Ushtar (Co 1328) (world)
Ushtar/Cemplas (Core 1328) | |||||||||||||||||||||||||
Milieu 0 | B647799-9
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Classic Era (1116) | B647554-C
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | M2 V M0 V | ||||||||||||||||||||||||
Planetoid Belts | 0 | ||||||||||||||||||||||||
Gas Giants | 2 |
Ushtar is an agricultural, nonindustrial world still lacking adequate means to expand its economy.
- As an agricultural world, this world is a near-ideal environment for producing quality foodstuffs of plant, animal, and other forms. Quality foodstuffs are a major export commodity for this world.
- It requires extensive imports of outside technology to maintain a modern, star-faring society. Having to import most manufactured and high tech goods drives the price up for these items at this world.
- This is a "high technology" world with technology achievements at, near, or over technology standards for Charted Space.
- This is a temperate world, with a climate of pleasant, average temperatures, considered to be an ideal or near-ideal environment by many different sophont species.
- It is a member of the Third Imperium in the Cemplas Subsector of Core Sector in the Domain of Sylea.
- This world has a nearby Imperial Naval Base, capable of handling warships.
Description (Astrography & Planetology)[edit]
No information yet available.
Binary Solar System[edit]
Ushtar Binary Star System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Ushtar M2 V
Primary Main Sequence 0.44 3470 - 3560 0.0565 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0021 0.0197 0.25 - 0.48 0.21 2.1 Orbit # * * 1 0 4 Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Ushtar M0 V
Secondary Main Sequence 0.57 3770 - 3850 0.13982 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0027 0.031 0.39 - 0.74 0.27 2.7 Orbit # * * 2 0 5
Native Lifeforms[edit]
Marine plants on Ushtar are used to create Kelpyspice.
History & Background (Dossier)[edit]
During the Long Night, this system was known as Sar.
Sar Developments Enterprises, a world development company, was later established to promote a colonial environment on Sar. Organized in 43, its majority owner was the Goldarn Trading Company of F'rnow.
The Redeye Plague originated here; since the initial outbreak in the early decades of the Third Imperium, vaccinations against the disease have been standard.
World Starport (St)[edit]
Ushtar has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.
Imperial High (Landed) Nobility[edit]
Ushtar, as a member world of the Third Imperium, holds the estates of two members of the Imperial Nobility, who are charged with overseeing the world.
References & Contributors (Sources)[edit]
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- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), TBD.
- Periodical: MegaTraveller Travellers' Digest No. 8 (Core Subsector)
- Periodical: MegaTraveller Travellers' Digest No. 9 (Cemplas, Bunkeria Subsectors)
- Periodical: MegaTraveller Travellers' Digest No. 10 (Cadion, Chant Subsectors)
- Michael Berry, David Burden. Milieu 0 Campaign (Imperium Games, 1996), TBD.
- Marc Miller's Traveller T4 Psionic Institutes
- Marc Miller. First Survey (Imperium Games, 1996), TBD.
- ↑ "Jump Map API" and map location from Travellermap.com