Mehndong (world)
| Mehndong/Kurfane (Spica 2235) | |||||||||||||||||||||||||
| Classic Era (1116) | A897683-C
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| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | M2 V | ||||||||||||||||||||||||
| Planetoid Belts | 1 | ||||||||||||||||||||||||
| Gas Giants | 2 | ||||||||||||||||||||||||
Mehndong is an agricultural, nonindustrial world still lacking adequate means to expand its economy.
- As an agricultural world, this world is a near-ideal environment for producing quality foodstuffs of plant, animal, and other forms. Quality foodstuffs are a major export commodity for this world.
- It requires extensive imports of outside technology to maintain a modern, star-faring society. Having to import most manufactured and high tech goods drives the price up for these items at this world.
- It is a member of the Hive Federation in the Kurfane Subsector of Spica Sector.
- This world-system has a Naval Base, usually associated with military starships, which may be located on or off-world.
- This world owns the worlds Gridwork and Amrad.
Description (Astrography & Planetology)[edit]
No information yet available.
System Data[edit]
No information yet available.
Mainworld Data[edit]
No information yet available.
Mainworld Geography & Topography[edit]
No information yet available.
Native Lifeforms[edit]
No information yet available.
History & Background (Dossier)[edit]
No information yet available.
World Starport[edit]
Mehndong has a Class A Starport, an excellent quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and other kinds of repair, and construction of both starships and non-starships. Most ports of this classification have both a Highport and a Downport.
- A small, unobtrusive security force is drawn from the most suitable members of the local militia and stiffened with navy regulars.
- The density of ancillary buildings around the downport means that it is not a good place to build Hiver nests; settlement near a Hive Federation port favours a world's non-Hivers. These communities are difficult to build into predictable social models.
- Ships are subject to mandatory anti-larval fumigation before leaving, to kill any infant Hivers that might have gotten aboard. Hivers are distressed by the notion that a larva might find itself achieving sapience in an environment absent adult Hivers and suitable nests.
World Languages[edit]
- Hiver Sign Language
- Gurvin
- Non-Hiver locals will typically speak Gurvin augmented with a pidgin of local languages and Ithkluri, to provide ambiguity and metaphor lacking from the standard Gurvin vocabulary.
Urbanization[edit]
Hivers are fond of rounded shapes, domes, spheres and non-Euclidian architecture. This is ironic in that many schools of Hiver starship construction are focused around the opposite -- extremely square, boxy ships.
- Hivers like small, cramped domiciles with defined spaces and solid walls. Much of a Hiver nest is subterranean.
- Pet Snohl may be found in the deeper nests.
World Technology Level[edit]
Mehndong possesses a Technology Level of TL–12 or TL-C in Hexadecimal Notation.
- Common Communication technologies for this TL include: Holovision, Personal Global Communications, and advanced Translators.
- Common Power Generation technologies for this TL include: Increasingly advanced fusion plants and advanced fuel cells.
- Common Transportation technologies for this TL include:
- Land, Water & Air: Personal G-Tubes and advanced gravcraft.
- Space: Advanced interplanetary spacecraft (System Craft).
- FTL: Jump Drive-3.
World Government[edit]
Mehndong is governed by a Civil Service Bureaucracy. The leadership of the government takes another form (democracy, dictatorship, oligarchy), but the bureaucracy leadership influences policy. The government leadership may select the bureaucracy leadership, but not its membership. Usually the governmental leadership is divided, or incapable of setting policy, and the bureaucracy provides a stabilizing influence. This ruling bureaucracy may be the full government bureaucractic apparatus or a section with limited jurisdiction but considerable influence, like the military.
World Military[edit]
No information yet available.
World Economy[edit]
The Hive Federation currency (or closest equivalent) is the Biyzihn.
Trade Data[edit]
No information yet available.
World Demographics[edit]
No information yet available.
World Culture[edit]
No information yet available.
Historical Data[edit]
No information yet available.
World Timeline[edit]
No information yet available.
UWP Listing[edit]
No information yet available.
References & Contributors (Sources)[edit]
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- J. Andrew Keith, Marc W. Miller, Loren Wiseman. Hivers (Game Designers Workshop, 1986), IBC. (named but no further data)
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), . (basic data provided only)
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), . (dot map provided)
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), . (dot map provided)
- External Link: Federation Development Agency - Leroy W.L. Guatney
- Author & Contributor: Leroy W.L. Guatney (generated data)
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com