Treece (world)

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Treece/Lanth (Spinward Marches 2311)
Milieu 1116
D432866-8
StarportD Poor: No Construction, Minor Repair, Unrefined fuel
Size4 Small (6,400 km)
Atmosphere3 Vacuum (very thin)
Hydrographics2 Dry World 20%
Population8 Moderate (600 million)
Government6 Captive Government/Colony
Law6 Moderate Law (no firearms except shotguns)
Tech Level8 Pre-Stellar (superconductors)
See also UWP
jumpmap?sector=Spinward+Marches&hex=2311&options=8451&jump=3&scale=32&junk=junk.png
Jump map from Travellermap.com [1]
System Details
Primary M1 V
Worlds 9
Gas Giants 0
Planetoid Belts 1
Cultural Details
Government Captive government
Law Level Moderate
Cultural Extension 7647
Army size (BEs) 200
Economic Details
Technology Level 8
Economic Extension
B76-3
ResourcesBAbundant
Labor7Moderate (60 million)
Infrastructure6 Limited
Efficiency-3Poor
Importance -2
Resource Units 323
GWP (BCr) 878
World Trade Number 4
Trade Volume (MCr/year) 1,308
Starport Details
Classification Class-D
Port Size 4
Building Capacity (Tons) 600,000
Port employees 105
Port passengers (annual) 3,500

Treece is a poor, non-agricultural, moderate population world with over a hundred million, but not yet at a billion sophonts in population size.

Treece/Lanth (Spinward Marches 2311)
New Era
D4328A6-8
StarportD Poor: No Construction, Minor Repair, Unrefined fuel
Size4 Small (6,400 km)
Atmosphere3 Vacuum (very thin)
Hydrographics2 Dry World 20%
Population8 Moderate (800 million)
GovernmentA Charismatic Dictator
Law6 Moderate Law (no firearms except shotguns)
Tech Level8 Pre-Stellar (superconductors)
See also UWP
Cultural Details
Government Charismatic dictatorship
Law Level Moderate
Cultural Extension 7647
Army size (BEs) 200
Economic Details
Technology Level 8
Economic Extension
B76+0
ResourcesBAbundant
Labor7Moderate (80 million)
Infrastructure6 Limited
Efficiency+0Average
Importance -2
Resource Units 462
GWP (BCr) 878
World Trade Number 4
Trade Volume (MCr/year) 2,269
Starport Details
Classification Class-D
Port Size 4
Building Capacity (Tons) 720,000
Port employees 180
Port passengers (annual) 4,800

Era: New Era

Treece is a poor, non-agricultural, moderate population world with over a hundred million, but not yet at a billion sophonts in population size.

  • It is unable to produce quality foodstuffs and must import them.
  • Life is trying on a world like this and inhabitants are constantly working towards developing a viable source of food production. It is a member of Regency of Deneb in the Lanth Subsector of Spinward Marches Sector.

  • A significant population of Llellewyloly exists on this world.

Description (Astrography & Planetology)[edit]

In addition to the City of Treece, other major settlements on Treece include Witmansburg, Dishak, and Kihulam.

Monostellar System[edit]

Treece Monostellar System
Star Name Hierarchy Color Classification Remarks
Treece Primary Primary Red M1 V


History & Background (Dossier)[edit]

Imperial High (Landed) Nobility[edit]

Treece, as a member world of the Third Imperium, holds the estate of two members of the Imperial Nobility, who are charged with overseeing the world.

Other Data[edit]

The poverty stricken world of Treece was most notable for its export of gallowglass troops for use by interested factions in the Imperial government, or by anyone that could afford their services. When the market for mercs imploded in the Post-Collapse period, the world subsisted upon remittances sent home by the large Treecian contingent in the military and Quarantine Service. The world gained its independence in 1162, perceiving that Inthe was stealing a good portion of this money for its own use.

World Timeline[edit]

  • 1084 - The scout ship "Blatant Lie," a part of the "Gyro Cadiz" task force missing since 984, is found by a naval patrol at Treece (Spinward Marches 2311). [2]

References & Contributors (Sources)[edit]

This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.

  1. "Jump Map API" and map location from Travellermap.com
  2. Marc Miller. Twilight's Peak (Game Designers Workshop, 1980), 12,14.