Tuktaar (world)
| Tuktaar/K'righeek (Kaa G!'kul 3130) | |||||||||||||||||||||||||
| Classic Era (1116) | C655ARK-F
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | G2 V | ||||||||||||||||||||||||
| Planetoid Belts | 2 | ||||||||||||||||||||||||
| Gas Giants | 1 | ||||||||||||||||||||||||
Tuktaar is a high-population world with a billion or more sophonts in population size.
- It is a member of the Two Thousand Worlds in the K'righeek Subsector of Kaa G!'kul Sector.
Description / Astrography & Planetology
No information yet available.
System Data
No information yet available.
Mainworld Data
No information yet available.
Mainworld Geography & Topography
No information yet available.
Mainworld Map
No information yet available.
Native Lifeforms
No information yet available.
History & Background / Dossier
No information yet available.
World Starport
Tuktaar has a Class C Starport, an average quality installation which features amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.
World Technology Level
Tuktaar possesses a Technology Level of TL–15 or TL-F in Hexadecimal Notation.
- Common Communication technologies for this TL include: Meson Communicators and Pseudo Reality Communications.
- Common Power Generation technologies for this TL include: Miniature super-batteries, improved collectors, and advanced Fusion+.
- Common Transportation technologies for this TL include:
- Land & Water: Advanced gravcraft.
- Air: Advanced gravcraft and speeders.
- Space: Advanced gravcraft and G-Carriers.
- FTL: Jump Drive-6.
World Government
Tuktaar is a K'kree world, ruled by a Steppelord who answers only to the Steppelord of the Two Thousand Worlds
World Law Level
K'kree worlds do not use a fixed Law Level scale, other than to forbid weaponry to anyone of any race who is not of the K'kree Warrior/Bodyguard caste or an active member in the military of the Two Thousand Worlds (which makes them a Warrior caste temporarily).
World Military
No information yet available.
World Economy
No information yet available.
Trade Data
No information yet available.
World Demographics
No information yet available.
World Culture
No information yet available.
World Language/s
No information yet available.
Urbanization
No information yet available.
World Infrastructure
No information yet available.
Historical Data
No information yet available.
World Timeline
No information yet available.
UWP Listing
No information yet available.
References & Contributors / Sources
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Classic Traveller Alien Module 2: K'kree (named but no further data)
- Periodical: Challenge 26 in Article: "The Tuktaar Connection" by: John Marshal
- External Link: Federation Development Agency (Non-Canon) by Author & Contributor: Leroy W.L. Guatney
- Author & Contributor: Leroy W.L. Guatney
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com