Zudagim (world)
Zudagim/Strand (Corridor 1415) | |||||||||||||||||||||||||
Classic Era (1116) | E68299A-5
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | F4 V | ||||||||||||||||||||||||
Planetoid Belts | 2 | ||||||||||||||||||||||||
Gas Giants | 2 |
Zudagim is a high-population, pre-rich world with a billion or more sophonts in population size.
- It lacks adequate resources to expand its economy to a rich status.
- Its economy and population are rapidly growing and living conditions are expected to quickly rise barring outside forces.
- This is a "low technology" world with technology competencies well below technology standards for Charted Space.
- It is a member of the Third Imperium in the Strand Subsector of Corridor Sector in the Domain of Vland.
Description (Astrography & Planetology)[edit]
No information yet available.
Monostellar System[edit]
Zudagim Monostellar System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Zudagim F4 V
Primary Main Sequence 1.38 6550 - 6670 3.08729 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0071 0.1457 1.58 - 2.75 0.71 7.1 Orbit # * 0 4 2 6
System Data[edit]
No information yet available.
Mainworld Data[edit]
No information yet available.
Mainworld Geography & Topography[edit]
No information yet available.
Mainworld Map[edit]
No information yet available.
Native Lifeforms[edit]
No information yet available.
History & Background (Dossier)[edit]
No information yet available.
Imperial High / Landed Nobility[edit]
Zudagim, as a member world of the Third Imperium, holds the estates of three members of the Imperial Nobility, who are charged with overseeing the world.
- It holds the estate of an Imperial knight.
- It holds the estate of an Imperial baronet.
- It holds the fiefdom of an Imperial count.
World Starport[edit]
Zudagim has a Class E Starport, a frontier quality installation with few expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of a downport.
World Technology Level[edit]
Zudagim possesses a Technology Level of TL–5.
- Common Communication technologies for this TL include: Telephone, radio, and television.
- Common Power Generation technologies for this TL include: Electricity, hydrocarbon internal combustion, and the most fundamental atomic energy.
- Common Transportation technologies for this TL include:
- Land: Ground cars or automobiles and tracked vehicles.
- Water: Large ships and submersibles with steel hulls.
- Air: Early aircraft including seaplanes and very early unmanned rockets.
World Government[edit]
Zudagim is governed by an Impersonal Bureaucracy. The leadership of the government is another form (democracy, dictatorship, oligarchy), but the bureaucracy dictates government policy and its execution. Government leadership is reduced to little more than figureheads and does not select the bureaucracy leadership or its members.
World Law Level[edit]
No information yet available.
World Military[edit]
No information yet available.
World Economy[edit]
No information yet available.
Trade Data[edit]
No information yet available.
World Demographics[edit]
No information yet available.
World Culture[edit]
No information yet available.
World Language/s[edit]
No information yet available.
Urbanization[edit]
No information yet available.
Historical Data[edit]
No information yet available.
World Timeline[edit]
No information yet available.
UWP Listing[edit]
No information yet available.
References[edit]
This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), TBD.
- MegaTraveller The Early Adventures
- MegaTraveller Rebellion Sourcebook (pg. 26)
- Marc Miller. Imperial Encyclopedia (Game Designers Workshop, 1987), TBD.
- Gary L. Thomas. "Corridor Sector Data/Library." The Travellers' Digest 18 (1989): .
- Marc Miller. First Survey (Imperium Games, 1996), TBD.
- Cirque (Campaign Source) Cirque: The Usual Suspects
- Peter Gray - TNE RCES
- ↑ "Jump Map API" and map location from Travellermap.com