Kara (world)
Kara/Darkshade (Mavuzog 0239) | |||||||||||||||||||||||||
Classic Era (1116) | C795342-6
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | F7 V K6 V | ||||||||||||||||||||||||
Planetoid Belts | 0 | ||||||||||||||||||||||||
Gas Giants | 0 |
Kara is a low-population world with a population of less than 10,000 sophonts in size.
- This world has yet to take off economically or otherwise and the population remains low for reasons largely unknown.
- It is a Non-Aligned world dominated by human sophonts located in the Darkshade Subsector of Mavuzog Sector.
Astrography and Planetology[edit]
No information yet available.
Binary Solar System[edit]
Kara Binary Star System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Kara F7 V
Primary Main Sequence 1.21 6180 - 6280 1.94872 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0062 0.1158 1.29 - 2.24 0.62 6.2 Orbit # * 0 4 2 6 Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Kara K6 V
Secondary Main Sequence 0.69 4100 - 4300 0.27288 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0031 0.0433 0.53 - 0.99 0.31 3.1 Orbit # * * 2 1 5
System data[edit]
Mainworld data[edit]
No information yet available.
Mainworld geography and topography[edit]
No information yet available.
Native lifeforms[edit]
Extensive, abundant native life.
History & Background (Dossier)[edit]
No information yet available.
World starport[edit]
Kara has a Class C Starport, an average quality installation which includes amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.
World technology level[edit]
Kara possesses a Technology Level of TL–6.
- Common Communication technologies for this TL include: Telephone, radio, and television.
- Common Power Generation technologies for this TL include: Early fission power generation, advanced water and wind generation of electricity.
- Common Transportation technologies for this TL include:
- Land: Improved automobiles, early ATV's, and dedicated AFV's.
- Water: Amphibious vehicles, improved submersibles, and early SCUBA gear.
- Air: Early jet aircraft and rotorcraft VTOL's.
- Space: Early unmanned rocket delivery systems and early manned orbital rockets.
World government[edit]
Kara is governed by a Representative Democracy where government leadership is representatives elected by eligible voters. What determines an eligible voter varies. The representatives determine policy, including selecting members of the bureaucracy. There can be referendum, votes by eligible voters on specific subjects.
World military[edit]
No information yet available.
World Economy[edit]
- Resources 7 (Few)
- Labor 2 (Hundreds)
- Infrastructure 1 (Extremely limited)
- Efficiency +1 (Above average)
Trade Data[edit]
Importance -2 (Unimportant)
World Demographics[edit]
Population 6,000
World Culture[edit]
- Homogeneity 2 (Monolithic)
- Acceptance 1 (Extremely xenophobic)
- Strangeness 4 (Somewhat distinct)
- Symbols 7 (Somewhat concrete)
Historical data[edit]
No information yet available.
World timeline[edit]
No information yet available.
UWP listing[edit]
No information yet available.
References & Contributors / Sources[edit]
This article has metadata. |
- Classic Traveller Group One Theta Borealis Sector
- Traveller Wiki Editorial Team
- Author & Contributor: Lord (Marquis) and Master Scout Emeritus Adie Alegoric Stewart of the IISS
- Author & Contributor: Lord (Marquis), Captain, and Lead Naval Architect Ronald B. Kline, Jr. of the Imperial Navy
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com