Kalebru (world)
| Kalebru/Jungleblut (Far Frontiers 2137) | |||||||||||||||||||||||||
| Classic Era (1116) | X667404-0
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| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | G4 V | ||||||||||||||||||||||||
| Planetoid Belts | 2 | ||||||||||||||||||||||||
| Gas Giants | 4 | ||||||||||||||||||||||||
Kalebru is a nonindustrial garden world with a near-ideal, utopian environment conducive to most sophonts.
- As a nonindustrial world, it requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
- Its economy and population are growing and living conditions are expected to moderately rise barring outside forces.
- It is a Non-Aligned world dominated by human sophonts located in the Jungleblut Subsector of Far Frontiers Sector.
Description (Astrography & Planetology)
No information yet available.
System Data
No information yet available.
Mainworld Data
No information yet available.
Mainworld Size (S)
No information yet available.
Mainworld Atmosphere (A)
Kalebru has a pressure of 0.71 to 1.49 atmospheres. A Standard Atmosphere does not require survival gear and will likely be easy for most sophonts to breathe.
Mainworld Hydrosphere (H)
No information yet available.
Mainworld Geography & Topography
No information yet available.
Mainworld Map
No information yet available.
Native Lifeforms
No information yet available.
History & Background / Dossier
The tribesmen of Kalebru live at TL-0. The anthropologist Dr. Gilenkaar is noted for his work among them.
World Starport
Kalebru does not have a starport. The Class X Starport is an indication that no starport exists in the system. There are no facilities or services available, and no site marked for landing.
World Technology Level
Kalebru possesses a Technology Level of TL–0.
- These worlds often contain a Proto-Sophont species beginning to establish a nascent civilization and society.
- This world is in its Alpha Period and has not yet been interfered with by a higher technology civilization.
- Common Communication technologies for this TL include: Bodily communicative apparati, courier-runners, and smoke signals.
- Common Power Generation technologies for this TL include: Bodily muscle.
- Common Transportation technologies for this TL include:
- Land: Bodily locomotion, riding beasts, and litters or sedan chairs.
- Water: Swimming, rafts, and canoes.
- Air: Typically not available unless a bodily ability.
World Government
Kalebru has no central government or substantial government apparatus; an Anarchy. The largest governmental structure would be a family, tribe, or single clan. The largest group will be between 50 and 100 individuals, and there may be dozens to hundreds of them. This governmental structure can be stable over long periods of time if the population remains small or geographically separated.
World Military
No information yet available.
World Economy
No information yet available.
Trade Data
No information yet available.
World Demographics
No information yet available.
World Culture
No information yet available.
Urbanization
No information yet available.
Historical Data
No information yet available.
World Timeline
No information yet available.
UWP Listing
No information yet available.
References & Contributors / Sources
- J. Andrew Keith, Marc Miller, John Harshman. Aslan (Game Designers Workshop, 1984), . (named but no further details)
- Classic Traveller Paranoia Press Vanguard Reaches
- Classic Traveller Paranoia Press, Vanguard Reaches, 1991 online updates by Chuck Kallenbach
- Classic Traveller Alien Module 4: Zhodani (named but no further details)
- MegaTraveller Alien - Solomani & Aslan (dot map provided)
- External Link: TravellerMap T5SS Data
- ↑ "Jump Map API" and map location from Travellermap.com