Aulryakh (world)

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Aulryakh/Aulryakh (Riftspan Reaches 0507)
Classic Era (1116)
A542A54-E
StarportA Excellent: Starship Construction, Overhaul, Refined fuel
Size5 Medium (8,000 km, 0.40g - 0.57g)
Atmosphere4 Thin (tainted)
Hydrographics2 Dry World 20%
PopulationA High (50 billion)
Government5 Feudal Technocracy
Law4 Moderate Law (no light assault weapons)
Tech LevelE High Stellar (anti-grav cities)
See also UWP
System Details
Primary K1 V
Planetoid Belts 0
Gas Giants 2

Aulryakh is a poor, industrial, high-population hellworld, with a billion or more sophonts who struggle to survive in an inhospitable environment.

  • Hellworlds often offer daily, and sometimes even hourly, life-threatening situations to their inhabitants.
  • As an industrial world, this planet has well-developed manufacturing and processing industries. Manufactured goods are a major export item.
  • This world has an Aslan Tlaukhu Base, which may combine the features of an army base for ground forces, a scout base, or even a naval base for starships.

Description (Astrography & Planetology)[edit]

This system is on the shore of the Great Rift.

Stellar Data[edit]

Aulryakh has a solitary primary star.
Aulryakh
Solitary K Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
K1 V Main Sequence (Dwarf) 0.86 5100 - 5170 0.58985
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0074 0.0637 0.76 - 1.36 0.74 7.4
Orbit #  *  * 3 2 6
Remarks

History & Background (Dossier)[edit]

This is the spinward termination of the J-5 Trans-Rift Hierate Route.

World Starport (St)[edit]

Aulryakh has a Class A Starport, an excellent quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and other kinds of repair, and construction of both starships and non-starships. Most ports of this classification have both a Highport and a Downport.

World Population (P)[edit]

Aulryakh has a population of 50,000,000,000 sophonts (tens of billions).

World Languages[edit]

  • Trokh: The universal language of the modern Aslan monoculture.
    • Aslan Languages: Note that some Aslan clans retain obscure or archaic languages for personal use in addition to Trokh.

World Technology Level (T)[edit]

Aulryakh possesses a Technology Level of TL–14 or TL-E in Hexadecimal Notation.

  • Common Communication technologies for this TL include: Early meson communicators.
  • Common Power Generation technologies for this TL include: Miniature super-batteries, early collectors, and advanced fusion plants.
  • Common Transportation technologies for this TL include:

World Government (G)[edit]

Aulryakh is governed by a Feudal Technocracy. Society divides itself based on the technical requirements of the society. Each of these functions are granted as a fief to an individual or group. Leadership of these fiefs determines the head of the government.

World Military[edit]

The importance of the port at Aulryakh means that many Aslan Clans want to be seen as having contributed; to not have a ship at Aulryakh is a sign of political impotence. The fleet at Aulryakh thus tends to be large but even less unified than most multi-clan Aslan forces. Elements of the fleet make forays coreward into Aslan territories on this side of the rift, and semi-regular patrols are maintained to worlds on the jump-5 route and those close to the riftshore.

World Law[edit]

Criminal acts are rare but not unheard of in Aslan society. Crimes are different from the insults or slurs that provoke duels, and are classified into three categories: crimes of passion, crimes with victims, and crimes of honour.

  • Crimes of passion involve misbehavior prompted by temper, anger, or provocation. The accused is judged by the head of the family, pride, or clan involved.
  • Crimes with victims involve taking money or items of value, or violating the person of another for profit (kidnapping, terrorism, piracy). General practice is to have an impartial earleatrais consider the case and present findings.
  • Crimes of honour involve failure to observe the rituals established for social behaviour. Judgement is made by the pride or clan head, depending on the severity of the crime. Crimes of honour are the most serious in Aslan society; in practice, most are never tried as a duel to the death occurs first.

References[edit]

This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Mongoose Publishing or by permission of the author. The page history lists all of the contributions.