Red Sands (world)
Red Sands/Alun (Daibei 1406) | |||||||||||||||||||||||||
Classic Era (1116) | C555896-8
| ||||||||||||||||||||||||
See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | F4 V K1 V M3 V | ||||||||||||||||||||||||
Planetoid Belts | 4 | ||||||||||||||||||||||||
Gas Giants | 2 |
Red Sands is a pre-agricultural, moderate population world with over a hundred million, but not yet at a billion sophonts in population size.
- Its economy and population are growing and living conditions are expected to slowly improve barring outside forces.
- It is a member of the Third Imperium in the Alun Subsector of Daibei Sector in the Domain of Ilelish.
Description (Astrography & Planetology)[edit]
No information yet available.
Trinary Solar System[edit]
Red Sands Trinary Star System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Red Sands F4 V
Primary Main Sequence 1.38 6550 - 6670 3.08729 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0071 0.1457 1.58 - 2.75 0.71 7.1 Orbit # * 0 4 2 6 Remarks None Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Red Sands K1 V
Secondary Main Sequence 0.86 5100 - 5170 0.58985 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0037 0.0637 0.76 - 1.36 0.37 3.7 Orbit # * * 3 1 5 Remarks None Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Red Sands M3 V
Tertiary Main Sequence 0.37 3270 - 3430 0.03081 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0017 0.0146 0.18 - 0.35 0.17 1.7 Orbit # * * 0 0 4 Remarks None
System Data[edit]
System:
- x 4 Gas Giants
- x 2 Planetoid Belts
- x 8 Other Worlds
System Importance (Ix)[edit]
This world has an Importance Extension (Ix): of -1 (Unimportant).
- (The Importance Extension (Ix) ranks worlds within a region. It governs the locations of capitals and trade routes.)
Mainworld Data[edit]
No information yet available.
Mainworld Size (S)[edit]
This world has a Planetary Size of 5.
- 8,000 km
Mainworld Atmosphere (A)[edit]
This world has a pressure of 0.43 to 0.70 atmospheres. The Thin Atmosphere does not require survival gear although it may be hard on sophonts not accustomed to it.
Mainworld Hydrosphere (H)[edit]
This world has a Hydrosphere of 5.
- 50 % of the world's surface is covered in liquid.
Mainworld Geography & Topography[edit]
No information yet available.
Mainworld Map[edit]
No information yet available.
Native Lifeforms[edit]
No information yet available.
History & Background (Dossier)[edit]
No information yet available.
Imperial Landed Nobility (N)[edit]
This world, as a member world of the Third Imperium, holds the estates of three members of the Imperial Nobility, who are charged with overseeing the world.
- It holds the estate of an Imperial knight.
- It holds the estate of an Imperial baronet.
- It holds the fiefdom of an Imperial viscount.
World Starport (Sp)[edit]
This world has a Class C Starport, an average quality installation which includes amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.
World Population (P)[edit]
This world has a Population rating of 8.
- App. 400,000,000 sentients
World Demographics[edit]
Humaniti, population 100%
World Government (G)[edit]
This world is governed by an Impersonal Bureaucracy. The leadership of the government is another form (democracy, dictatorship, oligarchy), but the bureaucracy dictates government policy and its execution. Government leadership is reduced to little more than figureheads and does not select the bureaucracy leadership or its members.
World Law Level (L)[edit]
This world has a Law Level of 6.
- All firearms except shotguns prohibited
World Technology Level (TL)[edit]
This world possesses a Technology Level of TL–8.
- Common Communication technologies for this TL include: Fiber optics, improved telephones, and satellite communication and data networks.
- Common Power Generation technologies for this TL include: Improved geothermal and improved batteries.
- Common Transportation technologies for this TL include:
- Land: Advanced automobiles.
- Water: Triphibians and early artificial gills.
- Air: Improved helicopters and hypersonic jets.
- Space: Space shuttles, early space stations, and improved interplanetary spacecraft (System Craft).
World Military[edit]
No information yet available.
World Economy (Ex)[edit]
The world's economic measurements are: ( G 7 7 −2 )
- Resources: G Extremely abundant
- Labor: 7 Tens of millions
- Infrastructure: 7 Generally available
- Efficiency: −2 Fair
- Economic Extension: 28
- Resource Units -1568
Trade Data[edit]
- Pa-Pre-Agricultural
- Ph-Pre-High Population
World Culture (Cx)[edit]
The world's cultural characteristics are: [ 7 7 4 7 ]
- Homogeneity: 7 Discordant
- Acceptance: 7 Aloof
- Strangeness: 4 Somewhat distinct
- Symbols: 7 Somewhat concrete
World Language/s[edit]
Urbanization[edit]
No information yet available.
World Infrastructure[edit]
This world possesses generally available infrastructure.
Historical Data[edit]
No information yet available.
World Timeline[edit]
No information yet available.
UWP Listing[edit]
UWP: C555896-8
- Starport: C Routine
- Size 5 8,000km
- Atmosphere: 5 Thin
- Hydrosphere: 5 50%
- Population: 8 App. 400,000,000
- Government Type: 9 Impersonal Bureaucracy
- Law Level: 6 All firearms except shotguns prohibited
- Technology Level: 8 Quality Computers
References & Contributors (Sources)[edit]
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- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), TBD.
- Gary L. Thomas. "Daibei Sector: Library and Map." The Travellers' Digest 15 (1989): 22-25.
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), TBD. (dotmap provided)
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), TBD. (dotmap provided)
- Dave Nilsen. Survival Margin (Game Designers Workshop, 1993), TBD.
- Jon F. Zeigler. Rim of Fire (Steve Jackson Games, 2000), TBD.
- David L. Pulver. Solomani (Mongoose Publishing, 2012), TBD.
- EXTERNAL LINK: Goerge.com
- EXTERNAL LINK: Ross Mack dead link
- Author & Contributor: IISS Junior Administrator and Master Astrographer Ensign Phillips
- ↑ "Jump Map API" and map location from Travellermap.com