Difference between revisions of "Luto (world)"
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{{UWP | {{UWP | ||
| − | |name= {{World|Luto| | + | |name= {{World|Luto|Numbis|Philamen|1017}} |
|image = | |image = | ||
|system= | |system= | ||
| Line 20: | Line 20: | ||
}} | }} | ||
{{World summary |name= Luto|trade=Ic Na}} | {{World summary |name= Luto|trade=Ic Na}} | ||
| − | {{World summary YeCo|sector= | + | {{World summary YeCo|sector= Numbis |subsector=Philamen}} |
== Description (Astrography & Planetology) == | == Description (Astrography & Planetology) == | ||
| − | |||
| − | {{ | + | === Stellar Data === |
| + | {{MonostellarSystem | ||
|name = Luto | |name = Luto | ||
|primary = M1 V | |primary = M1 V | ||
| − | |PrimaryNotes = | + | |PrimaryNotes = |
}} | }} | ||
| Line 54: | Line 54: | ||
=== World Starport === | === World Starport === | ||
{{Starport|name= Luto|Starport=B}} | {{Starport|name= Luto|Starport=B}} | ||
| + | * There is a central starport authority controlling class A and B ports within the [[Yeskoth Corporate]]. | ||
| + | * [[Third Imperium]] vessels, save for traders and merchants, are not permitted here. | ||
=== World Technology Level === | === World Technology Level === | ||
| Line 60: | Line 62: | ||
=== World Government === | === World Government === | ||
{{WorldGov|name= Luto|Government=7}} | {{WorldGov|name= Luto|Government=7}} | ||
| + | |||
| + | The central government of the Yeskoth Corporate takes a very light hand in controlling local politics. However, the Yeskoth central government places large numbers of robots and installs AI systems on all worlds within the Corporate to monitor local activity and ensure loyalty. Having to interface with robots and AI is a common way of life on any Yeskoth Corporate world. | ||
==== World Law Level ==== | ==== World Law Level ==== | ||
| − | No information yet available. | + | No information yet available. |
| + | |||
| + | As with all Yeskoth worlds, [[K'Kree]] are not permitted and will be denied visas and other legal documents for entry. | ||
==== World Military ==== | ==== World Military ==== | ||
| − | No information yet available. | + | No information yet available. |
=== World Economy === | === World Economy === | ||
| Line 91: | Line 97: | ||
No information yet available. | No information yet available. | ||
| − | + | === World Timeline === | |
| + | These are some of the more important historical events that have affected this world and the surrounding region: | ||
| + | |||
| + | * Circa [[-2130]]: The worlds that will become the [[Corona Regnum]] are settled as a Terran cultural region. These [[Corona Arc]] colonies make contact with local Minor Races and, in time, the [[Hiver]]s. | ||
| + | ** Around the same time, the [[Vilani]] of the [[Lishun Suugugki]] subculture enter the region. | ||
| + | * -2038: Several Hiver-inhabited worlds in Numbis are occupied by the [[K'kree]], who begin exterminating local carnivore populations. | ||
| + | * [[-2029]] to [[-2013]]: The [[Hiver-K'kree War]] threatens the Hiver community. | ||
| + | ** Reactions among the Terran colonies are mixed. | ||
| + | * (-1776 to 0): The [[Long Night]]. | ||
| + | * Circa -1550: A reportedly zealous response to K'kree probes leads to the first declared [[Corona Regnum]], as the systems of the Corona unite to stand against the larger threat. | ||
| + | ** The Regnum lasts roughly two centuries before collapsing in on itself. | ||
| + | ** The Gold Union forms at some unknown point on the Numbis-Crucis Margin border. It will in time apparently become the [[Amalgamation Union]]. | ||
| + | * -740: New Human states in Numbis began to expand and conquer, causing the Corona Regnum to reform as a defensive act. | ||
| + | * -710: Having repulsed attempts on its territory, the Corona Regnum begins conquering systems outside of the traditional Corona. | ||
| + | * -510: The second Regnum collapses, again under its own weight. | ||
| + | * [[0|The Year 0]]: Far to [[spinward]], the [[Third Imperium]] is founded. | ||
| + | * 224: A brief Third Corona Regnum is declared, but doesn't survive the death in fleet battle of its founder eight years later. | ||
| + | * [[300]]-[[420]]: The Imperial First Survey. | ||
| + | ** Some ships of the Survey go missing in the region. Fragmentary reports suggest that the Amalgamation ("Gold") Union is destabilizing. | ||
| + | * [[890]]: The [[Yeskoth Corporate]] begins formation around [[Edienta (world)|Edienta]] and [[Coreeedo (world)|Coreeedo]]. | ||
| + | * [[995]] to [[1065]]: The {{Imperial}} [[Second Survey]]. | ||
| + | ** There is no sign of the Amalgamation Union, aside from common architectural themes in old capital buildings and monuments. | ||
| + | |||
| + | ==== UWP Listing ==== | ||
No information yet available. | No information yet available. | ||
Latest revision as of 00:07, 18 December 2025
| Luto/Philamen (Numbis 1017) | |||||||||||||||||||||||||
| Classic Era (1116) | B31387A8
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | M1 V | ||||||||||||||||||||||||
| Planetoid Belts | 0 | ||||||||||||||||||||||||
| Gas Giants | 0 | ||||||||||||||||||||||||
Luto is an icy, non-agricultural world, whose surface is ice-capped and with nearly all of its water frozen.
- It is unable to produce quality foodstuffs and must import them.
- It is a member of the Yeskoth Corporate in the Philamen Subsector of Numbis Sector.
Description (Astrography & Planetology)[edit]
Stellar Data[edit]
System Data[edit]
No information yet available.
Mainworld Data[edit]
No information yet available.
Mainworld Atmosphere[edit]
Luto has a pressure of less than 0.1 atmospheres which requires the use of a Vacc Suit. TL–8 or more advanced survival gear is required to settle this world.
Mainworld Geography & Topography[edit]
No information yet available.
Mainworld Map[edit]
No information yet available.
Native Lifeforms[edit]
No information yet available.
History & Background (Dossier)[edit]
No information yet available.
World Starport[edit]
Luto has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.
- There is a central starport authority controlling class A and B ports within the Yeskoth Corporate.
- Third Imperium vessels, save for traders and merchants, are not permitted here.
World Technology Level[edit]
Luto possesses a Technology Level of TL–8.
- Common Communication technologies for this TL include: Fiber optics, improved telephones, and satellite communication and data networks.
- Common Power Generation technologies for this TL include: Improved geothermal and improved batteries.
- Common Transportation technologies for this TL include:
- Land: Advanced automobiles.
- Water: Triphibians and early artificial gills.
- Air: Improved helicopters and hypersonic jets.
- Space: Space shuttles, early space stations, and improved interplanetary spacecraft (System Craft).
World Government[edit]
Luto has a Balkanized Government. There is no central world government. The world has several governments competing for control of the world. These may be allies, cooperating, competitors, or at war with each other.
The central government of the Yeskoth Corporate takes a very light hand in controlling local politics. However, the Yeskoth central government places large numbers of robots and installs AI systems on all worlds within the Corporate to monitor local activity and ensure loyalty. Having to interface with robots and AI is a common way of life on any Yeskoth Corporate world.
World Law Level[edit]
No information yet available.
As with all Yeskoth worlds, K'Kree are not permitted and will be denied visas and other legal documents for entry.
World Military[edit]
No information yet available.
World Economy[edit]
No information yet available.
Trade Data[edit]
No information yet available.
World Demographics[edit]
No information yet available.
World Culture[edit]
No information yet available.
World Language/s[edit]
No information yet available.
Urbanization[edit]
No information yet available.
World Infrastructure[edit]
No information yet available.
Historical Data[edit]
No information yet available.
World Timeline[edit]
These are some of the more important historical events that have affected this world and the surrounding region:
- Circa -2130: The worlds that will become the Corona Regnum are settled as a Terran cultural region. These Corona Arc colonies make contact with local Minor Races and, in time, the Hivers.
- Around the same time, the Vilani of the Lishun Suugugki subculture enter the region.
- -2038: Several Hiver-inhabited worlds in Numbis are occupied by the K'kree, who begin exterminating local carnivore populations.
- -2029 to -2013: The Hiver-K'kree War threatens the Hiver community.
- Reactions among the Terran colonies are mixed.
- (-1776 to 0): The Long Night.
- Circa -1550: A reportedly zealous response to K'kree probes leads to the first declared Corona Regnum, as the systems of the Corona unite to stand against the larger threat.
- The Regnum lasts roughly two centuries before collapsing in on itself.
- The Gold Union forms at some unknown point on the Numbis-Crucis Margin border. It will in time apparently become the Amalgamation Union.
- -740: New Human states in Numbis began to expand and conquer, causing the Corona Regnum to reform as a defensive act.
- -710: Having repulsed attempts on its territory, the Corona Regnum begins conquering systems outside of the traditional Corona.
- -510: The second Regnum collapses, again under its own weight.
- The Year 0: Far to spinward, the Third Imperium is founded.
- 224: A brief Third Corona Regnum is declared, but doesn't survive the death in fleet battle of its founder eight years later.
- 300-420: The Imperial First Survey.
- Some ships of the Survey go missing in the region. Fragmentary reports suggest that the Amalgamation ("Gold") Union is destabilizing.
- 890: The Yeskoth Corporate begins formation around Edienta and Coreeedo.
- 995 to 1065: The Imperial Second Survey.
- There is no sign of the Amalgamation Union, aside from common architectural themes in old capital buildings and monuments.
UWP Listing[edit]
No information yet available.
UWP Listing[edit]
No information yet available.
References & Contributors (Sources)[edit]
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Classic Traveller Alien Module 2: K'kree (named but no further data)
- Periodical: Challenge 26 in article: "The Tuktaar Connection" by: John Marshal
- EXTERNAL LINK: Federation Development Agency (Non-Canon) by Author & Contributor: Leroy W.L. Guatney
- Traveller Wiki Editorial Team
- Author & Contributor: Enoki
- Author & Contributor: Leroy W.L. Guatney
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com