Djinni (world)

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Djinni/Lanth (Spinward Marches 2111)
Milieu 1116
X559000-0
StarportX No Starport
Size5 Medium (8,000 km)
Atmosphere5 Thin
Hydrographics9 Wet World 90%
Population0 Barren (0)
Government0 No Government structure
Law0 No Law
Tech Level0 Pre-Industrial (primitive)
See also UWP
jumpmap?sector=Spinward+Marches&hex=2111&options=8451&jump=3&scale=32&junk=junk.png
Jump map from Travellermap.com [1]
System Details
Primary K5 V
Worlds 11
Gas Giants 2
Planetoid Belts 2
Cultural Details
Government No government
Law Level No law
Cultural Extension 0000
Army size (BEs) 0
Economic Details
Technology Level 0
Economic Extension
200-5
Resources2Very scarce
Labor0Barren (0)
Infrastructure0 Non-existent
Efficiency-5Extremely poor
Importance -3
Resource Units 0
GWP (BCr) 0
World Trade Number 0
Trade Volume (MCr/year) 0
Starport Details
Classification Class-X
Port Size 0
Building Capacity (Tons) 0
Port employees 0
Port passengers (annual) 0

Djinni is a barren world with no overt population, government, or law level.

Djinni/Lanth (Spinward Marches 2111)
New Era
X559000-0
StarportX No Starport
Size5 Medium (8,000 km)
Atmosphere5 Thin
Hydrographics9 Wet World 90%
Population0 Barren (0)
Government0 No Government structure
Law0 No Law
Tech Level0 Pre-Industrial (primitive)
See also UWP
Cultural Details
Government No government
Law Level No law
Cultural Extension 0000
Army size (BEs) 0
Economic Details
Technology Level 0
Economic Extension
200-5
Resources2Very scarce
Labor0Barren (0)
Infrastructure0 Non-existent
Efficiency-5Extremely poor
Importance -3
Resource Units 0
GWP (BCr) 0
World Trade Number 0
Trade Volume (MCr/year) 0
Starport Details
Classification Class-X
Port Size 0
Building Capacity (Tons) 0
Port employees 0
Port passengers (annual) 0

Era: New Era

Djinni is a barren world with no overt population, government, or law level.

  • This world could be populated if anyone had an inclination to do so... This world designated as a Red Zone with an environment, laws, customs, life forms, or other conditions that make it extremely dangerous to visitors. Everyone is forbidden to travel here. It is a member of Regency of Deneb in the Lanth Subsector of Spinward Marches Sector.

Description / Astrography & Planetology[edit]

This world is located on the Spinward Main.

Monostellar System[edit]

Djinni Monostellar System
Star Name Hierarchy Color Classification Remarks
Djinni Primary Primary Orange K5 V


IISS Astrographics Survey[edit]

2111 Djinni (Imperial) - Red Zone

Starport: Class I.

Diameter: 4,116 miles (6,600 km).
Atmosphere: Thin oxygen-nitrogen.
Hydrographics: 91%.
Climate: Normal.
Population: No permanent occupants, apart from a Scout Service team manning the starport and monitoring the interdiction order.
Government: None.
Control Level: 0.
Tech Level: None.
World Trade Number: 1.0.


System Data[edit]

No information yet available.

Mainworld Data[edit]

Triton is 91% oceans with the remaining 9% consisting of volcanic atolls.

Mainworld Geography & Topography[edit]

No information yet available.

Native Lifeforms[edit]

The presence of sea life, some of which are rumored to be sentient is the reason for the interdict.

History & Background / Dossier[edit]

The official reason for the Red Zone interdiction order has been kept classified as a means of protecting the privacy and security of this undeveloped culture.

Imperial High / Landed Nobility[edit]

Despite being a world under Imperial control, this world-system's Red Zone rating has kept any Imperial Nobility from being appointed to it.

World Starport[edit]

Djinni does not have a starport.

  • The world has no shipyard and no facilities to for repair.
  • This facility has no refueling infrastructure and can provide no fuel. Visiting craft must seek their own fuel supplies.

World Technology Level[edit]

Djinni possesses a Technology Level of TL-0.

  • These worlds often contain a Proto-Sophont species beginning to establish a nascent civilization and society.
  • This world is in its Alpha Period and has not yet been interfered with by a higher technology civilization.
  • Common Communication technologies for this TL include: Bodily communicative apparati, courier-runners, and smoke signals.
  • Common Power Generation technologies for this TL include: Bodily muscle.
  • Common Transportation technologies for this TL include:
    • Land: Bodily locomotion, riding beasts, and litters or sedan chairs.
    • Water: Swimming, rafts, and canoes.
    • Air: Typically not available unless a bodily ability.

World Government[edit]

Djinni has no well-defined government structure.

  • In many cases, tribal, clan or family bonds predominate.
  • The typical power source of this government is an Pantocracy or Chaos.
  • The typical power structure of this government is a Confederation (Anarchy).

World Military[edit]

No information yet available.

World Economy[edit]

No information yet available.

Trade Data[edit]

No information yet available.

World Demographics[edit]

No information yet available.

World Culture[edit]

No information yet available.

Urbanization[edit]

No information yet available.

Historical Data[edit]

No information yet available.

World Timeline[edit]

No information yet available.

UWP Listing[edit]

No information yet available.

References & Contributors (Sources)[edit]

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  1. "Jump Map API" and map location from Travellermap.com