Karfir (world)
| Karfir/Kasear (Vland 1825) | |||||||||||||||||||||||||
| Classic Era (1116) | A753A86-F
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| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | K4 V | ||||||||||||||||||||||||
| Planetoid Belts | 2 | ||||||||||||||||||||||||
| Gas Giants | 3 | ||||||||||||||||||||||||
Karfir is a poor, high-population world with a billion or more sophonts in population size.
- This world is always on the edge of revolution as the common citizen struggles under extremely low wages. Much dissent is present.
- This is a "high technology" world with technology achievements at, near, or above the standard for Charted Space.
- It is a member of the Third Imperium in the Kasear Subsector of Vland Sector in the Domain of Vland.
- This world has a colony at Kalimgar.
Description (Astrography & Planetology)[edit]
This world is part of the namesake Karfir Cluster.
Stellar Data[edit]
Mainworld Data[edit]
Mainworld Size (S)[edit]
Karfir is a Meso World between 10,400km and 12,000km in diameter. The world has a standard gravity between 0.7G and 0.9G. The horizon will appear about 4.7km away.
Mainworld Atmosphere (A)[edit]
Karfir has a pressure of 0.43 to 0.70 atmospheres. The Thin Atmosphere does not require survival gear although it may be hard on sophonts not accustomed to it.
Mainworld Hydrosphere (H)[edit]
Karfir has 25-35% of its surface covered by liquid water. It has a few small seas. Wilderness refueling is possible. Water for the inhabitants will be recycled.
History & Background (Dossier)[edit]
Gas giant settlements of Jgd-il-Jagd are located in this system, part of the clade centered on Gabik. The clade was founded in -2108 and now encompasses systems within 11 parsecs. The Imperium considers the Jgd a friendly associate species with autonomous government, mostly because establishing relations outside of simple trade is all but impossible.
Imperial Landed Nobility[edit]
Karfir, as a member world of the Third Imperium, holds the estate of an Imperial Landed Knight who acts as an Imperial representative to the world, and the fiefdom of a member of the Imperial Landed Nobility, who oversees affairs regarding the world at an Interstellar and Imperial level.
- It holds the estate of an Imperial knight, the Imperial representative to the world.
- It holds the fiefdom of an Imperial count.
World Starport (Sp)[edit]
Karfir has a Class A Starport, an excellent quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and other kinds of repair, and construction of both starships and non-starships. Most ports of this classification have both a Highport and a Downport.
World Population (P)[edit]
Karfir has a population of 90,000,000,000 sophonts (tens of billions).
- High Population Worlds like this tend to have huge consumer markets.
World Languages[edit]
World Technology Level (T)[edit]
Karfir possesses a Technology Level of TL–15 or TL-F in Hexadecimal Notation.
- Common Communication technologies for this TL include: Meson Communicators and Pseudo Reality Communications.
- Common Power Generation technologies for this TL include: Miniature super-batteries, improved collectors, and advanced Fusion+.
- Common Transportation technologies for this TL include:
- Land & Water: Advanced gravcraft.
- Air: Advanced gravcraft and speeders.
- Space: Advanced gravcraft and G-Carriers.
- FTL: Jump Drive-6.
World Government (G)[edit]
Karfir is governed by a Civil Service Bureaucracy. The leadership of the government takes another form (democracy, dictatorship, oligarchy), but the bureaucracy leadership influences policy. The government leadership may select the bureaucracy leadership, but not its membership. Usually the governmental leadership is divided, or incapable of setting policy, and the bureaucracy provides a stabilizing influence. This ruling bureaucracy may be the full government bureaucractic apparatus or a section with limited jurisdiction but considerable influence, like the military.
Military[edit]
As a Jgd-inhabited system, the vicinity of at least one of the gas giants is patrolled by a number of their powerful vessels; these rarely take much interest in outside affairs unless Jgdi interests are threatened. Fuel-skimming a Jgd world is extremely unwise; shock waves from the pass may cause severe harm, and the Jgd are certain to retaliate with high-energy weapons fire.
World Law (L)[edit]
Karfir has a moderate level with laws covering many areas of government and interaction. These laws are simple enough that most people can act as their own advocate, though for serious issues a professional is recommended. Law enforcement officials will be present, but not in great numbers. All firearms except shotguns, and anything more destructive, are typically regulated or prohibited.
References & Contributors / Sources[edit]
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), .
- MegaTraveller Alien - Vilani & Vargr {dot map provided}
- Periodical: MegaTraveller Travellers' Digest No. 4
- Periodical: MegaTraveller Travellers' Digest No. 5
- Marc Miller. First Survey (Imperium Games, 1996), .
- ↑ "Jump Map API" and map location from Travellermap.com