Subsector of Hinterworlds Sector.
- This world-system has a Military Base, usually associated with military ground forces, which may be located on or off-world.
- This world has a colony at Strane (Hinterworlds 1712).
Description (Astrography & Planetology)[edit]
This world is located on the Anubis Main.
Stellar Data[edit]
Mainworld Atmosphere (A)[edit]
Glass has a pressure of 0.10 to 0.42 atmospheres. The very thin pressures require a respirator or Oxygen Mask. This atmosphere also contains an unusual taint such as disease, a hazardous gas mix, pollutants, or sulfur compounds, which requires the use of a Filter Respirator Combination Mask. Some taints may require more protective equipment. TL–5 or more advanced survival gear is required to settle this world.
History & Background (Dossier)[edit]
World Starport (Sp)[edit]
Glass has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.
World Population (P)[edit]
Glass has a population of 800,000,000 sophonts (hundreds of millions).
World Government (G)[edit]
Glass is governed by a Feudal Technocracy. Society divides itself based on the technical requirements of the society. Each of these functions are granted as a fief to an individual or group. Leadership of these fiefs determines the head of the government.
World Law (L)[edit]
Glass has a moderate level with laws covering many areas of government and interaction. These laws are simple enough that most people can act as their own advocate, though for serious issues a professional is recommended. Law enforcement officials will be present, but not in great numbers. All firearms except shotguns, and anything more destructive, are typically regulated or prohibited.
World Technology Level (TL)[edit]
Glass possesses a Technology Level of TL–10 or TL-A in Hexadecimal Notation.
- Common Communication technologies for this TL include: Holovision, Personal Global Communications, and advanced Translators.
- Common Power Generation technologies for this TL include: Increasingly advanced fusion plants and advanced fuel cells.
- Common Transportation technologies for this TL include:
- Land & Water: Grav belts and maturing gravcraft.
- Air: Greatly improved hybrid grav-aircraft.
- Space: Improved interplanetary spacecraft (System Craft).
- FTL: Jump Drive-1.
References & Contributors (Sources)[edit]
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), TBD.
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), 11,50. (dot map provided)
- Periodical: MegaTraveller Challenge No. 39
- Periodical: MegaTraveller Challenge No. 52 Hinterworlds Sector
- ↑ "Jump Map API" and map location from Travellermap.com