Nexine (world)
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| See also | UWP | ||||||||||||||||||||||||||||
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Jump map from Travellermap.com [1] | |||||||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||||||
| Primary | G9 V M2 V | ||||||||||||||||||||||||||||
| Worlds | 12 | ||||||||||||||||||||||||||||
| Gas Giants | 1 | ||||||||||||||||||||||||||||
| Planetoid Belts | 0 | ||||||||||||||||||||||||||||
| Cultural Details | |||||||||||||||||||||||||||||
| Government | Representative democracy | ||||||||||||||||||||||||||||
| Law Level | Low | ||||||||||||||||||||||||||||
| Cultural Extension | 1225 | ||||||||||||||||||||||||||||
| Army Size (BEs) | 0 | ||||||||||||||||||||||||||||
| Economic Details | |||||||||||||||||||||||||||||
| Technology Level | 8 | ||||||||||||||||||||||||||||
| Economic Extension | 731-5
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| Importance Extension | -2 | ||||||||||||||||||||||||||||
| Resource Units | 11 | ||||||||||||||||||||||||||||
| GWP (BCr) | 0 | ||||||||||||||||||||||||||||
| World Trade Number | 3 | ||||||||||||||||||||||||||||
| Trade Volume (MCr/year) | 0 | ||||||||||||||||||||||||||||
| Starport Details | |||||||||||||||||||||||||||||
| Classification | Class-C | ||||||||||||||||||||||||||||
| Port Size | 0 | ||||||||||||||||||||||||||||
| Building Capacity (Tons) | 0 | ||||||||||||||||||||||||||||
| Port employees | 0 | ||||||||||||||||||||||||||||
| Port passengers (annual) | 0 | ||||||||||||||||||||||||||||
Nexine is a water world with 90% or more of its surface covered in an ocean of water. The system has a population between 10,000 and 10 million, lacking the industrial base to be completely self-supporting. It is a member of Third Imperium in the Mora Subsector of Spinward Marches Sector and in the Domain of Deneb. Nexine, as a member world of the Third Imperium, holds the estate of an Imperial knight, a member of the Imperial Landed Nobility who acts as an Imperial representative to the world. This world contains an Imperial Scout Base, capable of handling Scout Service starships and personnel. This is the homeworld of the Nexxie, a Variant Human Race.
Astrography & Planetology
Nexine has a standard oxygen-nitrogen atmosphere, tainted by excess moisture that makes it extremely uncomfortable to breathe.
Nexine is located adjacent to the industrial center Palique (Spinward Marches 3029) on both the Coreward Xboat route from Mora and also the Jump-2 route into Trin's Veil and ultimately Glisten subsectors.
Native Lifeforms
The gemores produced by Nexine coral generally resemble russet-red pearls. Their concentrated mineral content makes them valuable. After minimal refining efforts involving crushing, heating, and centrifuging, gemores yield quantities of very pure materials of strategic importance.
History & Background (Dossier)
Unfortunately, Nexine is far too underpopulated to take advantage of its favorable location. A limited population dwells in small, far-flung communities situated on islands across the globe. Many attempts have been made to attract immigrants to the water world, but so far none have been successful. Current efforts are focused on seeding the world with humans genetically engineered for amphibious lifestyles. Some of the Imperial scientists working in Nexine's oceans are uplifted dolphins.
World Starport (Sp)
Nexine has a Class C Starport, an average quality installation which features amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.
World Population (P)
Nexine has a population of 80,000 sophonts (tens of thousands).
- This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.
World Demographics
Most of the population of Nexine are Nexxies, genetically engineered humans designed for an amphibious lifestyle. A small number of dolphins migrated here in 1108, but their integration into Nexine society was not a success. [2]
World Technology Level (TL)
Nexine possesses a Technology Level of TL–8.
- Common Communication technologies for this TL include: Fiber optics, improved telephones, and satellite communication and data networks.
- Common Power Generation technologies for this TL include: Improved geothermal and improved batteries.
- Common Transportation technologies for this TL include:
- Land: Advanced automobiles.
- Water: Triphibians and early artificial gills.
- Air: Improved helicopters and hypersonic jets.
- Space: Space shuttles, early space stations, and improved interplanetary spacecraft (System Craft).
World Government (G)
Nexine is governed by a Representative Democracy where government leadership is by representatives elected by eligible voters. What determines an eligible voter varies. The representatives determine policy, including selecting members of the bureaucracy. There can be referenda, votes by eligible voters on specific subjects.
World Law (L)
Nexine has a low law level. There are few laws, covering only important areas. There may be few or no law enforcement officers, the expectation is citizens will bring law breakers to the attention of the Judicial system. Legal proceedings will be fast, with few people involved. For interactions outside of the framework of the laws, cultural norms dominate. Machine guns, other automatic weapons, portable energy weapons, and other military weapons, body pistols, explosives, and poison gas are typically regulated or prohibited.
References & Contributors (Sources)
- Marc Miller. The Spinward Marches (Game Designers Workshop, 1979), 32-33.
- Marc Miller. The Spinward Marches Campaign (Game Designers Workshop, 1985), 18-19.
- Marc Miller. Imperial Encyclopedia (Game Designers Workshop, 1987), 94-100. (UWP only)
- Rob Caswell. "Domain of Deneb: Sector Data." MegaTraveller Journal 3 (1992): 47-58. (UWP only)
- Dave Nilsen. The Regency Sourcebook (Game Designers Workshop, 1995), 46-47.
- Martin Dougherty, Neil Frier. Behind the Claw (Steve Jackson Games, 1998), 115.
- Mike West. The Spinward States (Avenger Enterprises, 2008), 114,117.
- Martin Dougherty. The Spinward Marches (Mongoose Publishing, 2008), .
- Martin Dougherty. Behind the Claw (Mongoose Publishing, 2019), 103-107.
- ↑ "Jump Map API" and map location from Travellermap.com
- ↑ Martin Dougherty, Neil Frier. Behind the Claw (Steve Jackson Games, 1998), 115.
- Third Imperium worlds
- Domain of Deneb worlds
- Homeworld
- Nexxie worlds
- Worlds
- Era: Milieu 1116
- Binary Star System
- Nonindustrial worlds
- Articles at intermediate completion state
- Dolphin worlds
- GT
- Nexine Mining Consortium worlds
- Palique Cluster worlds
- Variant Human Race worlds
- Variant Race worlds
- T5 Second Survey worlds
- Library
- Canon
- N