Zudagim (world)
| Zudagim/Strand (Corridor 1415) | |||||||||||||||||||||||||
| Classic Era (1116) | E68299A-5
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | F4 V | ||||||||||||||||||||||||
| Planetoid Belts | 2 | ||||||||||||||||||||||||
| Gas Giants | 2 | ||||||||||||||||||||||||
Zudagim is a high-population, pre-rich world with a billion or more sophonts in population size.
- It lacks adequate resources to expand its economy to a rich status.
- Its economy and population are rapidly growing and living conditions are expected to quickly rise barring outside forces.
- This is a "low technology" world with technology competencies well below standard for Charted Space.
- It is a member of the Third Imperium in the Strand Subsector of Corridor Sector in the Domain of Vland.
Description (Astrography & Planetology)[edit]
This world is part of the namesake Zudagim Cluster.
Stellar Data[edit]
System Data[edit]
No information yet available.
Mainworld Data[edit]
Mainworld Size (S)[edit]
Zudagim is a Meso World between 8,800km and 10,400km in diameter. The world has a standard gravity between 0.6G and 0.8G. The horizon will appear about 4.4km away.
Mainworld Atmosphere (A)[edit]
Zudagim has a pressure of 1.50 to 2.49 atmospheres. A Dense Atmosphere requires no survival gear although it may be hard on sophonts not accustomed to it.
Mainworld Hydrosphere (H)[edit]
Zudagim has 15-25% of its surface covered by liquid water or ice. There may be a few small seas. Wilderness refueling is possible. Water for the inhabitants needs to be imported and extensively recycled. These worlds are Hell Worlds or Poor Worlds depending on their atmosphere.
Mainworld Geography & Topography[edit]
No information yet available.
Mainworld Map[edit]
No information yet available.
Native Lifeforms[edit]
Apart from a few succulent plants, Zudagim has almost no life of its own, and introduced species have not done well.
History & Background (Dossier)[edit]
Imperial High / Landed Nobility[edit]
Zudagim, as a member world of the Third Imperium, holds the estate of an Imperial Landed Knight who acts as an Imperial representative to the world, and the estate and fiefdom of two members of the Imperial Landed Nobility, who oversee affairs regarding the world at an Interstellar and Imperial level.
- It holds the estate of an Imperial knight, the Imperial representative to the world.
- It holds the estate of an Imperial baronet.
- It holds the fiefdom of an Imperial count.
World Starport[edit]
Zudagim has a Class E Starport, a frontier quality installation with few expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of a downport.
World Population (P)[edit]
Zudagim has a population of 8,000,000,000 sophonts (billions).
- High Population Worlds like this tend to have huge consumer markets.
World Technology Level[edit]
Zudagim possesses a Technology Level of TL–5.
- Common Communication technologies for this TL include: Telephone, radio, and television.
- Common Power Generation technologies for this TL include: Electricity, hydrocarbon internal combustion, and the most fundamental atomic energy.
- Common Transportation technologies for this TL include:
- Land: Ground cars or automobiles and tracked vehicles.
- Water: Large ships and submersibles with steel hulls.
- Air: Early aircraft including seaplanes and very early unmanned rockets.
The overcrowded cities of Zudagim are potentially a hungry market for TL-6 to TL-8 goods but thus far the world has seen little incoming trade.
World Government[edit]
Zudagim is governed by an Impersonal Bureaucracy. The leadership of the government takes another form (democracy, dictatorship, oligarchy), but the bureaucracy dictates government policy and its execution. Government leadership is reduced to little more than figureheads and does not select the bureaucracy leadership or its members.
World Law Level[edit]
No information yet available.
World Military[edit]
No information yet available.
World Economy[edit]
No information yet available.
Trade Data[edit]
No information yet available.
World Demographics[edit]
No information yet available.
World Culture[edit]
No information yet available.
World Language/s[edit]
No information yet available.
Urbanization[edit]
No information yet available.
Historical Data[edit]
No information yet available.
World Timeline[edit]
No information yet available.
UWP Listing[edit]
No information yet available.
References[edit]
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), TBD.
- MegaTraveller The Early Adventures
- MegaTraveller Rebellion Sourcebook (pg. 26)
- Marc Miller. Imperial Encyclopedia (Game Designers Workshop, 1987), TBD.
- Gary L. Thomas. "Corridor Sector Data/Library." The Travellers' Digest 18 (1989): .
- Marc Miller. First Survey (Imperium Games, 1996), TBD.
- Cirque (Campaign Source) Cirque: The Usual Suspects
- Peter Gray - TNE RCES
- ↑ "Jump Map API" and map location from Travellermap.com