Brang (world)
Brang/Anubis (Hinterworlds 2206) | |||||||||||||||||||||||||
Classic Era (1116) | A40026A-B
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | M2 V M2 V | ||||||||||||||||||||||||
Planetoid Belts | 0 | ||||||||||||||||||||||||
Gas Giants | 4 |
Brang is a low-population world with a population of less than 10,000 sophonts in size.
- This world has yet to take off economically or otherwise and the population remains low for reasons largely unknown.
- It is a member of the Anubian Trade Coalition in the Anubis Subsector of Hinterworlds Sector.
Description (Astrography & Planetology)[edit]
No information yet available.
Binary Solar System
Mainworld Atmosphere (A)[edit]
Brang has a pressure of less than 0.001 atmospheres which requires the use of a Vacc Suit. TL–8 or more advanced survival gear is required to settle this world.
History & Background (Dossier)[edit]
This is a member world of the Anubian Trade Coalition, part of a string of highly-developed systems.
World Starport (Sp)[edit]
Brang has a Class A Starport, an excellent quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and other kinds of repair, and construction of both starships and non-starships. Most ports of this classification have both a Highport and a Downport.
- All traffic to and from the surface is by small craft and boats operated by regulated and controlled ATC operators. This has resulted in the A-class rating of the high port being somewhat misleading in practice. This is a deliberate move to prevent smuggling, particularly human smuggling as workers frequently try to escape from ATC-dominated worlds.
World Population (P)[edit]
Brang has population of 400 sophonts (hundreds).
- This is a Low Population World and the population would be too low to sustain itself without moderate outside assistance. This may represent a large transient population such as the crew of a fleet of starships, the dwindling remnants of a dying colony, a construction team building a new colony, or an outpost that could evolve into a colony.
World Government (G)[edit]
Brang has a Captive Government or Colony. The world is ruled by an external government, there is no self-rule. A colony or conquered area. The local government is an oligarchy appointed by, and answerable only to, the external government.
Governance of this world is from Anubis.
World Law (L)[edit]
Brang has an extreme law level which covers every area of interaction. Laws are complex, detailed, and difficult to understand. Every interaction with the government requires an Advocate. Law enforcement is omnipresent and strict. Legal proceeding can take months to years to resolve and may involve dozens of people. A few worlds with this law level may be a Red Zone and others will be an Amber Zone. All objects specifically manufactured as weapons are typically regulated or prohibited (with no exception for private residences; visiting starships are only protected so long as they stay within designated starports and approach corridors).
- There are two court systems in use.
- The first is for business owners, free persons, and the rich and powerful. This system operates as a deliberative body and assesses penalties, mostly in the form of economic redress.
- The second is for the working class. This system is abrupt, arbitrary, and usually issues corporal or capital punishment as sentences. It was adopted in part from Ral Ranta justice systems.
- An alternative dispute settlement system for business owners and the rich exists in the practice of duelling adopted from the Ral Ranta. This is a legal option for persons in the upper classes of society. The working class cannot use it.
World Technology Level (TL)[edit]
Brang possesses a Technology Level of TL–11 or TL-B in Hexadecimal Notation.
- Common Communication technologies for this TL include: Holovision, Personal Global Communications, and advanced Translators.
- Common Power Generation technologies for this TL include: Increasingly advanced fusion plants and advanced fuel cells.
- Common Transportation technologies for this TL include:
- Land, Water & Air: Personal G-Tubes and advanced gravcraft.
- Space: Advanced interplanetary spacecraft (System Craft).
- FTL: Jump Drive-2.
Economy[edit]
The internal currency of the Anubian Trade Coalition is the Florin. It trades at about 5 to 1 with the Imperial credit.
Anubians and the ATC view corporations poorly. Their belief is that one takes a direct part in ownership of a company either as a proprietor or as a partner.
World Culture[edit]
Anubian society is heavily stratified and class oriented. Social mobility is limited. Most aspects of life in the Coalition are either an experience of privilege for the top classes of society, or heavy-handed repression and toil for the lower working classes.
References & Contributors (Sources)[edit]
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), TBD.
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), 11,50. (dot map provided)
- Periodical: MegaTraveller Challenge No. 39
- Periodical: MegaTraveller Challenge No. 52 Hinterworlds Sector
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com