Garoo

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Garoo
Imperial-Sunburst-Green-wiki.png
Base Information
Classification Omnivore/gatherer
Status Human Ethnic Group
Locomotion Walker
Terrain Plains
Body Form
Confluence Humanoid
Bio-Identenoid Human
Size 1.8 meters
Weight 100 kg
Culture
Languages Native LanguageAnglic
Social Structure
Technological Epoch TL:10-12
Psionic potential Standard
Origin World
Homeworld location Garoo (Spinward Marches 0130)
UWP
A2008CB-A
StarportA Excellent: Starship Construction, Overhaul, Refined fuel
Size2 Small (3,200 km, 0.10g - 0.17g)
Atmosphere0 Vacuum
Hydrographics0 Desert World 0%
Population8 Moderate (200 million)
GovernmentC Charismatic Oligarchy
LawB Extreme Law (control of movement)
Tech LevelA Early Stellar (jump drive)
Primary Star M1 V M5 V
Atmosphere Vacuum
Off-world presence Yes
Zoetic individuals Yes
Source
Reference Behind the Claw 34-35,46.
Canon Yes
Also see Republic of Garoo

The Garoo are a Human Ethnic Group who are more or less identical to Imperial humans.

Description (Specifications)[edit]

No information yet available.

History & Background (Dossier)[edit]

Garoo was settled by Solomani from the Itzin Fleet sometime around -1510: these were part of the same wave of explorers that contacted the Daryens and utilized Sacnoth as a base. The colonists on Garoo built sturdy domed cities, and tapped the core water for life support and power purposes. Because of the ample sources of water and geothermal heat, the Garooians were little disposed towards maintaining their original technological level. Being isolated on a world that provided them with everything they needed allowed them to scrap their colony ship, and subsist at a tech level of TL–7-TL–8.

Garoo was contacted by Darrian exploration ships around -1370, but expressed no interest in joining the growing Confederation. This did not deter the Darrians from trying various strategies to coerce or persuade them. Repeated meddling eventually escalated into several violent confrontations and Darrian interdiction of the system. The Garooians have never forgotten these aggressions, and bitter enmity with the Darrians has existed ever since. The world was slightly affected by the Maghiz event, though it was more beneficial than harmful because it ended the Darrian blockade of the system.

Garoo received Zhodani contact in -334, was recontacted by the Darrians in -208, and was contacted by the Third Imperium in 255. This steady accumulation of expansionistic powers unsettled them, especially the growing linkage between the Imperials and the Darrians. The world government pursued a policy of neutrality, playing various factions against each other through adroit diplomatic maneuvering. A trade fleet was acquired, and trade and diplomatic ties were established with a number of polities in neighboring Foreven and Beyond.

Garoo was aided by the enmity between the Zhodani and the expanding Third Imperium. They played the two sides off against one another, milking whichever ally they had for the moment for their own gain, and all the while remaining quietly neutral in the conflict. After the Third Frontier War, the Garooians mostly sided with the Zhodani, intensifying their conflict with the Darrians.

Despite the occasional gust of war, Garoo managed to continue building up its economic and military power. As the Darrians began to return, with Imperial aid, to the level of their pre-Maghiz society, Garoo's nominally peaceful government percieved the loss of their independence. They unified their government under a military council, and began to act proactively against the Confederacy. In the last few years before the Imperial Civil War, the Garoo military seized neighboring 886-945, which had one of the few gas giants in rimward Daryen subsector, and resubjugated Uniqua, a world colonised and inhabited by Garooians. With these conquests, and Zhodani blessing, it seemed that they were intent upon creating their own interstellar polity aimed at challenging the Darrians and the Imperium for control of the Daryen/Five Sisters/Reidain/Urnian interface.

Garooians are descended from straight Solomani stock. As such they profess the same love of political freedom as their SolCon cousins. Their adopted world’s harsh environment forced them to adapt their culture in many significant ways, however. As a group,individualism is tolerated to a point. Children are indulged as regards their education. Free speech and conscience are encouraged. But Garooians recognize that too much of these freedoms are counterproductive to their survival. While all of the usual Solomani institutions are in evidence, a strong backbone of tradition exist throughout the entire fabric of their society, ensuring communal cooperation.

Much of this cooperativeness is a byproduct of their past struggles with the Darrians. Squabbling between colonies nearly resulted in the capture or surrender to their enemies. Garooians love to argue and contest each other in sports and politics. But on issues of survival paramount to the entire world, they move with a ruthless unity that would shock even Vilani.

Wealth and luxury are the pinnacle of local society. While consensus exists that the community comes first at a certain point, local society isn't monolithic, and gaps of wealth and power exist to differentiate the local society into an exacting pecking order of money and power. This isn't selfish wealth, as all local companies and enterprises are owned in collective by the world government. For a person to succeed to a lofty position requires single-minded devotion and willingness to sacrifice for the community, on the battlefield of commercial success. Of course those most successful in their service are handsomely rewarded by the planetary government.

The ultimate sign of success is to qualify for Garoo's Register, sort of a planetary Who's Who. Those that qualify are afforded more than the usual cramped quarters available to the vast majority of the locals; they receive huge airy vaults filled with living plants, running water, and freestanding buildings. These individuals are also virtually guaranteed political legitimacy, and a seat upon one of the various political councils, or a managerial position in a major bureaucracy. Of course, these luxuries and privileges are provided in kind, for their continuing contributions. People who slack off are demoted from the Register, and are sent back into the masses. Needless to say, it creates no small amount of intrigue among the "upper" classes.

Interestingly, while most Garooians profess a belief in the individual freedom of their children, arrange for their children's marriages years in advance. Mostly this is due to a desire for upper mobility, with families searching for the best possible candidates from the best potential families and backgrounds to marry their progeny.

Astrography[edit]

This race is primarily located in the following areas:
Charted Space:

Homeworld: 1105[edit]

The homeworld of this race is:

World Listing: 1105[edit]

Significant communities of this race are known to dwell within the following systems and worlds:

1 of 1 World articles in Garoo
Garoo  •  
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References & Contributors (Sources)[edit]

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