Aruahir I (world)
| Aruahir I/Nufri (Extolian 2128) | |||||||||||||||||||||||||
| Classic Era (1116) | A342854-C
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | K5 V | ||||||||||||||||||||||||
| Planetoid Belts | 0 | ||||||||||||||||||||||||
| Gas Giants | 3 | ||||||||||||||||||||||||
Aruahir I is a poor, moderate population pre-industrial hellworld, with over a hundred million but not yet a billion sophonts struggling to survive in an inhospitable environment.
- Hellworlds often offer daily, and sometimes even hourly, life-threatening situations to their inhabitants. Survivors often develop intense survival skills and tend to be grim realists.
- This world would like to become a major industrial powerhouse in the subsector, but lacks the population and resources to build an adequate workforce and industrial business sector.
- It is a member of the Hive Federation in the Nufri Subsector of Extolian Sector.
- The world serves as the subsector capital with the significant extra trade and prestige associated with that role.
Description (Astrography & Planetology)[edit]
Stellar Data[edit]
System Data[edit]
Mainworld Data[edit]
Mainworld Size (S)[edit]
Aruahir I is a Small World between 4,000km and 5,600km in diameter. The world has low gravity between 0.24G and 0.34G. The horizon will appear about 3km away..
Mainworld Atmosphere (A)[edit]
Aruahir I has a pressure of 0.43 to 0.70 atmospheres. While the thin atmosphere does not require survival gear this atmosphere also contains an unusual taint such as disease, a hazardous gas mix, pollutants, or sulfur compounds which requires the use of a Filter Mask. Some taints may require more protective equipment. TL–3 or more advanced survival gear is required to settle this world. .
Mainworld Hydrosphere (H)[edit]
Aruahir I has 15-25% of its surface covered by liquid water or ice. There may be a few small seas. Wilderness refueling is possible. Water for the inhabitants needs to be imported and extensively recycled. These worlds are Hell Worlds or Poor Worlds depending on their atmosphere..
Mainworld Geography & Topography[edit]
No information yet available.
Mainworld Map[edit]
No information yet available.
Native Lifeforms[edit]
Certain carnivorous lifeforms -- and the habitats supporting them -- are protected due to their important role in predation of Hiver larvae. Hiver intelligence is the product of environmental stresses in infancy; avoiding these perils triggers the larva's capacity for consciousness.
History & Background (Dossier)[edit]
World Starport (Sp)[edit]
Aruahir I has a Class A Starport, an excellent quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and other kinds of repair, and construction of both starships and non-starships. Most ports of this classification have both a Highport and a Downport.
- A small, unobtrusive security force is drawn from the most suitable members of the local militia and stiffened with navy regulars.
- The density of ancillary buildings around the downport means that it is not a good place to build Hiver nests; settlement near a Hive Federation port favours a world's non-Hivers. These communities are difficult to build into predictable social models.
- Ships are subject to mandatory anti-larval fumigation before leaving, to kill any infant Hivers that might have gotten aboard. Hivers are distressed by the notion that a larva might find itself achieving sapience in an environment absent adult Hivers and suitable nests.
World Population (P)[edit]
Aruahir I has a population of 500,000,000 sophonts (hundreds of millions).
World Demographics[edit]
- Hiver, 95%
- The remainder is a mix of other Hive Federation species.
World Languages[edit]
- Hiver Sign Language
- Gurvin
- Non-Hiver locals will typically speak Gurvin augmented with a pidgin of local languages and Ithkluri, to provide ambiguity and metaphor lacking from the standard Gurvin vocabulary.
Urbanization[edit]
Hiver nests within a city are usually small all-Hiver areas, with districts between them populated by a mix of races. Heavy goods typically move underground through tunnels. Little of this activity is seen at surface level and most industry is buried in the base of structures.
World Government (G)[edit]
Aruahir I is governed by a Feudal Technocracy. Society divides itself based on the technical requirements of the society. Each of these functions are granted as a fief to an individual or group. Leadership of these fiefs determines the head of the government.
World Military[edit]
As a member of the Hive Federation, this world can call upon Ithklur warriors as well as its own defence forces.
World Law Level (L)[edit]
Aruahir I has a moderate law level with laws covering many areas of government and interaction. These laws are simple enough that most people can act as their own advocate, though for serious issues a professional is recommended. Law enforcement officials will be present, but not in great numbers. Light assault weapons, and anything more destructive, are typically regulated or prohibited.
World Technology Level (TL)[edit]
Aruahir I possesses a Technology Level of TL–12 or TL-C in Hexadecimal Notation.
- Common Communication technologies for this TL include: Holovision, Personal Global Communications, and advanced Translators.
- Common Power Generation technologies for this TL include: Increasingly advanced fusion plants and advanced fuel cells.
- Common Transportation technologies for this TL include:
- Land, Water & Air: Personal G-Tubes and advanced gravcraft.
- Space: Advanced interplanetary spacecraft (System Craft).
- FTL: Jump Drive-3.
World Economy[edit]
The Hive Federation currency (or closest equivalent) is the Biyzihn.
Trade Data[edit]
No information yet available.
World Culture (Cx)[edit]
No information yet available.
World Infrastructure[edit]
No information yet available.
Historical Data[edit]
No information yet available.
World Timeline[edit]
No information yet available.
References & Contributors (Sources)[edit]
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), TBD.
- ↑ "Jump Map API" and map location from Travellermap.com