Khurlazer (world)

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Khurlazer/Al Mayadin (Star's End 0814)
Classic Era (1116)
B757410-7
StarportB Good: Spacecraft Construction, Overhaul, Refined fuel
Size7 Medium (11,200 km, 0.70g - 0.94g)
Atmosphere5 Thin
Hydrographics7 Wet World 70%
Population4 Moderate (20 thousand)
Government1 Company/Corporation
Law0 No Law
Tech Level7 Pre-Stellar (electronics)
See also UWP
System Details
Primary F0 V
Planetoid Belts 1
Gas Giants 5

Khurlazer is a pre-agricultural and nonindustrial garden world.

  • Garden worlds are known for their near-ideal utopian environments conducive to most sophonts, plants, animals, and other forms of life.
  • It is a pre-agricultural world with an environment suitable for large scale agricultural and livestock industries that have not yet been widely developed.
  • It requires extensive imports of outside technology to maintain a modern, star-faring society. Having to import most manufactured and high tech goods drives the price up for these items at this world.
  • Its economy and population are growing and living conditions are expected to slowly rise barring outside forces.
  • It is a member of the Hegemony of Lorean in the Al Mayadin Subsector of Star's End Sector.


Description (Astrography & Planetology)[edit]

This world is located on the edge of the Lesser Rift.

Stellar Data[edit]

Khurlazer has a solitary primary star.
Khurlazer
Solitary F Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
F0 V Main Sequence (Dwarf) 1.61 7020 - 7220 5.2953
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0161 0.1909 2.02 - 3.48 1.61 16.1
Orbit #  * 0 5 4 8
Remarks

System Data[edit]

No information yet available.

Mainworld Data[edit]

No information yet available.

Mainworld Geography & Topography[edit]

No information yet available.

Native Lifeforms[edit]

No information yet available.

History & Background (Dossier)[edit]

World Starport[edit]

Khurlazer has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.

World Population (P)[edit]

Khurlazer has a population of 20,000 sophonts (tens of thousands).

  • This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.
  • Most of the population are Arzula Humans.

World Languages[edit]

World Technology Level (TL)[edit]

Khurlazer possesses a Technology Level of TL–7.

  • Common Communication technologies for this TL include: Early video and early satellite communication networks.
  • Common Power Generation technologies for this TL include: Early fuel cells, solar energy, and geothermal power sources.
  • Common Transportation technologies for this TL include:
    • Land: Improved automobiles, hovercraft, and bullet trains.
    • Water: Hydrofoils and early triphibians.
    • Air: Hang gliders and supersonic jets.
    • Space: Deep space probes and interplanetary spacecraft (System Craft).

World Government (G)[edit]

Khurlazer is governed by a Corporate Polity, having a single corporation with a typical corporate structure as a government. Essentially, this is a "company town" (or world). The typical corporate-run world usually has a single purpose. Examples include mining, agriculture, or other kinds of resource extraction. But rather than a simple base of operations, there are facilities for housing workers and their families, including hospitals, schools, and other infrastructure. How, or if, the children of the workers are incorporated into the workforce varies with companies. The corporation running the world may be a subsidiary of a larger interstellar corporation.

World Military[edit]

No information yet available.

World Law Level (L)[edit]

Khurlazer has no law in practice. It is an Anarchy. On many worlds, this by itself justifies an Amber Zone advisory. There are few laws, covering only important areas. There may be few or no law enforcement officers, the expectation is citizens will bring law breakers to the attention of the Judicial system. Legal proceedings will be fast, with few people involved. For interactions outside of the framework of the laws, cultural norms dominate.

World Culture[edit]

  • Culturally, Arzula are best described as a blend of
    • A Vilani conformity and caution,
    • A Solomani taste for relentless expansionism and racial supremacy, and
    • A very old-school political messianic authoritarianism.

World Economy[edit]

No information yet available.

Trade Data[edit]

No information yet available.

Historical Data[edit]

No information yet available.

World Timeline[edit]

These are some of the more important historical events that have affected this world and the surrounding region:

  • 814: The Third Imperium and the Arzula authorities forge a trading agreement, leading to the creation of the Deep Space Stations of the Saeghvung-Turley-Exile Run, crossing the Lesser Rift in Empty Quarter Sector.
  • 822-835: Much of Arzul Sector is conquered by the Arzula.
    • 835-860s: The Blighted War drains the Arzula's nascent Hegemony as it tries to conquer five subsectors.
  • 864: The modern Hegemony of Lorean is founded, starting out as a 'trade and aid' group of interstellar traders centred on a cluster of high-population systems dominating Mycocona Subsector.
    • The great success of this trade coalition leads to a sharp rise of economic and then military power.
  • 869-870: The repressive methods of the Hegemony, and the refusal of local resistance to buckle, leads to the Era of Horror in parts of coreward Empty Quarter Sector, as the Hegemony responds with undue cruelty against its enemies.
  • 872: The worlds of Kotsfa Subsector secede from the Hegemony, defying efforts to stop them.
    • Further disintegration is only prevented with the suicide of the Hegemon and radical economic reforms introduced by his successor.
  • 933-936: The defection of the Damlaer Union from the Julian Protectorate to the Hegemony leads to the Lorean Strikes. Failed military action leads to a major political crisis within the Protectorate.
  • 940: As part of this political upheaval, the government of the Ikonaz Sphere collapses, replaced by the Rukadukaz Republic.
  • 942: The Protectorate and the Hegemony formally sign the Treaty of Var-Inaka (restricting naval basing) and the Julian Concord, incorporating the Hegemony into the Julian Protectorate.

UWP Listing[edit]

No information yet available.

References & Contributors (Sources)[edit]

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