Inzer Belt (world)
Inzer Belt/Outrange (Harea 0707) | |||||||||||||||||||||||||
Classic Era (1116) | D000410-9
| ||||||||||||||||||||||||
See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | M3 V M4 V | ||||||||||||||||||||||||
Planetoid Belts | 3 | ||||||||||||||||||||||||
Gas Giants | 5 |
Inzer Belt is a ring of many small worldlets (planetoids AKA an "asteroid belt"), not capable of retaining an atmosphere or water, and nonindustrial in nature.
- These worldlets warrant hazardous environment precautions.
- Life in a vacuum requires great discipline. After all, it only takes one forgotten seal on a vacuum suit to spell death. Those who survive tend to be very methodically-minded and attentive to small detail.
- The worldlets require extensive imports of outside technology to maintain a modern, star-faring society. Having to import most manufactured and high tech goods drives the price up for these items at this world.
- This dangerous world is designated an Amber Zone with an environment, laws, customs, life forms, or other conditions make it dangerous to visitors.
- It is a Non-Aligned world dominated by human sophonts located in the Outrange Subsector of Harea Sector.
Astrography and Planetology[edit]
No information yet available.
Binary Solar System[edit]
Inzer Belt Binary Star System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Inzer Belt M3 V
Primary Main Sequence 0.37 3270 - 3430 0.03081 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0017 0.0146 0.18 - 0.35 0.17 1.7 Orbit # * * 0 0 4 Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Inzer Belt M4 V
Secondary Main Sequence 0.23 3110 - 3210 0.00584 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0013 0.0063 0.08 - 0.16 0.13 1.3 Orbit # * * 0 0 3
System data[edit]
- x1 Mainworld
- x2 secondary worlds
- x3 Planetoid Belt
- x5 Gas Giants
Mainworld data[edit]
No information yet available.
Mainworld geography and topography[edit]
No information yet available.
Native lifeforms[edit]
No native life.
History & Background (Dossier)[edit]
No information yet available.
World starport[edit]
Inzer Belt has a Class D Starport, a poor quality installation which has few of the expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of only a downport, unless this is a trade port or system with an hostile environment mainworld.
World technology level[edit]
Inzer Belt possesses a Technology Level of TL–9.
- Common Communication technologies for this TL include: Fiber optics and satellite communication and data networks.
- Common Power Generation technologies for this TL include: Early fusion power.
- Common Transportation technologies for this TL include:
- Land: Ultra high-speed trains and early grav vehicles.
- Water: High efficiency sailcraft, multihulled seacraft, improved artificial gills.
- Air: Tiltrotorcraft, exotic VTOL's, PARWIG, and rocket-assisted suborbitals.
- Space: SSTO spacecraft, early military spacecraft (System Craft), and interstellar STL starships
- FTL: Prototype Jump Drive-1.
World government[edit]
Inzer Belt is governed by a Corporate Polity with a single corporation with a typical corporate structure as a government. A company town, or world. The typical corporate run world usually has a single purpose. Examples include mining, agriculture, or other kinds of resource extraction. But rather than a simple base of operations, there are facilities for housing workers and their families including hospitals, schools, and other infrastructure. How, or if, the children of the workers are incorporated into the workforce varies with companies. The corporation running the world may be a subsidiary of a larger interstellar corporation.
World military[edit]
No information yet available.
World Economy[edit]
- Resources C (Very abundant)
- Labor 3 (Thousands)
- Infrastructure 0 (Non-existant)
- Efficiency +4 (Advanced)
Trade Data[edit]
Importance -2 (Unimportant)
World Demographics[edit]
Population 70,000
World Culture[edit]
- Homogeneity 8 (Discordant)
- Acceptance 2 (Very xenophobic)
- Strangeness 4 (Somewhat distinct)
- Symbols 8 (Somewhat abstract)
Historical data[edit]
No information yet available.
World timeline[edit]
No information yet available.
UWP listing[edit]
No information yet available.
References & Contributors / Sources[edit]
This article has metadata. |
- External Link: Harea Sector at Explorer Base
- Traveller Wiki Editorial Team
- Author & Contributor: W.G. Zeist
- Author & Contributor: Lord (Marquis) and Master Scout Emeritus Adie Alegoric Stewart of the IISS
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com