Az (Gv 0629) (world)
| Az/Kfan Uzangou (Gvurrdon 0629) | |||||||||||||||||||||||||
| Classic Era (1116) | B657445–6
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| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | G2 V M0 V | ||||||||||||||||||||||||
| Planetoid Belts | 1 | ||||||||||||||||||||||||
| Gas Giants | 0 | ||||||||||||||||||||||||
Az is a pre-agricultural, nonindustrial garden world.
- As a nonindustrial world, it requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
- It is a garden world with a near-ideal, utopian environment conducive to most forms of sophontic life.
- It is a pre-agricultural world with an environment suitable for large scale agricultural and livestock industries that have not yet been widely developed.
- Its economy and population are growing and living conditions are expected to gradually rise barring outside forces.
- It is a member of the Worlds of Leader Rukh in the Kfan Uzangou Subsector of Gvurrdon Sector in the Vargr Extents.
Description (Astrography & Planetology)[edit]
Stellar Data[edit]
System Data[edit]
No information yet available.
Mainworld Data[edit]
No information yet available.
Mainworld Size (S)[edit]
No information yet available.
Mainworld Atmosphere (A)[edit]
Az has a pressure of 0.43 to 0.70 atmospheres. The Thin Atmosphere does not require survival gear although it may be hard on sophonts not accustomed to it.
Mainworld Hydrosphere (H)[edit]
No information yet available.
Mainworld Geography & Topography[edit]
No information yet available.
Mainworld Map[edit]
No information yet available.
Native Lifeforms[edit]
No information yet available.
History & Background (Dossier)[edit]
World Starport (Sp)[edit]
Az has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.
- Vargr starports reflect the variety of Vargr architecture, with many disparate styles of building, each having their own unique ornamentation and gaudy colour scheme, and all competing for the attention of the onlooker. Emblems for the major shipping lines and port facilities abound.
World Population (P)[edit]
Az has a population of 20,000 sophonts (tens of thousands).
- This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.
World Languages[edit]
Urbanization[edit]
Vargr settlements are lively and chaotic, full of garish colours and loud noises. Streets are packed and buildings press together. Vehicle traffic is fast and chaotic; the accident rate is low only because of superior Vargr reflexes. Zoning codes are rare, and districts jumble together.
World Government (G)[edit]
Az is governed by a Representative Democracy where government leadership is by representatives elected by eligible voters. What determines an eligible voter varies. The representatives determine policy, including selecting members of the bureaucracy. There can be referenda, votes by eligible voters on specific subjects.
- Corruption is common in the Worlds of Leader Rukh; bribes are made to officials to avoid certain taxes, and charismatic individuals can talk their way out of most potential problems and fees.
- To reduce any dissident movements within the military, soldiers are paid and treated well.
World Technology Level (TL)[edit]
Az possesses a Technology Level of TL–6.
- Common Communication technologies for this TL include: Telephone, radio, and television.
- Common Power Generation technologies for this TL include: Early fission power generation, advanced water and wind generation of electricity.
- Common Transportation technologies for this TL include:
- Land: Improved automobiles, early ATV's, and dedicated AFV's.
- Water: Amphibious vehicles, improved submersibles, and early SCUBA gear.
- Air: Early jet aircraft and rotorcraft VTOL's.
- Space: Early unmanned rocket delivery systems and early manned orbital rockets.
World Military[edit]
No information yet available.
World Economy[edit]
No information yet available.
Trade Data[edit]
No information yet available.
World Infrastructure[edit]
This world possesses TBD infrastructure.
World Culture[edit]
No information yet available.
Historical Data[edit]
No information yet available.
World Timeline[edit]
Notable events affecting this world and the surrounding region include the following:
- 1058: Founding of the Worlds of Leader Rukh, a new polity ruled by the eponymous Vargr.
- 1069: Several governments unite to form the Gnoerrgh Rukh Lloell (Anti-Rukh Coalition). The leaders of these six worlds in Spurl Subsector have no desire to become part of Rukh's empire; with Rukh's fleet spread over four subsectors the combined forces of the Coalition are able to defend their territories and maintain their independence from Rukh’s influence.
- 1097: Death of Rukh, in an assault on the Zhodani-claimed world of Khoeghersaeng. The nation continues, after a period of instability.
UWP Listing[edit]
No information yet available.
References & Contributors (Sources)[edit]
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- TBD
- Traveller Wiki Editorial Team
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com