Kara (world)
| Kara/Darkshade (Mavuzog 0239) | |||||||||||||||||||||||||
| Classic Era (1116) | C795342-6
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | F7 V K6 V | ||||||||||||||||||||||||
| Planetoid Belts | 0 | ||||||||||||||||||||||||
| Gas Giants | 0 | ||||||||||||||||||||||||
Kara is a low-population world with a population of less than 10,000 sophonts in size.
- This world has yet to take off economically or otherwise and the population remains low for reasons largely unknown.
- It is a Non-Aligned world dominated by human sophonts located in the Darkshade Subsector of Mavuzog Sector.
Astrography and Planetology[edit]
Stellar Data[edit]
Kara is a binary star system.
- The primary is a white main sequence.
- The secondary is an orange main sequence.
System Data[edit]
The worlds of the system have been surveyed. They consist of:
- The mainworld.
- x5 secondary rocky worlds.
Mainworld Data[edit]
Kara orbits at the inner edge of the primary star's habitable zone.
- It receives high levels of stellar energy.
Mainworld Size (S)[edit]
Kara is a Meso World between 10,400km and 12,000km in diameter. The world has a standard gravity between 0.7G and 0.9G. The horizon will appear about 4.7km away.
Mainworld Atmosphere (A)[edit]
Kara has a pressure of 1.50 to 2.49 atmospheres. While a Dense Atmosphere requires no survival gear this atmosphere also contains an unusual taint such as disease, a hazardous gas mix, pollutants, or sulfur compounds which requires the use of a Filter Mask. Some taints may require more protective equipment. TL–3 or more advanced survival gear is required to settle this world.
- It experiences high temperatures.
Mainworld Hydrosphere (H)[edit]
Kara has 45-55% of its surface covered by liquid water. Wilderness refueling is possible.
- The warm stormy seas are shrouded in fogs, steams, and hazes.
Mainworld Geography and Topography[edit]
No centrally held map of the world exists within AAB Library Data records.
- Locally, detailed maps may be available.
(Blank map, predominantly dry world.)
History & Background (Dossier)[edit]
Note that social data, though only 40 years old, may be out of date.
- Verified updated data is constantly sought.
World Starport[edit]
Kara has a Class C Starport, an average quality installation which features amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.
World Population (P)[edit]
Kara has a population of 6,000 sophonts (thousands).
- This is a Low Population World and the population would be too low to sustain itself without a little outside assistance. This may represent the home base of a sizable but mostly transient population such as the base of a major starship expedition, the last generation of a dying colony, the first generation of a new colony, or a large outpost that will probably evolve into a colony if not stopped.
World Technology Level[edit]
Kara possesses a Technology Level of TL–6.
- Common Communication technologies for this TL include: Telephone, radio, and television.
- Common Power Generation technologies for this TL include: Early fission power generation, advanced water and wind generation of electricity.
- Common Transportation technologies for this TL include:
- Land: Improved automobiles, early ATV's, and dedicated AFV's.
- Water: Amphibious vehicles, improved submersibles, and early SCUBA gear.
- Air: Early jet aircraft and rotorcraft VTOL's.
- Space: Early unmanned rocket delivery systems and early manned orbital rockets.
World Government[edit]
Kara is governed by a Representative Democracy where government leadership is by representatives elected by eligible voters. What determines an eligible voter varies. The representatives determine policy, including selecting members of the bureaucracy. There can be referenda, votes by eligible voters on specific subjects.
World Military[edit]
No information yet available.
World Economy[edit]
- Resources: 7 (Few)
- Labor: 2 (Hundreds)
- Infrastructure: 1 (Extremely limited)
- Efficiency: +1 (Above average)
Trade Data[edit]
Importance: -2 (Unimportant)
World Culture[edit]
- Homogeneity: 2 (Monolithic)
- Acceptance: 1 (Extremely xenophobic)
- Strangeness: 4 (Somewhat distinct)
- Symbols: 7 (Somewhat concrete)
Historical Data[edit]
No information yet available.
World Timeline[edit]
No information yet available.
UWP Listing[edit]
No information yet available.
References & Contributors / Sources[edit]
| This article has metadata. |
- Classic Traveller Group One Theta Borealis Sector
- Traveller Wiki Editorial Team
- Author & Contributor: Lord (Marquis) and Master Scout Emeritus Adie Alegoric Stewart of the IISS
- Author & Contributor: Lord (Marquis), Captain, and Lead Naval Architect Ronald B. Kline, Jr. of the Imperial Navy
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com
