Squallia (world)
| |||||||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||||||
style="width: 220px; height: 250px;"
Jump map from Travellermap.com [1] | |||||||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||||||
| Primary | F0 V | ||||||||||||||||||||||||||||
| Worlds | 8 | ||||||||||||||||||||||||||||
| Gas Giants | 0 | ||||||||||||||||||||||||||||
| Planetoid Belts | 2 | ||||||||||||||||||||||||||||
| Cultural Details | |||||||||||||||||||||||||||||
| Government | Balkanization | ||||||||||||||||||||||||||||
| Law Level | High | ||||||||||||||||||||||||||||
| Cultural Extension | 756A | ||||||||||||||||||||||||||||
| Army Size (BEs) | 1 | ||||||||||||||||||||||||||||
| Economic Details | |||||||||||||||||||||||||||||
| Technology Level | 9 | ||||||||||||||||||||||||||||
| Economic Extension | A53+1
| ||||||||||||||||||||||||||||
| Importance Extension | -1 | ||||||||||||||||||||||||||||
| Resource Units | 150 | ||||||||||||||||||||||||||||
| GWP (BCr) | 8 | ||||||||||||||||||||||||||||
| World Trade Number | 4 | ||||||||||||||||||||||||||||
| Trade Volume (MCr/year) | 433 | ||||||||||||||||||||||||||||
| Starport Details | |||||||||||||||||||||||||||||
| Classification | Class-C | ||||||||||||||||||||||||||||
| Port Size | 3 | ||||||||||||||||||||||||||||
| Building Capacity (Tons) | 3,000 | ||||||||||||||||||||||||||||
| Port employees | 30 | ||||||||||||||||||||||||||||
| Port passengers (annual) | 510 | ||||||||||||||||||||||||||||
Squallia has a population between 10,000 and 10 million sophonts, lacking the industrial base to be completely self-supporting. It is a Human dominated Non-Aligned world in the District 268 Subsector of Spinward Marches Sector.
- Squallia is a member of the Spinward Main.
- It lies on the Bowman Arm.
Astrography & Planetology
Stars
Squallia has a solitary primary star.
- It is a white main sequence.
System Data
The worlds of the system have been surveyed. They consist of:
- The mainworld.
- x5 secondary rocky worlds.
- x2 planetoid belts.
Mainworld Data
Mainworld Size (S)
Squallia is a Meso World between 5,600km and 7,200km in diameter. The world has low gravity between 0.32G and 0.46G. The horizon will appear about 3.6km away.
Mainworld Atmosphere (A)
Squallia has a pressure of 0.10 to 0.42 atmospheres. The very thin pressures require a respirator or Oxygen Mask. TL–5 or more advanced survival gear is required to settle this world.
Mainworld Hydrosphere (H)
Squallia has 75-85% of its surface covered by liquid water with a few large continents and extensive islands. Wilderness refueling is possible.
Mainworld Geography and Topography
No centrally held map of the world exists within AAB Library Data records.
(Blank map, predominantly watery world.)
IISS GURPS Astrographics Survey
1133 Squallia (Imperial Client State)
Starport: Class III.
Diameter: 3,853 miles (6,200 km).
Atmosphere: Very thin oxygen-nitrogen.
Hydrographics: 80%.
Climate: Cold.
Population: 3 million.
Government: Divided between 32 city states, six of which are Imperial client states.
Control Level: 5.
Tech Level: 9.
World Trade Number: 4.0.
History & Background (Dossier)
Squallia was settled by colonists from Fornice (Spinward Marches 3025) in 453 during the Fornice-Mora population crisis.[2]
References & Contributors (Sources)
- Marc Miller. The Spinward Marches (Game Designers Workshop, 1979), 18-19.
- Marc Miller. The Spinward Marches Campaign (Game Designers Workshop, 1985), 18-19.
- Marc Miller. Imperial Encyclopedia (Game Designers Workshop, 1987), 94-100. (UWP only)
- Rob Caswell. "Domain of Deneb: Sector Data." MegaTraveller Journal 3 (1992): 47-58. (UWP only)
- Dave Nilsen. The Regency Sourcebook (Game Designers Workshop, 1995), 48-49. (UWP only)
- Martin Dougherty, Neil Frier. Behind the Claw (Steve Jackson Games, 1998), 74-75.
- Martin Dougherty. Bowman Arm (Avenger Enterprises, 2006), 12.
- Mike West. The Spinward States (Avenger Enterprises, 2008), 110. (UWP only)
- Martin Dougherty. The Spinward Marches (Mongoose Publishing, 2008), .
- Martin Dougherty. Behind the Claw (Mongoose Publishing, 2019), 123-127. (UWP only)
- ↑ "Jump Map API" and map location from Travellermap.com
- ↑ Martin Dougherty, Neil Frier. Behind the Claw (Steve Jackson Games, 1998), 74.