Carsal (world)
Carsal/Terrelay (Theron 0605) | |||||||||||||||||||||||||
Classic Era (1116) | X435000-0
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | M0 V M3 V | ||||||||||||||||||||||||
Planetoid Belts | 2 | ||||||||||||||||||||||||
Gas Giants | 4 |
Carsal is a barren world with no overt population, government, or law level.
- This world could be populated if anyone had an inclination to do so...
- It is a Non-Aligned world dominated by human sophonts located in the Terrelay Subsector of Theron Sector.
- This world is a "Twilight Zone World", a planet that is tidally-locked to its star. It has a hot side that permanently faces the star, a cold side that permanently faces away, and a narrow twilight zone in-between.
Description (Astrography & Planetology)[edit]
Carsal is a binary star system.
- Both are red main sequence stars.
- They are close companions.
Binary Solar System[edit]
Carsal Binary Star System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Carsal M0 V
Primary Main Sequence 0.57 3770 - 3850 0.13982 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0027 0.031 0.39 - 0.74 0.27 2.7 Orbit # * * 2 0 5 Remarks Periodic bouts of strong flare activity. Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Carsal M3 V
Secondary Main Sequence 0.37 3270 - 3430 0.03081 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0017 0.0146 0.18 - 0.35 0.17 1.7 Orbit # * * 0 0 4 Remarks Periodic bouts of strong flare activity. Less than 0.05 AU distant from the primary.
System Data[edit]
The worlds of the system have been surveyed. They consist of:
- The mainworld.
- x2 secondary rocky worlds.
- x2 planetoid belts.
- x4 gas giants.
Mainworld Data[edit]
Carsal is a Twilight Zone World.
- In the narrow region between permanent night and permanent day, the primary stars eternally hang on the horizon.
The mainworld orbits within the star's Habitable Zone.
- It lies within the zones colder outer H- region.
- It receives lower levels of stellar energy.
- The world orbits inside the stars Jump Shadow.
Mainworld Size (S)[edit]
Carsal is a Meso World between 5,600km and 7,200km in diameter. The world has low gravity between 0.32G and 0.46G. The horizon will appear about 3.6km away.
Mainworld Atmosphere (A)[edit]
Carsal has a pressure of 0.10 to 0.42 atmospheres. The very thin pressures require a respirator or Oxygen Mask. TL–5 or more advanced survival gear is required to settle this world.
Mainworld Hydrosphere (H)[edit]
Carsal has 45-55% of its surface covered by liquid water. Wilderness refueling is possible.
- The world experiences low temperatures.
- Much of the surface is covered in glaciers, ice, frost, and snow.
Mainworld Geography and Topography[edit]
No centrally held map of the world exists within AAB Library Data records.
- Locally, detailed maps may be available.
- Verified updated charts are constantly sought.
- Detailed survey data commands premium prices.
(Placeholder chart, predominantly dry world.)
Native Lifeforms[edit]
Primitive native life. Its metabolic functions drive the process of atmospheric renewal.
History & Background (Dossier)[edit]
Carsal is a frontier, a wild and lonely place that rarely sees visitors. Many of the planets and moons within it have ever have had an intelligent being visit them.
- Information about the system is limited.
- The resources of the system are largely untapped.
The system is unpopulated.
- Commercial traffic is extremely rare: the system sees very few visiting ships.
- Commo only picks up natural background noise and static.
- There are no active navigation beacons.
Note that social data, though only 40 years old, may be out of date: previously undocumented groups may now inhabit the system and maintain their own culture, forms of government, and systems of law.
- Verified updated data is constantly sought.
World Starport (St)[edit]
Carsal has a Class E Starport, a frontier quality installation with few expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of a downport.
World Technology Level (T)[edit]
Carsal possesses a Tech Level of TL–0.
- The world has no technological base.
World Government (G)[edit]
Carsal has no government or ruling authority of any kind.
World Military[edit]
None.
World Law (L)[edit]
Carsal has no law level. No laws of any kind are enforced.
World Economy[edit]
- Resources: 7 (few)
- Labor: 0 (unpopulated)
- Infrastructure: 0 (non-existent)
- Efficiency: -5 (extremely poor)
Trade Data[edit]
- Importance: -3 (very unimportant)
World Demographics (P)[edit]
Carsal is unpopulated.
Urbanization[edit]
None.
World Culture[edit]
- Homogeneity: 0 (none)
- Acceptance: 0 (none)
- Strangeness: 0 (none)
- Symbols: 0 (none)
World Timeline[edit]
- 300-420: the First Survey charts the system.
- 995-1065: the Second Survey charts the system.
- 1065: the Second Survey is published.
References & Contributors (Sources)[edit]
- J. Andrew Keith, Marc Miller, John Harshman. Aslan (Game Designers Workshop, 1984), IBC. (sector named but no further data)
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), 50, 51. (sector named, dot map provided)
- Author & Contributor: Jo Grant of CORE (generated data)
- Author & Contributor: Lord (Marquis) and Master Scout Emeritus Adie Alegoric Stewart of the IISS
- ↑ "Jump Map API" and map location from Travellermap.com