Twilight's Peak (book)

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This page describes the Classic Traveler Adventure Twilight's Peak, for the library entry see: Twilight's Peak

Twilight's Peak
Twilight's Peak.png
Classic Traveller Adventure 3
Publisher Game Designers Workshop
Version Classic Traveller
Author Marc Miller
Format LBB (Digest)
Canonical Yes
Edition 1st
Year Published 1980
Pages 64
Available from RPGNow
Product No. 314
Table of Contents
TBD
Twilight's Peak (book) is an early Classic Traveller adventure.

Description (Specifications)[edit]

From a clue in an old worn book, from a rumor in a starport bar... the adventurers are led across the sector in pursuit of a century-old treasure worth millions.

Meanwhile, unknown to anyone, the secret of Twilight's Peak is not a fortune, but death, and death in unexpected ways.

Table of Contents[edit]

Classic Traveller
Adventure 3: Twilight's Peak
Section Page
Introduction Page 4
Crew Briefing Page 6
The Spinward Main Page 8
Rumors Page 10
World Data: Fulacin Page 15
Animal Encounters Page 20
Twilight's Peak Page 24
Library Data Page 41
The Octagon Book Page 50
The Epic Page 52
Referee's Notes Page 56
The Droyne Page 58

Library Data Entries[edit]

  1. Air/Raft
  2. All Terrain Vehicle
  3. Amber Zone
  4. Artifact
  5. Aslan
  6. Bloodwell
  7. Capital
  8. Coyns
  9. Directions, Galactic
  10. Dating Systems
  11. Droyne
  12. Express Boat
  13. False War
  14. Far Trader
  15. Fourth Frontier War
  16. Gas Giant
  17. Groatle
  18. Humaniti
  19. Kirur
  20. Kuzu
  21. Lair
  22. Magneto-Dynamics
  23. Major Race
  24. Minor Race
  25. Oberlindes Lines
  26. Octagon Society
  27. Porozlo, Battle of
  28. Red Zone
  29. Second Frontier War
  30. Six Races
  31. Solomani Hypothesis
  32. Solomani Rim War
  33. Spinward Main
  34. Third Frontier War
  35. Travel Zone
  36. Tukera Lines
  37. Twilight's Peak
  38. Two Thousand Worlds
  39. Vargr
  40. Xboat
  41. Zhodane
  42. Zhodani

Selected Astrography[edit]

Selected Corporations[edit]

  1. Halloran Surveys [1]
  2. Oberlindes Lines
  3. MagnetoDynamics, Inc.
  4. Tukera Lines

Selected Creatures[edit]

  1. Fulacinian Snowcat [2]
  2. Fulacinian Trapper [3]
  3. Groat [4]

Selected Equipment (Combat)[edit]

  1. Automatic Pistol [5]
  2. Battledress
  3. Cloth Armor
  4. Combat Drug
  5. Cutlass [6]
  6. Gauss Rifle
  7. Laser Carbine
  8. PGMP-13
  9. Shotgun [7]

Selected Equipment (Non-combat)[edit]

  1. Binary Glue
  2. Camp Stove
  3. Coyns [8]
  4. Fusion Emergency Light
  5. Fusion Heater
  6. Fusion Regulator parts
  7. Heavy Climbing Rope
  8. Long Range Communicator [9]
  9. Medical Literature
  10. Medium Range Commo Gear [10]
  11. Oxygen Tank [11]
  12. Radiation Diagnostic Equipment
  13. Radiation Treatment Drug
  14. Radio
  15. Radio Responder
  16. Truth Drug
  17. Vacc Suit [12]
  18. Water Bottle

Selected Events[edit]

  1. False War
  2. Fourth Frontier War
  3. Rethenian Festival

Selected Locations[edit]

  1. Imperial Research Station
  2. Mysterious Alien Base
  3. Regina Starport pg 6
  4. Twilight's Peak
  5. Underground Zhodani Base

Selected Organizations[edit]

  1. Gyro Cadiz Task Force
  2. IISS
  3. Imperial Navy
  4. Octagon Society

Selected Polities[edit]

  1. Third Imperium
  2. Zhodani Consulate

Selected Resources[edit]

  1. Construction Robots
  2. Dust-spice
  3. Fine Leathers
  4. Smoked meats
  5. The Octagon Book

Selected Ships[edit]

  1. Bloodwell class Merchant
  2. Kinunir class Battlecruiser
  3. Gazelle class Close Escort
  4. Shivva class Patrol Frigate
  5. System Defense Boat
  6. Type A2 class Far Trader
  7. Type R class Subsidized Merchant
  8. Type S class Scout/Courier
  9. X-boat

Selected Sophonts[edit]

  1. Major Races
    1. Aslan
    2. Droyne
    3. Human
      1. Vilani
      2. Zhodani
    4. Vargr
  2. Precursor
    1. Ancients

Selected Technology[edit]

  1. Anti-matter Battery [13]
  2. Disintegration Device [14]
  3. Disintegrator Pistol [15]
  4. Energy Bridge [16]
  5. Food Replicator [17]
  6. Grav Platform [18]
  7. Holographic World Sphere [19]
  8. Mysterious Power Generator [20]
  9. Phased Teleportation Device [21]
  10. Suspended Animation Ovoid [22]
  11. Teleportation Disk [23]

Selected Vehicles[edit]

  1. Air/Raft
  2. ATV

Selected Worlds[edit]


Meta-history & Background (Dossier)[edit]

The following three adventures were designed to be used together as a complete adventure arc, although they need not be run in sequence.

Adventure Arc: Droyne Drama Saga

  1. Adventure 2 Research Station Gamma
  2. Double Adventure 1 Shadows/Annic Nova
  3. Adventure 3 Twilight's Peak (book)

Credits (Primary Sources)[edit]

External Link/s[edit]

DATA PAGES:

  1. EXTERNAL LINK: Wiki Data Page
  2. EXTERNAL LINK: MGT Forum Inquiry
  3. EXTERNAL LINK: YouTube video

REVIEWS:

  1. EXTERNAL LINK: Google Groups Review

References & Contributions (Sources)[edit]

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This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.

  1. Marc Miller. Twilight's Peak (Game Designers Workshop, 1980), page/s 51.
  2. Marc Miller. Twilight's Peak (Game Designers Workshop, 1980), page/s 20.
  3. Marc Miller. Twilight's Peak (Game Designers Workshop, 1980), page/s 32.
  4. Marc Miller. Twilight's Peak (Game Designers Workshop, 1980), page/s 21.
  5. Marc Miller. Twilight's Peak (Game Designers Workshop, 1980), page/s 5.
  6. Marc Miller. Twilight's Peak (Game Designers Workshop, 1980), page/s 5.
  7. Marc Miller. Twilight's Peak (Game Designers Workshop, 1980), page/s 5.
  8. Marc Miller. Twilight's Peak (Game Designers Workshop, 1980), page/s 12-13, 25, 28, 40, 42-43, 59.
  9. Marc Miller. Twilight's Peak (Game Designers Workshop, 1980), page/s 5.
  10. Marc Miller. Twilight's Peak (Game Designers Workshop, 1980), page/s 5.
  11. Marc Miller. Twilight's Peak (Game Designers Workshop, 1980), page/s 5.
  12. Marc Miller. Twilight's Peak (Game Designers Workshop, 1980), page/s 5.
  13. Marc Miller. Twilight's Peak (Game Designers Workshop, 1980), page/s 39-40.
  14. Marc Miller. Twilight's Peak (Game Designers Workshop, 1980), page/s 38.
  15. Marc Miller. Twilight's Peak (Game Designers Workshop, 1980), page/s 57.
  16. Marc Miller. Twilight's Peak (Game Designers Workshop, 1980), page/s 34.
  17. Marc Miller. Twilight's Peak (Game Designers Workshop, 1980), page/s 38.
  18. Marc Miller. Twilight's Peak (Game Designers Workshop, 1980), page/s 39.
  19. Marc Miller. Twilight's Peak (Game Designers Workshop, 1980), page/s 36, 38-40.
  20. Marc Miller. Twilight's Peak (Game Designers Workshop, 1980), page/s 35-26.
  21. Marc Miller. Twilight's Peak (Game Designers Workshop, 1980), page/s 38.
  22. Marc Miller. Twilight's Peak (Game Designers Workshop, 1980), page/s 35.
  23. Marc Miller. Twilight's Peak (Game Designers Workshop, 1980), page/s 39.
  24. Marc Miller. Twilight's Peak (Game Designers Workshop, 1980), page/s 13.