Yubitty (world)
| Yubitty/Ian (Corridor 0313) | |||||||||||||||||||||||||
| Classic Era (1116) | C96A987-7
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | K9 V | ||||||||||||||||||||||||
| Planetoid Belts | 3 | ||||||||||||||||||||||||
| Gas Giants | 2 | ||||||||||||||||||||||||
Yubitty is a high-population, pre-rich water world with a billion or more sophonts in population size.
- This world has 90% or more of its surface covered in an ocean of water.
- The inhabitants of this world live on the roughly 10% of exposed land mass, in underwater colonies, on city ships, or similar arrangements.
- It lacks adequate resources to expand its economy to a rich status.
- Its economy and population are rapidly growing and living conditions are expected to quickly rise barring outside forces.
- It is a member of the Third Imperium in the Ian Subsector of Corridor Sector in the Domain of Vland.
- This world sometimes is referred to using the alternate orthography of Yubitti (world).
Description (Astrography & Planetology)[edit]
This system is part of the Atsah Cluster, which within Corridor Sector is often known instead as the Kiran Cluster.
Stellar Data[edit]
Mainworld Data[edit]
Mainworld Size (S)[edit]
Yubitty is a Big World between 13,600km and 15,200km in diameter. The world has a standard gravity between 1G and 1.3G. The horizon will appear about 5.4km away. Vessels with only 1G of thrust should avoid landing on this world.
Mainworld Atmosphere (A)[edit]
Yubitty has a pressure of 0.71 to 1.49 atmospheres. A Standard Atmosphere does not require survival gear and will likely be easy for most sophonts to breathe.
Mainworld Hydrosphere (H)[edit]
Yubitty has 95-100% of its surface covered by liquid water with only a few islands and archipelagos. Wilderness refueling is possible. Such worlds are Water Worlds or Ocean Worlds.
History & Background (Dossier)[edit]
Imperial Landed Nobility[edit]
Yubitty, as a member world of the Third Imperium, holds the estate of an Imperial Landed Knight who acts as an Imperial representative to the world, and the estate and fiefdom of two members of the Imperial Landed Nobility, who oversee affairs regarding the world at an Interstellar and Imperial level.
- It holds the estate of an Imperial knight, the Imperial representative to the world.
- It holds the estate of an Imperial baronet.
- It holds the fiefdom of an Imperial count.
World Starport (Sp)[edit]
Yubitty has a Class C Starport, an average quality installation which features amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.
World Population (P)[edit]
Yubitty has a population of 9,000,000,000 sophonts (billions).
- High Population Worlds like this tend to have huge consumer markets.
World Demographics[edit]
The native-born locals tend to be shorter and surprisingly well-muscled for their size. They can be heavy; some is insulating subcutaneous fat deposits which keeps them from dying of exposure from long periods in water, but most of the mass is very thick muscles and bones. This compensates for the higher gravity and assists with swimming, which can be very tiring for non-natives. Unfortunately, everything comes at a cost, and native life spans are not particularly long.
Urbanisation[edit]
The towers are clustered in the shallows and on the few reefs and true islands that break the world ocean's surface. The colony is old and has risen and fallen many times since the first colonists arrived here long ago. The cities are packed with Humans and others of a variety of sizes and descriptions. The government lurks in the background. Agencies, bureaus and councils decide and deliberate; citizens tend to ignore them and go about the difficult job of survival without much thought to how everything gets done and how things run.
The platform cities serve as sheltering and anchoring points for the floating suburbs. Everywhere citizens hurry about the swarming mass of living beings. Local family groups pool resources to invest in shipping. Status is derived from the size and capacity of your group's fleet. Larger fleets have more power and influence.
World Law[edit]
The habitats are too important to risk damaging, so guns are strictly forbidden. The strength of the natives tends to make them surprisingly dangerous for the unprepared in close quarters melee combat. Small blades tend to predominate because of the cramped conditions -- careless, rude offworlder victims are often found shanked, bleeding out with a look of disbelief and surprise on their pallid features.
World Technology[edit]
Submarines and surface craft are rugged and reliable if a bit cramped and uncomfortable. Wind, solar, electrical, nuclear and hydrocarbon power are all found in odd combinations. Designs are utilitarian and often armed to content with rival groups of citizens or the more aggressive forms of megafauna. More elaborate and elegant submarine estates are rumored to exist with the assistance of relic technology and smuggled imports. Off the beaten path, hidden in the depths, more powerful groups lurk with more advanced equipment.
References & Contributors (Sources)[edit]
- Classic Traveller The Early Adventures in Article 'Visit to Antiquity'
- MegaTraveller Imperial Encyclopedia
- Marc Miller's Traveller T4 First Survey
- GURPS Traveller
- ↑ "Jump Map API" and map location from Travellermap.com