Difference between revisions of "Emergency Locker"

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[[File:Emergency.jpg|right]]
 
An [[Emergency Locker]] is typically a small cabinet holding a [[Vacc Suit]] and emergency supplies.
 
An [[Emergency Locker]] is typically a small cabinet holding a [[Vacc Suit]] and emergency supplies.
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* A [[Ship's Locker]] is a related ship fitting.
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* Its contents are effectively identical to a [[Survival Kit]].
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* It is a kind of [[Ship Equipment]].
  
== Description (Specifications) ==
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== Description ([[Specifications]]) ==
Imperial safety regulations require that an emergency locker is provided for each crewmember and passenger carried aboard a [[starship]] or [[spacecraft]]. They are designed to keep an individual alive in a [[vacuum]] and in a variety of planetary environments.
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Imperial safety regulations require that a stocked emergency locker is provided for each [[crewmember]] and [[passenger]] carried aboard a [[starship]] or [[spacecraft]]. They are designed to give an individual the best chance of survival either in a [[vacuum]] or in a variety of planetary [[environment]]s. Similar emergency equipment is carried by the [[vessel]]s of most other spacefaring [[culture]]s.
  
Emergency Lockers are sited in locations where they are easy to access, typically close to airlocks, within passageways, and within generally accessible areas such as wardrooms and lounges.
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Emergency Lockers are sited in locations where they are easy to access, typically close to [[airlock]]s, within passageways, and within generally accessible areas such as wardrooms and lounges. They are clearly marked.
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=== Regulation Locker ===
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==== Contents ====
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Each Regulation Emergency Locker officially contains:
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* An emergency (lightweight) [[vacc suit]] with an inflatable bubble helmet.
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** The [[vacc suit]] is made from high visibility materials.
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* A "grab case" containing a variety of supplies: dimensions of 50 x 40 x 15 cm. 0.1 kg.
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** [[Filter Respirator Combination]], including [[goggles]]: one per kit. Negligible weight.
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** [[Water]]: eight half-liter cans. 6 kg.
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** [[Ration]]s: thirty day supply. 1.5 kg.
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** [[Cold-Light Stick]]s: 30 included. 0.3 kg.
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** [[Emergency Beacon|Commlink/Beacon]]: one per kit. 1.5 kg.
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** [[Flare]]s: four per kit. 1 kg.
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** [[Rifle]], Survival: a light-weight rifle which disassembles into three basic components. It has 500 rounds of ammunition. 2.5 kg (including ammo).
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** [[Tarpaulin]], made from high visibility materials. 2 kg.
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** [[Cord]]: 2mm x 300 m. 0.1 kg.
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** [[Rope]]: 1 cm x 50 m. 0.2 kg.
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** [[Grapnel|Grappling Hook]]: 0.5 kg.
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** [[Mountaineer's Kit|Climbing Spikes & Hammer]]: 1.5 kg.
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** [[Medical Kit|First Aid Kit]]: 1 kg.
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** [[Machete]]. 0.35 kg.
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** [[Binoculars]]. 1 kg.
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** [[Sheltersuit]] and [[Heat Pump]]: 2 kg.
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** Water Purification Equipment, including [[Water Purification Tablets]]: 1 kg.
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** Inflatable Raft: 0.5 kg.
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** Miscellaneous: a compass, fishhooks and line, mirror, matches, etc. Negligible weight.
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** Survival Manual: varying formats depending on manufacturer. 0.1 kg.
  
Each Locker officially contains:
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Total kit weight is 23 kilograms.
* an emergency (lightweight) [[vacc suit]] with an inflatable bubble helmet.
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* A "grab pack" containing a variety of supplies:
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=== "Light Locker" ===
** Filter/Respirator Combination: One per kit, as per [[Classic Traveller|CT]] [[Book 3]] ''[[Worlds and Adventures]]''. Negligible weight.
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Most vessels carry a reduced version of the Regulation Emergency Locker: the so-called "Light Locker". Generally it strips out bulkier items (such as climbing equipment) and anything that could be hazardous to the personnel aboard the vessel if it fell into the wrong hands (such as the [[rifle]], the ammunition and the machete).
** Water: Eight half-liter cans of distilled water. 6 kg.
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** Food: A thirty day supply of dietary supplements and food concentrates for one person. 1.5 kg.
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==== Contents ====
** Cold-Light Sticks: 30 hollow plastic tubes containing two chemical compounds separated by a thin wall. When flexed, the membrane ruptures, and the chemicals react with each other, giving off a soft light, lasting for 24 hours. The light cannot be turned off once started. 0.3 kg.
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* An emergency (lightweight) [[vacc suit]] with an inflatable bubble helmet.
** Commlink/Beacon: A combination long range radio (500 km) and signaling transponder. One per kit. 1.5 kg.
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* A "Grab Pack" containing a variety of supplies: dimensions of 40 x 30 x 15 cm. 0.1 kg.
** Flares: 4 per kit. Signaling devices which, when activated, emit a colored smoke and bright light for 15 minutes. 1 kg.
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** [[Filter Respirator Combination]], including [[goggles]]: one per kit. Negligible weight.
** [[Rifle]], Survival: A light-weight rifle which disassembles into three basic components: barrel, action, and hollow stock in which the other two may be stored. A five round magazine inserts into the rifle, forward of the trigger guard, and one round is fired per pull of the trigger. The weapon comes with 500 rounds of ammunition and is treated as rifle -2. 2.5 kg (including ammunition).
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** [[Cold-Light Stick]]s: 30 included, 0.3 kg.
** Tarpaulin: As described in [[Classic Traveller|CT]] [[Book 3]] ''[[Worlds and Adventures]]''. 2 kg.
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** [[Emergency Beacon|Commlink/Beacon]]: one per kit. 1.5 kg.
** Cord: 2mm diameter x 300 m length, suitable for snares, and so on.
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** [[Flare]]s: four per kit. 1 kg.
** Rope: 1 cm diameter x 50 m length, suitable for climbing and so on.
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** [[Tarpaulin]], made from high visibility materials. 2 kg.
** Grappling Hook: A lightweight three-pronged hook, used in climbing, when attached to a rope.
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** Cord: 2mm x 300 m. 0.1 kg.
** Climbing Spikes & Hammer: 24 lightweight metal spikes for climbing steep rock faces, and a hammer for driving them in. Cord, rope, hook, spikes, hammer: 1.5 kg.
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** [[Medical Kit|First Aid Kit]]: 1 kg.
** First Aid Kit: A small package of bandages, splints, drugs, and other equipment for field treatment of minor injuries. 1 kg.
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** [[Sheltersuit]] and [[Heat Pump]]: 2 kg.
** [[Machete]]: Equivalent to blade, as in [[Classic Traveller|CT]] [[Book 1]] ''[[Characters and Combat]]''. Used in cutting vegetation to clear a path, campsite, etc. 0.35 kg.
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** Water Purification Equipment, including [[Water Purification Tablets]]. 1 kg.
** Binoculars: As in [[Classic Traveller|CT]] [[Book 3]] ''[[Worlds and Adventures]]''. 1 kg.
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** Miscellaneous: a compass, fishhooks and line, mirror, matches, etc. Negligible weight.
** Sheltersuit: A loose fitting garment with facemask, gloves, and hood which can be used with a battery operated heat pump to provide protection from all but the most extreme conditions of heat and cold.
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** Survival Manual: varying formats depending on manufacturer. 0.1 kg.
*** Heat Pump: Used with the Sheltersuit, above. When activated, the self-contained battery is good for an average 30 days continuous operation. The heat pump can also be used to heat or cool a shelter, such as a tent or small cave, but its duration is reduced considerably. Suit and pump: 2 kg.
 
** Water Purification Equipment: A small distilling apparatus, filters, and chemical purification tablets, capable of removing harmful components from water and rendering it potable. 1 kg.
 
** Raft: An inflatable raft capable of keeping one person (or 120 kgs) afloat in water. 0.5 kg.
 
** Miscellaneous: A compass, fishhooks and line, matches, etc. Negligible weight.
 
** Survival Manual: A hand held portable microfilm reader with self-contained instructions for survival under many adverse conditions. 0.1 kg.
 
* Carrying Case: 50 x 40 x 15 cm. 0.1 kg.
 
  
Total kit weight is 23 kilograms.
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Total kit weight is 9.1 kilograms.
  
== History & Background ==
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A "Light Locker" may contain separately stored packaged supplies of [[Ration|rations]] and [[water]] that may be taken as required.
Most vessels carry a reduced version of this kit: the so-called "Light Locker". Generally it strips out items that could be hazardous to the personnel aboard the vessel if they fell into the wrong hands, such as the rifle, the ammunition and the machete. The crew use their personal weapons and equipment in such cases, or they do without.
 
  
* An emergency (lightweight) vacc suit with an inflatable bubble helmet.
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== History & Background ([[Dossier]]) ==
* Filter/Respirator Combination: One per kit. Negligible weight.
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Emergency lockers were noted as a construction requirement on vessels of the [[Terran Confederation]].
* Cold-Light Sticks: 30 included, 0.3 kg.
 
* Commlink/Beacon: one per kit. 1.5 kg.
 
* Flares: 4 per kit. 1 kg.
 
* Tarpaulin: 2 kg.
 
* Cord: 2mm diameter x 300 m length. 0.3 kg.
 
* First Aid Kit: 1 kg.
 
* Sheltersuit and Heat Pump: Suit and pump: 2 kg.
 
* Water Purification Equipment: 1 kg.
 
* Miscellaneous: A compass, fishhooks and line, matches, etc. Negligible weight.
 
* Survival Manual: 0.1 kg.
 
* Carrying Case: 40 x 30 x 15 cm. 0.1 kg.
 
  
Total kit weight is 9.3 kilograms.
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The contents of the modern Regulation Emergency Locker were defined during the expansion of the [[Sylean Federation]], when the crews of ships were far more likely to find themselves stranded in barren, unpopulated wildernesses. Light Lockers, lacking weapons and more specialized equipment, are more common within civilized areas, where the risk of a hijacking is greater than the dangers presented by a forced landing in a remote region.
  
== References & Contributors (Sources) ==
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== References & Contributors ([[Sources]]) ==
 
{{Intermediate}}
 
{{Intermediate}}
 
{{Detail}}
 
{{Detail}}
 
{{Sources
 
{{Sources
|S1= [[Loren K. Wiseman]]. [[Classic Traveller|CT]] Double Adventure 4 ''[[Marooned/Marooned Alone]]'' ([[GDW]] 1981) 7-8
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|S1= [[Loren K. Wiseman]]. [[Classic Traveller|CT]] Double Adventure 4 ''[[Marooned/Marooned Alone]]'' ([[Game Designers' Workshop]] 1981) 7-8
|S2= [[Traveller Wiki Editorial Team]]
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|S2= Equipment drawn from [[Classic Traveller|CT]] [[Book 3]] ''[[Worlds and Adventures]]''.
|S3= Author & Contributor: Lord (Marquis) and Master Scout Emeritus [[User: Alagoric|Adie Alegoric Stewart]] of the [[IISS]]
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|S3= [[Traveller Wiki Editorial Team]]
|S4= Author & Contributor: Lord (Marquis) and Master of Sophontology [[User:Maksim-Smelchak|Maksim-Smelchak]] of the [[Ministry of Science]]  
+
|S4= Author & Contributor: Lord (Marquis) and Master Scout Emeritus [[Adie Alegoric Stewart]] of the [[IISS]]
 +
|S5= Author & Contributor: Lord (Marquis) and Master of Sophontology [[Maksim-Smelchak]] of the [[Ministry of Science]]  
 
}}
 
}}
  
  
{{LEN|}}
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[[Category: Ship Equipment]]
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{{LEN|Emergency}}

Latest revision as of 13:18, 23 May 2019

Emergency.jpg

An Emergency Locker is typically a small cabinet holding a Vacc Suit and emergency supplies.

Description (Specifications)[edit]

Imperial safety regulations require that a stocked emergency locker is provided for each crewmember and passenger carried aboard a starship or spacecraft. They are designed to give an individual the best chance of survival either in a vacuum or in a variety of planetary environments. Similar emergency equipment is carried by the vessels of most other spacefaring cultures.

Emergency Lockers are sited in locations where they are easy to access, typically close to airlocks, within passageways, and within generally accessible areas such as wardrooms and lounges. They are clearly marked.

Regulation Locker[edit]

Contents[edit]

Each Regulation Emergency Locker officially contains:

Total kit weight is 23 kilograms.

"Light Locker"[edit]

Most vessels carry a reduced version of the Regulation Emergency Locker: the so-called "Light Locker". Generally it strips out bulkier items (such as climbing equipment) and anything that could be hazardous to the personnel aboard the vessel if it fell into the wrong hands (such as the rifle, the ammunition and the machete).

Contents[edit]

Total kit weight is 9.1 kilograms.

A "Light Locker" may contain separately stored packaged supplies of rations and water that may be taken as required.

History & Background (Dossier)[edit]

Emergency lockers were noted as a construction requirement on vessels of the Terran Confederation.

The contents of the modern Regulation Emergency Locker were defined during the expansion of the Sylean Federation, when the crews of ships were far more likely to find themselves stranded in barren, unpopulated wildernesses. Light Lockers, lacking weapons and more specialized equipment, are more common within civilized areas, where the risk of a hijacking is greater than the dangers presented by a forced landing in a remote region.

References & Contributors (Sources)[edit]

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This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Mongoose Publishing or by permission of the author. The page history lists all of the contributions.